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Diffstat (limited to 'builtin/mainmenu/tab_settings.lua')
-rw-r--r--builtin/mainmenu/tab_settings.lua75
1 files changed, 55 insertions, 20 deletions
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua
index b6ffa86ed..dec28a961 100644
--- a/builtin/mainmenu/tab_settings.lua
+++ b/builtin/mainmenu/tab_settings.lua
@@ -31,7 +31,6 @@ end
local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
if fields["dlg_reset_singleplayer_confirm"] ~= nil then
-
local worldlist = core.get_worlds()
local found_singleplayerworld = false
@@ -63,19 +62,43 @@ local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
this.parent:show()
this:hide()
this:delete()
+ return true
end
local function showconfirm_reset(tabview)
local new_dlg = dialog_create("reset_spworld",
dlg_confirm_reset_formspec,
dlg_confirm_reset_btnhandler,
- nil,
- tabview)
+ nil)
+ new_dlg:set_parent(tabview)
tabview:hide()
new_dlg:show()
end
+local function gui_scale_index()
+
+ local current_value = tonumber(core.setting_get("gui_scaling"))
+ if (current_value == nil) then
+ return 0
+ elseif current_value <= 0.5 then
+ return 1
+ elseif current_value <= 0.625 then
+ return 2
+ elseif current_value <= 0.75 then
+ return 3
+ elseif current_value <= 0.875 then
+ return 4
+ elseif current_value <= 1.0 then
+ return 5
+ elseif current_value <= 1.25 then
+ return 6
+ elseif current_value <= 1.5 then
+ return 7
+ else
+ return 8
+ end
+end
local function formspec(tabview, name, tabdata)
local tab_string =
@@ -93,8 +116,6 @@ local function formspec(tabview, name, tabdata)
.. dump(core.setting_getbool("preload_item_visuals")) .. "]"..
"checkbox[1,2.5;cb_particles;".. fgettext("Enable Particles") .. ";"
.. dump(core.setting_getbool("enable_particles")) .. "]"..
- "checkbox[1,3.0;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
- .. dump(core.setting_getbool("liquid_finite")) .. "]"..
"box[4.25,0;3.25,2.5;#999999]" ..
"checkbox[4.5,0;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
.. dump(core.setting_getbool("mip_map")) .. "]"..
@@ -106,16 +127,25 @@ local function formspec(tabview, name, tabdata)
.. dump(core.setting_getbool("trilinear_filter")) .. "]"..
"box[7.75,0;4,4;#999999]" ..
"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
- .. dump(core.setting_getbool("enable_shaders")) .. "]"..
- "button[1,4.5;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
+ .. dump(core.setting_getbool("enable_shaders")) .. "]"
+ if not ANDROID then
+ tab_string = tab_string ..
+ "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
+ else
+ tab_string = tab_string ..
+ "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
+ end
+ tab_string = tab_string ..
+ "box[0.75,4.25;3.25,1.25;#999999]" ..
+ "label[1,4.25;" .. fgettext("GUI scale factor") .. "]" ..
+ "dropdown[1,4.75;3.0;dd_gui_scaling;0.5,0.625,0.75,0.875,1.0,1.25,1.5,2.0;"
+ .. gui_scale_index() .. "]"
- local android = false
- if android then
+ if ANDROID then
tab_string = tab_string ..
- "box[4.25,2.75;3.25,2.5;#999999]" ..
+ "box[4.25,2.75;3.25,2.15;#999999]" ..
"checkbox[4.5,2.75;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
- .. dump(core.setting_getbool("touchtarget")) .. "]" ..
- "button[8,4.5;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
+ .. dump(core.setting_getbool("touchtarget")) .. "]"
end
if core.setting_get("touchscreen_threshold") ~= nil then
@@ -202,10 +232,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.setting_set("enable_particles", fields["cb_particles"])
return true
end
- if fields["cb_finite_liquid"] then
- core.setting_set("liquid_finite", fields["cb_finite_liquid"])
- return true
- end
if fields["cb_bumpmapping"] then
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
end
@@ -235,14 +261,23 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.setting_set("touchtarget", fields["cb_touchscreen_target"])
return true
end
- if fields["dd_touchthreshold"] then
- core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
- return true
- end
if fields["btn_reset_singleplayer"] then
+ print("sp reset")
showconfirm_reset(this)
return true
end
+ --Note dropdowns have to be handled LAST!
+ local ddhandled = false
+ if fields["dd_touchthreshold"] then
+ core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
+ ddhandled = true
+ end
+ if fields["dd_gui_scaling"] then
+ core.setting_set("gui_scaling",fields["dd_gui_scaling"])
+ ddhandled = true
+ end
+
+ return ddhandled
end
tab_settings = {