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-rw-r--r--builtin/misc.lua58
1 files changed, 58 insertions, 0 deletions
diff --git a/builtin/misc.lua b/builtin/misc.lua
new file mode 100644
index 000000000..01d5d1d4d
--- /dev/null
+++ b/builtin/misc.lua
@@ -0,0 +1,58 @@
+-- Minetest: builtin/misc.lua
+
+--
+-- Misc. API functions
+--
+
+minetest.timers_to_add = {}
+minetest.timers = {}
+minetest.register_globalstep(function(dtime)
+ for _, timer in ipairs(minetest.timers_to_add) do
+ table.insert(minetest.timers, timer)
+ end
+ minetest.timers_to_add = {}
+ for index, timer in ipairs(minetest.timers) do
+ timer.time = timer.time - dtime
+ if timer.time <= 0 then
+ timer.func(timer.param)
+ table.remove(minetest.timers,index)
+ end
+ end
+end)
+
+function minetest.after(time, func, param)
+ table.insert(minetest.timers_to_add, {time=time, func=func, param=param})
+end
+
+function minetest.check_player_privs(name, privs)
+ local player_privs = minetest.get_player_privs(name)
+ local missing_privileges = {}
+ for priv, val in pairs(privs) do
+ if val then
+ if not player_privs[priv] then
+ table.insert(missing_privileges, priv)
+ end
+ end
+ end
+ if #missing_privileges > 0 then
+ return false, missing_privileges
+ end
+ return true, ""
+end
+
+function minetest.get_connected_players()
+ -- This could be optimized a bit, but leave that for later
+ local list = {}
+ for _, obj in pairs(minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do
+ if obj:get_player_name() then
+ table.insert(list, obj)
+ end
+ end
+ return list
+end
+
+function minetest.hash_node_position(pos)
+ return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
+end
+
+