diff options
Diffstat (limited to 'builtin/mainmenu/tab_local.lua')
-rw-r--r-- | builtin/mainmenu/tab_local.lua | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/builtin/mainmenu/tab_local.lua b/builtin/mainmenu/tab_local.lua index 64ea09043..ec99c3946 100644 --- a/builtin/mainmenu/tab_local.lua +++ b/builtin/mainmenu/tab_local.lua @@ -17,7 +17,7 @@ local function current_game() local last_game_id = core.settings:get("menu_last_game") - local game, index = gamemgr.find_by_gameid(last_game_id) + local game, index = pkgmgr.find_by_gameid(last_game_id) return game end @@ -32,12 +32,12 @@ local function singleplayer_refresh_gamebar() local function game_buttonbar_button_handler(fields) for key,value in pairs(fields) do - for j=1,#gamemgr.games,1 do - if ("game_btnbar_" .. gamemgr.games[j].id == key) then - mm_texture.update("singleplayer", gamemgr.games[j]) - core.set_topleft_text(gamemgr.games[j].name) - core.settings:set("menu_last_game",gamemgr.games[j].id) - menudata.worldlist:set_filtercriteria(gamemgr.games[j].id) + for j=1,#pkgmgr.games,1 do + if ("game_btnbar_" .. pkgmgr.games[j].id == key) then + mm_texture.update("singleplayer", pkgmgr.games[j]) + core.set_topleft_text(pkgmgr.games[j].name) + core.settings:set("menu_last_game",pkgmgr.games[j].id) + menudata.worldlist:set_filtercriteria(pkgmgr.games[j].id) local index = filterlist.get_current_index(menudata.worldlist, tonumber(core.settings:get("mainmenu_last_selected_world"))) if not index or index < 1 then @@ -59,21 +59,21 @@ local function singleplayer_refresh_gamebar() game_buttonbar_button_handler, {x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15}) - for i=1,#gamemgr.games,1 do - local btn_name = "game_btnbar_" .. gamemgr.games[i].id + for i=1,#pkgmgr.games,1 do + local btn_name = "game_btnbar_" .. pkgmgr.games[i].id local image = nil local text = nil - local tooltip = core.formspec_escape(gamemgr.games[i].name) + local tooltip = core.formspec_escape(pkgmgr.games[i].name) - if gamemgr.games[i].menuicon_path ~= nil and - gamemgr.games[i].menuicon_path ~= "" then - image = core.formspec_escape(gamemgr.games[i].menuicon_path) + if pkgmgr.games[i].menuicon_path ~= nil and + pkgmgr.games[i].menuicon_path ~= "" then + image = core.formspec_escape(pkgmgr.games[i].menuicon_path) else - local part1 = gamemgr.games[i].id:sub(1,5) - local part2 = gamemgr.games[i].id:sub(6,10) - local part3 = gamemgr.games[i].id:sub(11) + local part1 = pkgmgr.games[i].id:sub(1,5) + local part2 = pkgmgr.games[i].id:sub(6,10) + local part3 = pkgmgr.games[i].id:sub(11) text = part1 .. "\n" .. part2 if part3 ~= nil and @@ -213,7 +213,7 @@ local function main_button_handler(this, fields, name, tabdata) --update last game local world = menudata.worldlist:get_raw_element(gamedata.selected_world) if world then - local game, index = gamemgr.find_by_gameid(world.gameid) + local game, index = pkgmgr.find_by_gameid(world.gameid) core.settings:set("menu_last_game", game.id) end |