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Diffstat (limited to 'builtin/mainmenu/tab_multiplayer.lua')
-rw-r--r--builtin/mainmenu/tab_multiplayer.lua13
1 files changed, 11 insertions, 2 deletions
diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua
index f4c5b22b0..570259718 100644
--- a/builtin/mainmenu/tab_multiplayer.lua
+++ b/builtin/mainmenu/tab_multiplayer.lua
@@ -62,6 +62,7 @@ local function get_formspec(tabview, name, tabdata)
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
+ "color,span=1;" ..
"text,padding=1]" -- name
else
retval = retval .. "tablecolumns[text]"
@@ -88,7 +89,6 @@ end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
-
if fields["te_name"] ~= nil then
gamedata.playername = fields["te_name"]
core.setting_set("name", fields["te_name"])
@@ -98,6 +98,10 @@ local function main_button_handler(tabview, fields, name, tabdata)
local event = core.explode_table_event(fields["favourites"])
if event.type == "DCL" then
if event.row <= #menudata.favorites then
+ if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min,
+ menudata.favorites[event.row].proto_max) then
+ return true
+ end
gamedata.address = menudata.favorites[event.row].address
gamedata.port = menudata.favorites[event.row].port
gamedata.playername = fields["te_name"]
@@ -189,7 +193,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
local current_favourite = core.get_table_index("favourites")
if current_favourite == nil then return end
core.delete_favorite(current_favourite)
- menudata.favorites = core.get_favorites()
+ menudata.favorites = order_favorite_list(core.get_favorites())
tabdata.fav_selected = nil
core.setting_set("address","")
@@ -215,6 +219,11 @@ local function main_button_handler(tabview, fields, name, tabdata)
gamedata.servername = menudata.favorites[fav_idx].name
gamedata.serverdescription = menudata.favorites[fav_idx].description
+
+ if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
+ menudata.favorites[fav_idx].proto_max)then
+ return true
+ end
else
gamedata.servername = ""
gamedata.serverdescription = ""