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Diffstat (limited to 'builtin/mainmenu/tab_multiplayer.lua')
-rw-r--r--builtin/mainmenu/tab_multiplayer.lua249
1 files changed, 0 insertions, 249 deletions
diff --git a/builtin/mainmenu/tab_multiplayer.lua b/builtin/mainmenu/tab_multiplayer.lua
deleted file mode 100644
index 00150f26d..000000000
--- a/builtin/mainmenu/tab_multiplayer.lua
+++ /dev/null
@@ -1,249 +0,0 @@
---Minetest
---Copyright (C) 2014 sapier
---
---This program is free software; you can redistribute it and/or modify
---it under the terms of the GNU Lesser General Public License as published by
---the Free Software Foundation; either version 2.1 of the License, or
---(at your option) any later version.
---
---This program is distributed in the hope that it will be useful,
---but WITHOUT ANY WARRANTY; without even the implied warranty of
---MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
---GNU Lesser General Public License for more details.
---
---You should have received a copy of the GNU Lesser General Public License along
---with this program; if not, write to the Free Software Foundation, Inc.,
---51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-
---------------------------------------------------------------------------------
-local function get_formspec(tabview, name, tabdata)
- -- Update the cached supported proto info,
- -- it may have changed after a change by the settings menu.
- common_update_cached_supp_proto()
- local fav_selected = menudata.favorites[tabdata.fav_selected]
-
- local retval =
- "label[7.75,-0.15;" .. fgettext("Address / Port") .. "]" ..
- "label[7.75,1.05;" .. fgettext("Name / Password") .. "]" ..
- "field[8,0.75;3.3,0.5;te_address;;" ..
- core.formspec_escape(core.setting_get("address")) .. "]" ..
- "field[11.15,0.75;1.4,0.5;te_port;;" ..
- core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
- "button[10.1,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
- "field[8,1.95;2.95,0.5;te_name;;" ..
- core.formspec_escape(core.setting_get("name")) .. "]" ..
- "pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
- "box[7.73,2.35;4.3,2.28;#999999]"
-
- if tabdata.fav_selected and fav_selected then
- if gamedata.fav then
- retval = retval .. "button[7.85,4.9;2.3,0.5;btn_delete_favorite;" ..
- fgettext("Del. Favorite") .. "]"
- end
- if fav_selected.description then
- retval = retval .. "textarea[8.1,2.4;4.26,2.6;;" ..
- core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
- end
- end
-
- --favourites
- retval = retval .. "tablecolumns[" ..
- image_column(fgettext("Favorite"), "favorite") .. ";" ..
- "color,span=3;" ..
- "text,align=right;" .. -- clients
- "text,align=center,padding=0.25;" .. -- "/"
- "text,align=right,padding=0.25;" .. -- clients_max
- image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
- image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
- image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
- "color,span=1;" ..
- "text,padding=1]" ..
- "table[-0.15,-0.1;7.75,5.5;favourites;"
-
- if #menudata.favorites > 0 then
- local favs = core.get_favorites("local")
- if #favs > 0 then
- for i = 1, #favs do
- for j = 1, #menudata.favorites do
- if menudata.favorites[j].address == favs[i].address and
- menudata.favorites[j].port == favs[i].port then
- table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
- end
- end
- if favs[i].address ~= menudata.favorites[i].address then
- table.insert(menudata.favorites, i, favs[i])
- end
- end
- end
- retval = retval .. render_favorite(menudata.favorites[1], (#favs > 0))
- for i = 2, #menudata.favorites do
- retval = retval .. "," .. render_favorite(menudata.favorites[i], (i <= #favs))
- end
- end
-
- if tabdata.fav_selected then
- retval = retval .. ";" .. tabdata.fav_selected .. "]"
- else
- retval = retval .. ";0]"
- end
-
- return retval
-end
-
---------------------------------------------------------------------------------
-local function main_button_handler(tabview, fields, name, tabdata)
- if fields.te_name then
- gamedata.playername = fields.te_name
- core.setting_set("name", fields.te_name)
- end
-
- if fields.favourites then
- local event = core.explode_table_event(fields.favourites)
- local fav = menudata.favorites[event.row]
-
- if event.type == "DCL" then
- if event.row <= #menudata.favorites then
- if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
- fav.proto_min, fav.proto_max) then
- return true
- end
-
- gamedata.address = fav.address
- gamedata.port = fav.port
- gamedata.playername = fields.te_name
- gamedata.selected_world = 0
-
- if fields.te_pwd then
- gamedata.password = fields.te_pwd
- end
-
- gamedata.servername = fav.name
- gamedata.serverdescription = fav.description
-
- if gamedata.address and gamedata.port then
- core.setting_set("address", gamedata.address)
- core.setting_set("remote_port", gamedata.port)
- core.start()
- end
- end
- return true
- end
-
- if event.type == "CHG" then
- if event.row <= #menudata.favorites then
- gamedata.fav = false
- local favs = core.get_favorites("local")
- local address = fav.address
- local port = fav.port
- gamedata.serverdescription = fav.description
-
- for i = 1, #favs do
- if fav.address == favs[i].address and
- fav.port == favs[i].port then
- gamedata.fav = true
- end
- end
-
- if address and port then
- core.setting_set("address", address)
- core.setting_set("remote_port", port)
- end
- tabdata.fav_selected = event.row
- end
- return true
- end
- end
-
- if fields.key_up or fields.key_down then
- local fav_idx = core.get_table_index("favourites")
- local fav = menudata.favorites[fav_idx]
-
- if fav_idx then
- if fields.key_up and fav_idx > 1 then
- fav_idx = fav_idx - 1
- elseif fields.key_down and fav_idx < #menudata.favorites then
- fav_idx = fav_idx + 1
- end
- else
- fav_idx = 1
- end
-
- if not menudata.favorites or not fav then
- tabdata.fav_selected = 0
- return true
- end
-
- local address = fav.address
- local port = fav.port
-
- if address and port then
- core.setting_set("address", address)
- core.setting_set("remote_port", port)
- end
-
- tabdata.fav_selected = fav_idx
- return true
- end
-
- if fields.btn_delete_favorite then
- local current_favourite = core.get_table_index("favourites")
- if not current_favourite then return end
-
- core.delete_favorite(current_favourite)
- asyncOnlineFavourites()
- tabdata.fav_selected = nil
-
- core.setting_set("address", "")
- core.setting_set("remote_port", "30000")
- return true
- end
-
- if (fields.btn_mp_connect or fields.key_enter) and fields.te_address and fields.te_port then
- gamedata.playername = fields.te_name
- gamedata.password = fields.te_pwd
- gamedata.address = fields.te_address
- gamedata.port = fields.te_port
- gamedata.selected_world = 0
- local fav_idx = core.get_table_index("favourites")
- local fav = menudata.favorites[fav_idx]
-
- if fav_idx and fav_idx <= #menudata.favorites and
- fav.address == fields.te_address and
- fav.port == fields.te_port then
-
- gamedata.servername = fav.name
- gamedata.serverdescription = fav.description
-
- if menudata.favorites_is_public and
- not is_server_protocol_compat_or_error(
- fav.proto_min, fav.proto_max) then
- return true
- end
- else
- gamedata.servername = ""
- gamedata.serverdescription = ""
- end
-
- core.setting_set("address", fields.te_address)
- core.setting_set("remote_port", fields.te_port)
-
- core.start()
- return true
- end
- return false
-end
-
-local function on_change(type, old_tab, new_tab)
- if type == "LEAVE" then return end
- asyncOnlineFavourites()
-end
-
---------------------------------------------------------------------------------
-return {
- name = "multiplayer",
- caption = fgettext("Client"),
- cbf_formspec = get_formspec,
- cbf_button_handler = main_button_handler,
- on_change = on_change
-}