diff options
Diffstat (limited to 'builtin/mainmenu/menubar.lua')
-rw-r--r-- | builtin/mainmenu/menubar.lua | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/builtin/mainmenu/menubar.lua b/builtin/mainmenu/menubar.lua deleted file mode 100644 index 2e4d5f8b8..000000000 --- a/builtin/mainmenu/menubar.lua +++ /dev/null @@ -1,80 +0,0 @@ ---Minetest ---Copyright (C) 2013 sapier --- ---This program is free software; you can redistribute it and/or modify ---it under the terms of the GNU Lesser General Public License as published by ---the Free Software Foundation; either version 2.1 of the License, or ---(at your option) any later version. --- ---This program is distributed in the hope that it will be useful, ---but WITHOUT ANY WARRANTY; without even the implied warranty of ---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ---GNU Lesser General Public License for more details. --- ---You should have received a copy of the GNU Lesser General Public License along ---with this program; if not, write to the Free Software Foundation, Inc., ---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - -menubar = {} - --------------------------------------------------------------------------------- -function menubar.handle_buttons(fields) - for i=1,#menubar.buttons,1 do - if fields[menubar.buttons[i].btn_name] ~= nil then - menu.last_game = menubar.buttons[i].index - engine.setting_set("main_menu_last_game_idx",menu.last_game) - menu.update_gametype() - end - end -end - --------------------------------------------------------------------------------- -function menubar.refresh() - - menubar.formspec = "box[-0.3,5.625;12.4,1.2;#000000]" .. - "box[-0.3,5.6;12.4,0.05;#FFFFFF]" - menubar.buttons = {} - - local button_base = -0.08 - - local maxbuttons = #gamemgr.games - - if maxbuttons > 11 then - maxbuttons = 11 - end - - for i=1,maxbuttons,1 do - - local btn_name = "menubar_btn_" .. gamemgr.games[i].id - local buttonpos = button_base + (i-1) * 1.1 - if gamemgr.games[i].menuicon_path ~= nil and - gamemgr.games[i].menuicon_path ~= "" then - - menubar.formspec = menubar.formspec .. - "image_button[" .. buttonpos .. ",5.72;1.165,1.175;" .. - engine.formspec_escape(gamemgr.games[i].menuicon_path) .. ";" .. - btn_name .. ";;true;false]" - else - - local part1 = gamemgr.games[i].id:sub(1,5) - local part2 = gamemgr.games[i].id:sub(6,10) - local part3 = gamemgr.games[i].id:sub(11) - - local text = part1 .. "\n" .. part2 - if part3 ~= nil and - part3 ~= "" then - text = text .. "\n" .. part3 - end - menubar.formspec = menubar.formspec .. - "image_button[" .. buttonpos .. ",5.72;1.165,1.175;;" ..btn_name .. - ";" .. text .. ";true;true]" - end - - local toadd = { - btn_name = btn_name, - index = i, - } - - table.insert(menubar.buttons,toadd) - end -end |