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-rw-r--r--builtin/mainmenu/tab_settings.lua835
1 files changed, 421 insertions, 414 deletions
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua
index d39030b1d..90d245337 100644
--- a/builtin/mainmenu/tab_settings.lua
+++ b/builtin/mainmenu/tab_settings.lua
@@ -1,5 +1,5 @@
--Minetest
---Copyright (C) 2013 sapier
+--Copyright (C) 2015 PilzAdam
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
@@ -15,497 +15,504 @@
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
---------------------------------------------------------------------------------
+local FILENAME = "settingtypes.txt"
-local leaves_style_labels = {
- fgettext("Opaque Leaves"),
- fgettext("Simple Leaves"),
- fgettext("Fancy Leaves")
-}
+local function parse_setting_line(settings, line)
+ -- empty lines
+ if line:match("^[%s]*$") then
+ -- clear current_comment so only comments directly above a setting are bound to it
+ settings.current_comment = ""
+ return
+ end
-local leaves_style = {
- {leaves_style_labels[1]..","..leaves_style_labels[2]..","..leaves_style_labels[3]},
- {"opaque", "simple", "fancy"},
-}
+ -- category
+ local category = line:match("^%[([^%]]+)%]$")
+ if category then
+ local level = 0
+ local index = 1
+ while category:sub(index, index) == "*" do
+ level = level + 1
+ index = index + 1
+ end
+ category = category:sub(index, -1)
+ table.insert(settings, {
+ name = category,
+ level = level,
+ type = "category",
+ })
+ return
+ end
+
+ -- comment
+ local comment = line:match("^#[%s]*(.*)$")
+ if comment then
+ if settings.current_comment == "" then
+ settings.current_comment = comment
+ else
+ settings.current_comment = settings.current_comment .. "\n" .. comment
+ end
+ return
+ end
-local dd_filter_labels = {
- fgettext("No Filter"),
- fgettext("Bilinear Filter"),
- fgettext("Trilinear Filter")
-}
+ -- settings
+ local first_part, name, readable_name, setting_type =
+ line:match("^(([%w%._-]+)[%s]+%(([^%)]*)%)[%s]+([%w_]+)[%s]*)")
-local filters = {
- {dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
- {"", "bilinear_filter", "trilinear_filter"},
-}
+ if first_part then
+ if readable_name == "" then
+ readable_name = nil
+ end
+ local remaining_line = line:sub(first_part:len() + 1)
+
+ if setting_type == "int" then
+ local default, min, max = remaining_line:match("^([%d]+)[%s]*([%d]*)[%s]*([%d]*)$")
+ if default and tonumber(default) then
+ if min == "" then
+ min = nil
+ end
+ if max == "" then
+ max = nil
+ end
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "int",
+ default = default,
+ min = min,
+ max = max,
+ comment = settings.current_comment,
+ })
+ else
+ core.log("error", "Found invalid int in " .. FILENAME .. ": " .. line)
+ end
-local dd_mipmap_labels = {
- fgettext("No Mipmap"),
- fgettext("Mipmap"),
- fgettext("Mipmap + Aniso. Filter")
-}
+ elseif setting_type == "string" or setting_type == "flags" or setting_type == "noise_params" then
+ local default = remaining_line:match("^[%s]*(.*)$")
+ if default then
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = setting_type,
+ default = default,
+ comment = settings.current_comment,
+ })
+ else
+ core.log("error", "Found invalid string in " .. FILENAME .. ": " .. line)
+ end
-local mipmap = {
- {dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
- {"", "mip_map", "anisotropic_filter"},
-}
+ elseif setting_type == "bool" then
+ if remaining_line == "false" or remaining_line == "true" then
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "bool",
+ default = remaining_line,
+ comment = settings.current_comment,
+ })
+ else
+ core.log("error", "Found invalid bool in " .. FILENAME .. ": " .. line)
+ end
-local function getLeavesStyleSettingIndex()
- local style = core.setting_get("leaves_style")
- if (style == leaves_style[2][3]) then
- return 3
- elseif (style == leaves_style[2][2]) then
- return 2
- end
- return 1
-end
+ elseif setting_type == "float" then
+ local default, min, max
+ = remaining_line:match("^([%d%.]+)[%s]*([%d%.]*)[%s]*([%d%.]*)$")
+ if default and tonumber(default) then
+ if min == "" then
+ min = nil
+ end
+ if max == "" then
+ max = nil
+ end
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "float",
+ default = default,
+ min = min,
+ max = max,
+ comment = settings.current_comment,
+ })
+ else
+ core.log("error", "Found invalid float in " .. FILENAME .. ": " .. line)
+ end
-local dd_antialiasing_labels = {
- fgettext("None"),
- fgettext("2x"),
- fgettext("4x"),
- fgettext("8x"),
-}
+ elseif setting_type == "enum" then
+ local default, values = remaining_line:match("^([^%s]+)[%s]+(.+)$")
+ if default and values ~= "" then
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "enum",
+ default = default,
+ values = values:split(","),
+ comment = settings.current_comment,
+ })
+ else
+ core.log("error", "Found invalid enum in " .. FILENAME .. ": " .. line)
+ end
-local antialiasing = {
- {dd_antialiasing_labels[1]..","..dd_antialiasing_labels[2]..","..
- dd_antialiasing_labels[3]..","..dd_antialiasing_labels[4]},
- {"0", "2", "4", "8"}
-}
+ elseif setting_type == "path" then
+ local default = remaining_line:match("^[%s]*(.*)$")
+ if default then
+ table.insert(settings, {
+ name = name,
+ readable_name = readable_name,
+ type = "path",
+ default = default,
+ comment = settings.current_comment,
+ })
+ else
+ core.log("error", "Found invalid path in " .. FILENAME .. ": " .. line)
+ end
-local function getFilterSettingIndex()
- if (core.setting_get(filters[2][3]) == "true") then
- return 3
- end
- if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
- return 2
+ elseif setting_type == "key" then
+ --ignore keys, since we have a special dialog for them
+
+ -- TODO: flags, noise_params (, struct)
+
+ else
+ core.log("error", "Found setting with invalid setting type in " .. FILENAME .. ": " .. line)
+ end
+ else
+ core.log("error", "Found invalid line in " .. FILENAME .. ": " .. line)
end
- return 1
+ -- clear current_comment since we just used it
+ -- if we not just used it, then clear it since we only want comments
+ -- directly above the setting to be bound to it
+ settings.current_comment = ""
end
-local function getMipmapSettingIndex()
- if (core.setting_get(mipmap[2][3]) == "true") then
- return 3
+local function parse_config_file()
+ local file = io.open(core.get_builtin_path() .. DIR_DELIM .. FILENAME, "r")
+ local settings = {}
+ if not file then
+ core.log("error", "Can't load " .. FILENAME)
+ return settings
end
- if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
- return 2
+
+ -- store this helper variable in the table so it's easier to pass to parse_setting_line()
+ settings.current_comment = ""
+
+ local line = file:read("*line")
+ while line do
+ parse_setting_line(settings, line)
+ line = file:read("*line")
end
- return 1
+
+ settings.current_comment = nil
+
+ file:close()
+ return settings
end
-local function getAntialiasingSettingIndex()
- local antialiasing_setting = core.setting_get("fsaa")
- for i = 1, #(antialiasing[2]) do
- if antialiasing_setting == antialiasing[2][i] then
- return i
- end
+local settings = parse_config_file()
+local selected_setting = 1
+
+local function get_current_value(setting)
+ local value = core.setting_get(setting.name)
+ if value == nil then
+ value = setting.default
end
- return 1
+ return value
end
-local function antialiasing_fname_to_name(fname)
- for i = 1, #(dd_antialiasing_labels) do
- if fname == dd_antialiasing_labels[i] then
- return antialiasing[2][i]
- end
+local function create_change_setting_formspec(dialogdata)
+ local setting = settings[selected_setting]
+ local formspec = "size[10,5.2,true]" ..
+ "button[5,4.5;2,1;btn_done;" .. fgettext("Save") .. "]" ..
+ "button[3,4.5;2,1;btn_cancel;" .. fgettext("Cancel") .. "]" ..
+ "tablecolumns[color;text]" ..
+ "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
+ "table[0,0;10,3;info;"
+
+ if setting.readable_name then
+ formspec = formspec .. "#FFFF00," .. fgettext(setting.readable_name)
+ .. " (" .. core.formspec_escape(setting.name) .. "),"
+ else
+ formspec = formspec .. "#FFFF00," .. core.formspec_escape(setting.name) .. ","
end
- return 0
-end
-local function dlg_confirm_reset_formspec(data)
- local retval =
- "size[8,3]" ..
- "label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
- "button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
- fgettext("Yes") .. "]" ..
- "button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
- fgettext("No!!!") .. "]"
- return retval
-end
+ formspec = formspec .. ",,"
-local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
+ for _, comment_line in ipairs(fgettext_ne(setting.comment):split("\n")) do
+ formspec = formspec .. "," .. core.formspec_escape(comment_line) .. ","
+ end
- if fields["dlg_reset_singleplayer_confirm"] ~= nil then
- local worldlist = core.get_worlds()
- local found_singleplayerworld = false
+ formspec = formspec .. ";1]"
- for i=1,#worldlist,1 do
- if worldlist[i].name == "singleplayerworld" then
- found_singleplayerworld = true
- gamedata.worldindex = i
+ if setting.type == "bool" then
+ local selected_index
+ if core.is_yes(get_current_value(setting)) then
+ selected_index = 2
+ else
+ selected_index = 1
+ end
+ formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
+ .. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";" .. selected_index .. "]"
+
+ elseif setting.type == "enum" then
+ local selected_index = 0
+ formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
+ for index, value in ipairs(setting.values) do
+ -- translating value is not possible, since it's the value
+ -- that we set the setting to
+ formspec = formspec .. core.formspec_escape(value) .. ","
+ if get_current_value(setting) == value then
+ selected_index = index
end
end
-
- if found_singleplayerworld then
- core.delete_world(gamedata.worldindex)
+ if #setting.values > 0 then
+ formspec = formspec:sub(1, -2) -- remove trailing comma
end
+ formspec = formspec .. ";" .. selected_index .. "]"
- core.create_world("singleplayerworld", 1)
-
- worldlist = core.get_worlds()
-
- found_singleplayerworld = false
-
- for i=1,#worldlist,1 do
- if worldlist[i].name == "singleplayerworld" then
- found_singleplayerworld = true
- gamedata.worldindex = i
- end
+ elseif setting.type == "path" then
+ local current_value = dialogdata.selected_path
+ if not current_value then
+ current_value = get_current_value(setting)
end
- end
+ formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
+ .. core.formspec_escape(current_value) .. "]"
+ .. "button[8,3.75;2,1;btn_browser_path;" .. fgettext("Browse") .. "]"
- this.parent:show()
- this:hide()
- this:delete()
- return true
+ else
+ -- TODO: fancy input for float, int, flags, noise_params
+ formspec = formspec .. "field[0.5,4;9.5,1;te_setting_value;;"
+ .. core.formspec_escape(get_current_value(setting)) .. "]"
+ end
+ return formspec
end
-local function showconfirm_reset(tabview)
- local new_dlg = dialog_create("reset_spworld",
- dlg_confirm_reset_formspec,
- dlg_confirm_reset_btnhandler,
- nil)
- new_dlg:set_parent(tabview)
- tabview:hide()
- new_dlg:show()
-end
+local function handle_change_setting_buttons(this, fields)
+ if fields["btn_done"] or fields["key_enter"] then
+ local setting = settings[selected_setting]
+ if setting.type == "bool" then
+ local new_value = fields["dd_setting_value"]
+ -- Note: new_value is the actual (translated) value shown in the dropdown
+ core.setting_setbool(setting.name, new_value == fgettext("Enabled"))
-local function gui_scale_to_scrollbar()
- local current_value = tonumber(core.setting_get("gui_scaling"))
+ elseif setting.type == "enum" then
+ local new_value = fields["dd_setting_value"]
+ core.setting_set(setting.name, new_value)
- if (current_value == nil) or current_value < 0.25 then
- return 0
- end
- if current_value <= 1.25 then
- return ((current_value - 0.25)/ 1.0) * 700
- end
- if current_value <= 6 then
- return ((current_value -1.25) * 100) + 700
+ else
+ local new_value = fields["te_setting_value"]
+ core.setting_set(setting.name, new_value)
+ end
+ core.setting_save()
+ this:delete()
+ return true
end
- return 1000
-end
-
-local function scrollbar_to_gui_scale(value)
- value = tonumber(value)
-
- if (value <= 700) then
- return ((value / 700) * 1.0) + 0.25
- end
- if (value <= 1000) then
- return ((value - 700) / 100) + 1.25
+ if fields["btn_cancel"] then
+ this:delete()
+ return true
end
- return 1
-end
-
-local function viewing_range_min_to_scrollbar()
- local current_value_min = tonumber(core.setting_get("viewing_range_nodes_min"))
-
- if (current_value_min == nil) then
- return 0
+ if fields["btn_browser_path"] then
+ core.show_file_open_dialog("dlg_browse_path", fgettext_ne("Select path"))
end
- return current_value_min * 2
-end
-local function viewing_range_max_to_scrollbar()
- local current_value_max = tonumber(core.setting_get("viewing_range_nodes_max"))
-
- if (current_value_max == nil) then
- return 0
+ if fields["dlg_browse_path_accepted"] then
+ this.data.selected_path = fields["dlg_browse_path_accepted"]
+ core.update_formspec(this:get_formspec())
end
- return current_value_max * 2
-end
-local function scrollbar_to_viewing_range(value)
- value = tonumber(value)
-
- if (value <= 1000) then
- return value / 2
- end
- return 35
+ return false
end
-local function formspec(tabview, name, tabdata)
- local tab_string =
- "box[0,0;3.5,4.0;#999999]" ..
- "checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
- .. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
- "checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
- .. dump(core.setting_getbool("enable_particles")) .. "]"..
- "checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
- .. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
- "checkbox[0.25,1.5;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
- .. dump(core.setting_getbool("opaque_water")) .. "]"..
- "checkbox[0.25,2.0;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
- .. dump(core.setting_getbool("connected_glass")) .. "]"..
- "checkbox[0.25,2.5;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
- .. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
- "dropdown[0.25,3.2;3.3;dd_leaves_style;" .. leaves_style[1][1] .. ";"
- .. getLeavesStyleSettingIndex() .. "]" ..
- "box[3.75,0;3.75,3.45;#999999]" ..
- "label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
- "dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
- .. getFilterSettingIndex() .. "]" ..
- "dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
- .. getMipmapSettingIndex() .. "]" ..
- "label[3.85,2.15;".. fgettext("Antialiasing:") .. "]"..
- "dropdown[3.85,2.6;3.85;dd_antialiasing;" .. antialiasing[1][1] .. ";"
- .. getAntialiasingSettingIndex() .. "]" ..
- "box[7.75,0;4,4;#999999]" ..
- "checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
- .. dump(core.setting_getbool("enable_shaders")) .. "]"
-
- if PLATFORM ~= "Android" then
- tab_string = tab_string ..
- "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
- else
- tab_string = tab_string ..
- "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
- end
- tab_string = tab_string ..
- "box[0,4.25;3.5,1.1;#999999]" ..
- "label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
- "scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
- gui_scale_to_scrollbar() .. "]" ..
- "tooltip[sb_gui_scaling;" ..
- fgettext("Scaling factor applied to menu elements: ") ..
- dump(core.setting_get("gui_scaling")) .. "]"
-
- if PLATFORM == "Android" then
- tab_string = tab_string ..
- "box[3.75,3.55;3.75,1.8;#999999]" ..
- "checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
- .. dump(core.setting_getbool("touchtarget")) .. "]"
- end
-
- if core.setting_get("touchscreen_threshold") ~= nil then
- tab_string = tab_string ..
- "label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
- "dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
- ((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
- end
+local function create_settings_formspec(tabview, name, tabdata)
+ local formspec = "tablecolumns[color;tree;text;text]" ..
+ "tableoptions[background=#00000000;border=false]" ..
+ "table[0,0;12,4.5;list_settings;"
- if core.setting_getbool("enable_shaders") then
- tab_string = tab_string ..
- "checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
- .. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
- "checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
- .. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
- "checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
- .. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
- "checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
- .. dump(core.setting_getbool("enable_waving_water")) .. "]"..
- "checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
- .. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
- "checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
- .. dump(core.setting_getbool("enable_waving_plants")) .. "]"
- else
- tab_string = tab_string ..
- "textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
- "textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
- "textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
- "textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
- "textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
- "textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
+ local current_level = 0
+ for _, entry in ipairs(settings) do
+ local name
+ if not core.setting_getbool("main_menu_technical_settings") and entry.readable_name then
+ name = fgettext_ne(entry.readable_name)
+ else
+ name = entry.name
+ end
+
+ if entry.type == "category" then
+ current_level = entry.level
+ formspec = formspec .. "#FFFF00," .. current_level .. "," .. core.formspec_escape(name) .. ",,"
+ elseif entry.type == "bool" then
+ local value = get_current_value(entry)
+ if core.is_yes(value) then
+ value = fgettext("Enabled")
+ else
+ value = fgettext("Disabled")
+ end
+ formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
+ .. value .. ","
+ else
+ formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
+ .. core.formspec_escape(get_current_value(entry)) .. ","
+ end
end
- local get_vrange_min = core.setting_get("viewing_range_nodes_min")
- local get_vrange_max = core.setting_get("viewing_range_nodes_max")
-
- if core.setting_getbool("viewing_range_auto") then
- tab_string = tab_string ..
- "box[3.75,3.5;3.75,2;#999999]" ..
- "label[3.85,3.5;" .. fgettext("Viewing Range :") .. "]" ..
- "label[3.85,4;" .. fgettext("Min.") .. "]" ..
- "scrollbar[4.65,4.05;2.75,0.4;sb_viewing_range_min;horizontal;" ..
- viewing_range_min_to_scrollbar() .. "]" ..
- "tooltip[sb_viewing_range_min;" .. fgettext("Minimal Viewing Range: $1 nodes",
- get_vrange_min) .. "]" ..
- "checkbox[3.85,4.8;cb_vrange_auto_adjust;" .. fgettext("Auto-adjust") .. ";" ..
- dump(core.setting_getbool("viewing_range_auto")) .. "]"..
- "label[3.85,4.5;" .. fgettext("Max.") .. "]" ..
- "scrollbar[4.65,4.55;2.75,0.4;sb_viewing_range_max;horizontal;" ..
- viewing_range_max_to_scrollbar() .. "]" ..
- "tooltip[sb_viewing_range_max;" .. fgettext("Maximal Viewing Range: $1 nodes",
- get_vrange_max) .. "]"
-
- if (get_vrange_min == nil and get_vrange_min > get_vrange_max) then
- core.setting_set("viewing_range_nodes_min", get_vrange_max)
- end
- elseif (core.setting_getbool("viewing_range_auto") == nil or
- core.setting_getbool("viewing_range_auto") == false) then
- tab_string = tab_string ..
- "box[3.75,3.5;3.75,1.5;#999999]" ..
- "label[3.85,3.5;" .. fgettext("Viewing Range :") .. "]" ..
- "label[3.85,4;" .. fgettext("Fixed") .. "]" ..
- "scrollbar[4.65,4.05;2.75,0.4;sb_viewing_range_fixed;horizontal;" ..
- viewing_range_min_to_scrollbar() .. "]" ..
- "tooltip[sb_viewing_range_fixed;" .. fgettext("Fixed Viewing Range: $1 nodes",
- get_vrange_min) .. "]" ..
- "checkbox[3.85,4.3;cb_vrange_auto_adjust;" .. fgettext("Auto-adjust") .. ";" ..
- dump(core.setting_getbool("viewing_range_auto")) .. "]"
+ if #settings > 0 then
+ formspec = formspec:sub(1, -2) -- remove trailing comma
end
+ formspec = formspec .. ";" .. selected_setting .. "]" ..
+ "button[4,4.5;3,1;btn_change_keys;".. fgettext("Change keys") .. "]" ..
+ "button[10,4.5;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
+ "button[7,4.5;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
+ "checkbox[0,4.5;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
+ .. dump(core.setting_getbool("main_menu_technical_settings")) .. "]"
- return tab_string
+ return formspec
end
---------------------------------------------------------------------------------
local function handle_settings_buttons(this, fields, tabname, tabdata)
- if fields["cb_smooth_lighting"] then
- core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
- return true
- end
- if fields["cb_particles"] then
- core.setting_set("enable_particles", fields["cb_particles"])
- return true
- end
- if fields["cb_3d_clouds"] then
- core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
- return true
- end
- if fields["cb_opaque_water"] then
- core.setting_set("opaque_water", fields["cb_opaque_water"])
- return true
- end
- if fields["cb_connected_glass"] then
- core.setting_set("connected_glass", fields["cb_connected_glass"])
- return true
- end
- if fields["cb_node_highlighting"] then
- core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
- return true
- end
- if fields["cb_vrange_auto_adjust"] then
- core.setting_set("viewing_range_auto", fields["cb_vrange_auto_adjust"])
- return true
- end
- if fields["cb_shaders"] then
- if (core.setting_get("video_driver") == "direct3d8"
- or core.setting_get("video_driver") == "direct3d9") then
- core.setting_set("enable_shaders", "false")
- gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
+ local list_enter = false
+ if fields["list_settings"] then
+ selected_setting = core.get_table_index("list_settings")
+ if core.explode_table_event(fields["list_settings"]).type == "DCL" then
+ -- Directly toggle booleans
+ local setting = settings[selected_setting]
+ if setting.type == "bool" then
+ local current_value = get_current_value(setting)
+ core.setting_setbool(setting.name, not core.is_yes(current_value))
+ core.setting_save()
+ return true
+ else
+ list_enter = true
+ end
else
- core.setting_set("enable_shaders", fields["cb_shaders"])
+ return true
end
- return true
end
- if fields["cb_bumpmapping"] then
- core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
- end
- if fields["cb_generate_normalmaps"] then
- core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
- end
- if fields["cb_parallax"] then
- core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
+
+ if fields["btn_edit"] or list_enter then
+ local setting = settings[selected_setting]
+ if setting.type ~= "category" then
+ local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
+ handle_change_setting_buttons)
+ edit_dialog:set_parent(this)
+ this:hide()
+ edit_dialog:show()
+ end
return true
end
- if fields["cb_waving_water"] then
- core.setting_set("enable_waving_water", fields["cb_waving_water"])
+
+ if fields["btn_restore"] then
+ local setting = settings[selected_setting]
+ if setting.type ~= "category" then
+ core.setting_set(setting.name, setting.default)
+ core.setting_save()
+ core.update_formspec(this:get_formspec())
+ end
return true
end
- if fields["cb_waving_leaves"] then
- core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
+
+ if fields["btn_change_keys"] then
+ core.show_keys_menu()
+ return true
end
- if fields["cb_waving_plants"] then
- core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
+
+ if fields["cb_tech_settings"] then
+ core.setting_set("main_menu_technical_settings", fields["cb_tech_settings"])
+ core.setting_save()
+ core.update_formspec(this:get_formspec())
return true
end
- if fields["sb_gui_scaling"] then
- local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
+ return false
+end
- if event.type == "CHG" then
- local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
- core.setting_set("gui_scaling",tosave)
- return true
+local function create_minetest_conf_example()
+ local result = "# This file contains a list of all available settings and their default value for minetest.conf\n" ..
+ "\n" ..
+ "# By default, all the settings are commented and not functional.\n" ..
+ "# Uncomment settings by removing the preceding #.\n" ..
+ "\n" ..
+ "# minetest.conf is read by default from:\n" ..
+ "# ../minetest.conf\n" ..
+ "# ../../minetest.conf\n" ..
+ "# Any other path can be chosen by passing the path as a parameter\n" ..
+ "# to the program, eg. \"minetest.exe --config ../minetest.conf.example\".\n" ..
+ "\n" ..
+ "# Further documentation:\n" ..
+ "# http://wiki.minetest.net/\n" ..
+ "\n"
+
+ for _, entry in ipairs(settings) do
+ if entry.type == "category" then
+ if entry.level == 0 then
+ result = result .. "#\n# " .. entry.name .. "\n#\n\n"
+ else
+ for i = 1, entry.level do
+ result = result .. "#"
+ end
+ result = result .. "# " .. entry.name .. "\n\n"
+ end
+ else
+ if entry.comment_line ~= "" then
+ for _, comment_line in ipairs(entry.comment:split("\n")) do
+ result = result .."# " .. comment_line .. "\n"
+ end
+ end
+ result = result .. "# type: " .. entry.type
+ if entry.min then
+ result = result .. " min: " .. entry.min
+ end
+ if entry.max then
+ result = result .. " max: " .. entry.max
+ end
+ if entry.values then
+ result = result .. " values: " .. table.concat(entry.values, ", ")
+ end
+ result = result .. "\n"
+ result = result .. "# " .. entry.name .. " = ".. entry.default .. "\n\n"
end
end
+ return result
+end
- for k, range in pairs({"min", "max", "fixed"}) do
- if fields["sb_viewing_range_"..range] then
- local event = core.explode_scrollbar_event(fields["sb_viewing_range_"..range])
- local tosave = string.format("%d", scrollbar_to_viewing_range(event.value))
-
- if event.type == "CHG" and k < 3 then
- core.setting_set("viewing_range_nodes_"..range, tosave)
- return true
- elseif event.type == "CHG" and k == 3 then
- core.setting_set("viewing_range_nodes_min", tosave)
- core.setting_set("viewing_range_nodes_max", tosave)
- return true
+local function create_translation_file()
+ local result = "// This file is automatically generated\n" ..
+ "// It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files\n" ..
+ "// To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua\n\n" ..
+ "fake_function() {\n"
+ for _, entry in ipairs(settings) do
+ if entry.type == "category" then
+ result = result .. "\tgettext(\"" .. entry.name .. "\");\n"
+ else
+ if entry.readable_name then
+ result = result .. "\tgettext(\"" .. entry.readable_name .. "\");\n"
+ end
+ if entry.comment ~= "" then
+ local comment = entry.comment:gsub("\n", "\\n")
+ result = result .. "\tgettext(\"" .. comment .. "\");\n"
end
end
end
+ result = result .. "}\n"
+ return result
+end
- if fields["btn_change_keys"] then
- core.show_keys_menu()
- return true
- end
- if fields["cb_touchscreen_target"] then
- core.setting_set("touchtarget", fields["cb_touchscreen_target"])
- return true
- end
- if fields["btn_reset_singleplayer"] then
- showconfirm_reset(this)
- return true
+if false then
+ local file = io.open("minetest.conf.example", "w")
+ if file then
+ file:write(create_minetest_conf_example())
+ file:close()
end
+end
- --Note dropdowns have to be handled LAST!
- local ddhandled = false
-
- if fields["dd_leaves_style"] == leaves_style_labels[1] then
- core.setting_set("leaves_style", leaves_style[2][1])
- ddhandled = true
- elseif fields["dd_leaves_style"] == leaves_style_labels[2] then
- core.setting_set("leaves_style", leaves_style[2][2])
- ddhandled = true
- elseif fields["dd_leaves_style"] == leaves_style_labels[3] then
- core.setting_set("leaves_style", leaves_style[2][3])
- ddhandled = true
- end
- if fields["dd_filters"] == dd_filter_labels[1] then
- core.setting_set("bilinear_filter", "false")
- core.setting_set("trilinear_filter", "false")
- ddhandled = true
- elseif fields["dd_filters"] == dd_filter_labels[2] then
- core.setting_set("bilinear_filter", "true")
- core.setting_set("trilinear_filter", "false")
- ddhandled = true
- elseif fields["dd_filters"] == dd_filter_labels[3] then
- core.setting_set("bilinear_filter", "false")
- core.setting_set("trilinear_filter", "true")
- ddhandled = true
+if false then
+ local file = io.open("src/settings_translation_file.c", "w")
+ if file then
+ file:write(create_translation_file())
+ file:close()
end
- if fields["dd_mipmap"] == dd_mipmap_labels[1] then
- core.setting_set("mip_map", "false")
- core.setting_set("anisotropic_filter", "false")
- ddhandled = true
- elseif fields["dd_mipmap"] == dd_mipmap_labels[2] then
- core.setting_set("mip_map", "true")
- core.setting_set("anisotropic_filter", "false")
- ddhandled = true
- elseif fields["dd_mipmap"] == dd_mipmap_labels[3] then
- core.setting_set("mip_map", "true")
- core.setting_set("anisotropic_filter", "true")
- ddhandled = true
- end
- if fields["dd_antialiasing"] then
- core.setting_set("fsaa",
- antialiasing_fname_to_name(fields["dd_antialiasing"]))
- ddhandled = true
- end
- if fields["dd_touchthreshold"] then
- core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
- ddhandled = true
- end
-
- return ddhandled
end
tab_settings = {
name = "settings",
caption = fgettext("Settings"),
- cbf_formspec = formspec,
- cbf_button_handler = handle_settings_buttons
+ cbf_formspec = create_settings_formspec,
+ cbf_button_handler = handle_settings_buttons,
}