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-rw-r--r--builtin/mainmenu/pkgmgr.lua684
1 files changed, 684 insertions, 0 deletions
diff --git a/builtin/mainmenu/pkgmgr.lua b/builtin/mainmenu/pkgmgr.lua
new file mode 100644
index 000000000..b83488848
--- /dev/null
+++ b/builtin/mainmenu/pkgmgr.lua
@@ -0,0 +1,684 @@
+--Minetest
+--Copyright (C) 2013 sapier
+--
+--This program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--This program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with this program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+--------------------------------------------------------------------------------
+function get_mods(path,retval,modpack)
+ local mods = core.get_dir_list(path, true)
+
+ for _, name in ipairs(mods) do
+ if name:sub(1, 1) ~= "." then
+ local prefix = path .. DIR_DELIM .. name .. DIR_DELIM
+ local toadd = {}
+ retval[#retval + 1] = toadd
+
+ local mod_conf = Settings(prefix .. "mod.conf"):to_table()
+ if mod_conf.name then
+ name = mod_conf.name
+ end
+
+ toadd.name = name
+ toadd.author = mod_conf.author
+ toadd.path = prefix
+ toadd.type = "mod"
+
+ if modpack ~= nil and modpack ~= "" then
+ toadd.modpack = modpack
+ else
+ local modpackfile = io.open(prefix .. "modpack.txt")
+ if modpackfile then
+ modpackfile:close()
+ toadd.type = "modpack"
+ toadd.is_modpack = true
+ get_mods(prefix, retval, name)
+ end
+ end
+ end
+ end
+end
+
+--modmanager implementation
+pkgmgr = {}
+
+function pkgmgr.get_texture_packs()
+ local txtpath = core.get_texturepath()
+ local list = core.get_dir_list(txtpath, true)
+ local retval = {}
+
+ local current_texture_path = core.settings:get("texture_path")
+
+ for _, item in ipairs(list) do
+ if item ~= "base" then
+ local name = item
+
+ local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
+ if path == current_texture_path then
+ name = fgettext("$1 (Enabled)", name)
+ end
+
+ local conf = Settings(path .. "texture_pack.conf")
+
+ retval[#retval + 1] = {
+ name = item,
+ author = conf:get("author"),
+ list_name = name,
+ type = "txp",
+ path = path,
+ enabled = path == current_texture_path,
+ }
+ end
+ end
+
+ table.sort(retval, function(a, b)
+ return a.name > b.name
+ end)
+
+ return retval
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.extract(modfile)
+ if modfile.type == "zip" then
+ local tempfolder = os.tempfolder()
+
+ if tempfolder ~= nil and
+ tempfolder ~= "" then
+ core.create_dir(tempfolder)
+ if core.extract_zip(modfile.name,tempfolder) then
+ return tempfolder
+ end
+ end
+ end
+ return nil
+end
+
+function pkgmgr.get_folder_type(path)
+ local testfile = io.open(path .. DIR_DELIM .. "init.lua","r")
+ if testfile ~= nil then
+ testfile:close()
+ return { type = "mod", path = path }
+ end
+
+ testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r")
+ if testfile ~= nil then
+ testfile:close()
+ return { type = "modpack", path = path }
+ end
+
+ testfile = io.open(path .. DIR_DELIM .. "game.conf","r")
+ if testfile ~= nil then
+ testfile:close()
+ return { type = "game", path = path }
+ end
+
+ testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r")
+ if testfile ~= nil then
+ testfile:close()
+ return { type = "txp", path = path }
+ end
+
+ return nil
+end
+
+-------------------------------------------------------------------------------
+function pkgmgr.get_base_folder(temppath)
+ if temppath == nil then
+ return { type = "invalid", path = "" }
+ end
+
+ local ret = pkgmgr.get_folder_type(temppath)
+ if ret then
+ return ret
+ end
+
+ local subdirs = core.get_dir_list(temppath, true)
+ if #subdirs == 1 then
+ ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1])
+ if ret then
+ return ret
+ else
+ return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] }
+ end
+ end
+
+ return nil
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.isValidModname(modpath)
+ if modpath:find("-") ~= nil then
+ return false
+ end
+
+ return true
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.parse_register_line(line)
+ local pos1 = line:find("\"")
+ local pos2 = nil
+ if pos1 ~= nil then
+ pos2 = line:find("\"",pos1+1)
+ end
+
+ if pos1 ~= nil and pos2 ~= nil then
+ local item = line:sub(pos1+1,pos2-1)
+
+ if item ~= nil and
+ item ~= "" then
+ local pos3 = item:find(":")
+
+ if pos3 ~= nil then
+ local retval = item:sub(1,pos3-1)
+ if retval ~= nil and
+ retval ~= "" then
+ return retval
+ end
+ end
+ end
+ end
+ return nil
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.parse_dofile_line(modpath,line)
+ local pos1 = line:find("\"")
+ local pos2 = nil
+ if pos1 ~= nil then
+ pos2 = line:find("\"",pos1+1)
+ end
+
+ if pos1 ~= nil and pos2 ~= nil then
+ local filename = line:sub(pos1+1,pos2-1)
+
+ if filename ~= nil and
+ filename ~= "" and
+ filename:find(".lua") then
+ return pkgmgr.identify_modname(modpath,filename)
+ end
+ end
+ return nil
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.identify_modname(modpath,filename)
+ local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
+ if testfile ~= nil then
+ local line = testfile:read()
+
+ while line~= nil do
+ local modname = nil
+
+ if line:find("minetest.register_tool") then
+ modname = pkgmgr.parse_register_line(line)
+ end
+
+ if line:find("minetest.register_craftitem") then
+ modname = pkgmgr.parse_register_line(line)
+ end
+
+
+ if line:find("minetest.register_node") then
+ modname = pkgmgr.parse_register_line(line)
+ end
+
+ if line:find("dofile") then
+ modname = pkgmgr.parse_dofile_line(modpath,line)
+ end
+
+ if modname ~= nil then
+ testfile:close()
+ return modname
+ end
+
+ line = testfile:read()
+ end
+ testfile:close()
+ end
+
+ return nil
+end
+--------------------------------------------------------------------------------
+function pkgmgr.render_packagelist(render_list)
+ local retval = ""
+
+ if render_list == nil then
+ if pkgmgr.global_mods == nil then
+ pkgmgr.refresh_globals()
+ end
+ render_list = pkgmgr.global_mods
+ end
+
+ local list = render_list:get_list()
+ local last_modpack = nil
+ local retval = {}
+ for i, v in ipairs(list) do
+ local color = ""
+ if v.is_modpack then
+ local rawlist = render_list:get_raw_list()
+ color = mt_color_dark_green
+
+ for j = 1, #rawlist, 1 do
+ if rawlist[j].modpack == list[i].name and
+ rawlist[j].enabled ~= true then
+ -- Modpack not entirely enabled so showing as grey
+ color = mt_color_grey
+ break
+ end
+ end
+ elseif v.is_game_content or v.type == "game" then
+ color = mt_color_blue
+ elseif v.enabled or v.type == "txp" then
+ color = mt_color_green
+ end
+
+ retval[#retval + 1] = color
+ if v.modpack ~= nil or v.loc == "game" then
+ retval[#retval + 1] = "1"
+ else
+ retval[#retval + 1] = "0"
+ end
+ retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
+ end
+
+ return table.concat(retval, ",")
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.get_dependencies(path)
+ if path == nil then
+ return "", ""
+ end
+
+ local info = core.get_content_info(path)
+ return table.concat(info.depends or {}, ","), table.concat(info.optional_depends or {}, ",")
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.get_worldconfig(worldpath)
+ local filename = worldpath ..
+ DIR_DELIM .. "world.mt"
+
+ local worldfile = Settings(filename)
+
+ local worldconfig = {}
+ worldconfig.global_mods = {}
+ worldconfig.game_mods = {}
+
+ for key,value in pairs(worldfile:to_table()) do
+ if key == "gameid" then
+ worldconfig.id = value
+ elseif key:sub(0, 9) == "load_mod_" then
+ worldconfig.global_mods[key] = core.is_yes(value)
+ else
+ worldconfig[key] = value
+ end
+ end
+
+ --read gamemods
+ local gamespec = pkgmgr.find_by_gameid(worldconfig.id)
+ pkgmgr.get_game_mods(gamespec, worldconfig.game_mods)
+
+ return worldconfig
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.install_dir(type, path, basename)
+ local basefolder = pkgmgr.get_base_folder(path)
+
+ local targetpath
+ if type == "txp" then
+ if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
+ return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
+ end
+
+ local from = basefolder and basefolder.path or path
+ targetpath = core.get_texturepath() .. DIR_DELIM .. basename
+ core.copy_dir(from, targetpath)
+ return targetpath, nil
+
+ elseif not basefolder then
+ return nil, fgettext("Unable to find a valid mod or modpack")
+ end
+
+ if basefolder.type == "modpack" then
+ if type ~= "mod" then
+ return nil, fgettext("Unable to install a modpack as a $1", type)
+ end
+ local clean_path = nil
+
+ if basename ~= nil then
+ clean_path = "mp_" .. basename
+ end
+
+ if clean_path == nil then
+ clean_path = get_last_folder(cleanup_path(basefolder.path))
+ end
+
+ if clean_path ~= nil then
+ targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
+ if not core.copy_dir(basefolder.path,targetpath) then
+ return nil,
+ fgettext("Failed to install $1 to $2", basename, targetpath)
+ end
+ else
+ return nil,
+ fgettext("Install Mod: unable to find suitable foldername for modpack $1",
+ modfilename)
+ end
+
+ pkgmgr.refresh_globals()
+
+ elseif basefolder.type == "mod" then
+ if type ~= "mod" then
+ return nil, fgettext("Unable to install a mod as a $1", type)
+ end
+ local targetfolder = basename
+
+ if targetfolder == nil then
+ targetfolder = pkgmgr.identify_modname(basefolder.path,"init.lua")
+ end
+
+ --if heuristic failed try to use current foldername
+ if targetfolder == nil then
+ targetfolder = get_last_folder(basefolder.path)
+ end
+
+ if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
+ targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
+ core.copy_dir(basefolder.path, targetpath)
+ else
+ return nil, fgettext("Install Mod: unable to find real modname for: $1", modfilename)
+ end
+
+ pkgmgr.refresh_globals()
+
+ elseif basefolder.type == "game" then
+ if type ~= "game" then
+ return nil, fgettext("Unable to install a game as a $1", type)
+ end
+
+ targetpath = core.get_gamepath() .. DIR_DELIM .. basename
+ core.copy_dir(basefolder.path, targetpath)
+ end
+
+ return targetpath, nil
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.install(type, modfilename, basename)
+ local archive_info = pkgmgr.identify_filetype(modfilename)
+ local path = pkgmgr.extract(archive_info)
+
+ if path == nil then
+ return nil,
+ fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
+ fgettext("Install: unsupported filetype \"$1\" or broken archive",
+ archive_info.type)
+ end
+
+ local targetpath, msg = pkgmgr.install_dir(type, path, basename)
+ core.delete_dir(path)
+ return targetpath, msg
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.preparemodlist(data)
+ local retval = {}
+
+ local global_mods = {}
+ local game_mods = {}
+
+ --read global mods
+ local modpath = core.get_modpath()
+
+ if modpath ~= nil and
+ modpath ~= "" then
+ get_mods(modpath,global_mods)
+ end
+
+ for i=1,#global_mods,1 do
+ global_mods[i].type = "mod"
+ global_mods[i].loc = "global"
+ retval[#retval + 1] = global_mods[i]
+ end
+
+ --read game mods
+ local gamespec = pkgmgr.find_by_gameid(data.gameid)
+ pkgmgr.get_game_mods(gamespec, game_mods)
+
+ if #game_mods > 0 then
+ -- Add title
+ retval[#retval + 1] = {
+ type = "game",
+ is_game_content = true,
+ name = fgettext("Subgame Mods")
+ }
+ end
+
+ for i=1,#game_mods,1 do
+ game_mods[i].type = "mod"
+ game_mods[i].loc = "game"
+ game_mods[i].is_game_content = true
+ retval[#retval + 1] = game_mods[i]
+ end
+
+ if data.worldpath == nil then
+ return retval
+ end
+
+ --read world mod configuration
+ local filename = data.worldpath ..
+ DIR_DELIM .. "world.mt"
+
+ local worldfile = Settings(filename)
+
+ for key,value in pairs(worldfile:to_table()) do
+ if key:sub(1, 9) == "load_mod_" then
+ key = key:sub(10)
+ local element = nil
+ for i=1,#retval,1 do
+ if retval[i].name == key and
+ not retval[i].is_modpack then
+ element = retval[i]
+ break
+ end
+ end
+ if element ~= nil then
+ element.enabled = core.is_yes(value)
+ else
+ core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
+ end
+ end
+ end
+
+ return retval
+end
+
+function pkgmgr.compare_package(a, b)
+ return a and b and a.name == b.name and a.path == b.path
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.comparemod(elem1,elem2)
+ if elem1 == nil or elem2 == nil then
+ return false
+ end
+ if elem1.name ~= elem2.name then
+ return false
+ end
+ if elem1.is_modpack ~= elem2.is_modpack then
+ return false
+ end
+ if elem1.type ~= elem2.type then
+ return false
+ end
+ if elem1.modpack ~= elem2.modpack then
+ return false
+ end
+
+ if elem1.path ~= elem2.path then
+ return false
+ end
+
+ return true
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.mod_exists(basename)
+
+ if pkgmgr.global_mods == nil then
+ pkgmgr.refresh_globals()
+ end
+
+ if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
+ return true
+ end
+
+ return false
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.get_global_mod(idx)
+
+ if pkgmgr.global_mods == nil then
+ return nil
+ end
+
+ if idx == nil or idx < 1 or
+ idx > pkgmgr.global_mods:size() then
+ return nil
+ end
+
+ return pkgmgr.global_mods:get_list()[idx]
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.refresh_globals()
+ local function is_equal(element,uid) --uid match
+ if element.name == uid then
+ return true
+ end
+ end
+ pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist,
+ pkgmgr.comparemod, is_equal, nil, {})
+ pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
+ pkgmgr.global_mods:set_sortmode("alphabetic")
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.identify_filetype(name)
+
+ if name:sub(-3):lower() == "zip" then
+ return {
+ name = name,
+ type = "zip"
+ }
+ end
+
+ if name:sub(-6):lower() == "tar.gz" or
+ name:sub(-3):lower() == "tgz"then
+ return {
+ name = name,
+ type = "tgz"
+ }
+ end
+
+ if name:sub(-6):lower() == "tar.bz2" then
+ return {
+ name = name,
+ type = "tbz"
+ }
+ end
+
+ if name:sub(-2):lower() == "7z" then
+ return {
+ name = name,
+ type = "7z"
+ }
+ end
+
+ return {
+ name = name,
+ type = "ukn"
+ }
+end
+
+
+--------------------------------------------------------------------------------
+function pkgmgr.find_by_gameid(gameid)
+ for i=1,#pkgmgr.games,1 do
+ if pkgmgr.games[i].id == gameid then
+ return pkgmgr.games[i], i
+ end
+ end
+ return nil, nil
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.get_game_mods(gamespec, retval)
+ if gamespec ~= nil and
+ gamespec.gamemods_path ~= nil and
+ gamespec.gamemods_path ~= "" then
+ get_mods(gamespec.gamemods_path, retval)
+ end
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.get_game_modlist(gamespec)
+ local retval = ""
+ local game_mods = {}
+ pkgmgr.get_game_mods(gamespec, game_mods)
+ for i=1,#game_mods,1 do
+ if retval ~= "" then
+ retval = retval..","
+ end
+ retval = retval .. game_mods[i].name
+ end
+ return retval
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.get_game(index)
+ if index > 0 and index <= #pkgmgr.games then
+ return pkgmgr.games[index]
+ end
+
+ return nil
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.update_gamelist()
+ pkgmgr.games = core.get_games()
+end
+
+--------------------------------------------------------------------------------
+function pkgmgr.gamelist()
+ local retval = ""
+ if #pkgmgr.games > 0 then
+ retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
+
+ for i=2,#pkgmgr.games,1 do
+ retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
+ end
+ end
+ return retval
+end
+
+--------------------------------------------------------------------------------
+-- read initial data
+--------------------------------------------------------------------------------
+pkgmgr.update_gamelist()