diff options
Diffstat (limited to 'builtin/mainmenu/tab_multiplayer.lua')
-rw-r--r-- | builtin/mainmenu/tab_multiplayer.lua | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua index f4c5b22b0..570259718 100644 --- a/builtin/mainmenu/tab_multiplayer.lua +++ b/builtin/mainmenu/tab_multiplayer.lua @@ -62,6 +62,7 @@ local function get_formspec(tabview, name, tabdata) image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" .. image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" .. image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" .. + "color,span=1;" .. "text,padding=1]" -- name else retval = retval .. "tablecolumns[text]" @@ -88,7 +89,6 @@ end -------------------------------------------------------------------------------- local function main_button_handler(tabview, fields, name, tabdata) - if fields["te_name"] ~= nil then gamedata.playername = fields["te_name"] core.setting_set("name", fields["te_name"]) @@ -98,6 +98,10 @@ local function main_button_handler(tabview, fields, name, tabdata) local event = core.explode_table_event(fields["favourites"]) if event.type == "DCL" then if event.row <= #menudata.favorites then + if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min, + menudata.favorites[event.row].proto_max) then + return true + end gamedata.address = menudata.favorites[event.row].address gamedata.port = menudata.favorites[event.row].port gamedata.playername = fields["te_name"] @@ -189,7 +193,7 @@ local function main_button_handler(tabview, fields, name, tabdata) local current_favourite = core.get_table_index("favourites") if current_favourite == nil then return end core.delete_favorite(current_favourite) - menudata.favorites = core.get_favorites() + menudata.favorites = order_favorite_list(core.get_favorites()) tabdata.fav_selected = nil core.setting_set("address","") @@ -215,6 +219,11 @@ local function main_button_handler(tabview, fields, name, tabdata) gamedata.servername = menudata.favorites[fav_idx].name gamedata.serverdescription = menudata.favorites[fav_idx].description + + if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min, + menudata.favorites[fav_idx].proto_max)then + return true + end else gamedata.servername = "" gamedata.serverdescription = "" |