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-rw-r--r--builtin/filterlist.lua (renamed from builtin/mainmenu_worldlist.lua)4
-rw-r--r--builtin/mainmenu.lua24
-rw-r--r--builtin/modmgr.lua2
3 files changed, 15 insertions, 15 deletions
diff --git a/builtin/mainmenu_worldlist.lua b/builtin/filterlist.lua
index a0428dc80..391accee3 100644
--- a/builtin/mainmenu_worldlist.lua
+++ b/builtin/filterlist.lua
@@ -90,7 +90,7 @@ function filterlist.get_raw_element(this,idx)
end
--------------------------------------------------------------------------------
-function filterlist.get_engine_index(this,listindex)
+function filterlist.get_raw_index(this,listindex)
assert(this.m_processed_list ~= nil)
if listindex ~= nil and listindex > 0 and
@@ -177,7 +177,7 @@ function filterlist.uid_exists_raw(this,uid)
end
--------------------------------------------------------------------------------
-function filterlist.engine_index_by_uid(this, uid)
+function filterlist.raw_index_by_uid(this, uid)
local elementcount = 0
local elementidx = 0
for i,v in ipairs(this.m_raw_list) do
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua
index 726ccf7d0..be0654584 100644
--- a/builtin/mainmenu.lua
+++ b/builtin/mainmenu.lua
@@ -7,7 +7,7 @@ mt_color_blue = "#0000DD"
mt_color_green = "#00DD00"
mt_color_dark_green = "#003300"
-dofile(scriptpath .. DIR_DELIM .. "mainmenu_worldlist.lua")
+dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
@@ -430,7 +430,7 @@ function menu.handle_key_up_down(fields,textlist,settingname)
if oldidx > 1 then
local newidx = oldidx -1
engine.setting_set(settingname,
- filterlist.get_engine_index(worldlist,newidx))
+ filterlist.get_raw_index(worldlist,newidx))
end
end
@@ -440,7 +440,7 @@ function menu.handle_key_up_down(fields,textlist,settingname)
if oldidx < filterlist.size(worldlist) then
local newidx = oldidx + 1
engine.setting_set(settingname,
- filterlist.get_engine_index(worldlist,newidx))
+ filterlist.get_raw_index(worldlist,newidx))
end
end
end
@@ -618,7 +618,7 @@ function tabbuilder.handle_create_world_buttons(fields)
filterlist.refresh(worldlist)
engine.setting_set("mainmenu_last_selected_world",
- filterlist.engine_index_by_uid(worldlist,worldname))
+ filterlist.raw_index_by_uid(worldlist,worldname))
end
else
gamedata.errormessage = "No worldname given or no game selected"
@@ -789,7 +789,7 @@ function tabbuilder.handle_server_buttons(fields)
end
if event.typ == "CHG" then
engine.setting_set("mainmenu_last_selected_world",
- filterlist.get_engine_index(worldlist,engine.get_textlist_index("srv_worlds")))
+ filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
end
end
@@ -816,7 +816,7 @@ function tabbuilder.handle_server_buttons(fields)
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
gamedata.address = ""
- gamedata.selected_world = filterlist.get_engine_index(worldlist,selected)
+ gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
menu.update_last_game(gamedata.selected_world)
engine.start()
@@ -837,7 +837,7 @@ function tabbuilder.handle_server_buttons(fields)
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
- menu.world_to_del = filterlist.get_engine_index(worldlist,selected)
+ menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
tabbuilder.current_tab = "dialog_delete_world"
tabbuilder.is_dialog = true
tabbuilder.show_buttons = false
@@ -850,7 +850,7 @@ function tabbuilder.handle_server_buttons(fields)
if fields["world_configure"] ~= nil then
selected = engine.get_textlist_index("srv_worlds")
if selected > 0 then
- modmgr.world_config_selected_world = filterlist.get_engine_index(worldlist,selected)
+ modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
if modmgr.init_worldconfig() then
tabbuilder.current_tab = "dialog_configure_world"
tabbuilder.is_dialog = true
@@ -930,7 +930,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)
if event.typ == "CHG" then
engine.setting_set("mainmenu_last_selected_world",
- filterlist.get_engine_index(worldlist,engine.get_textlist_index("sp_worlds")))
+ filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
end
end
@@ -949,7 +949,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)
fields["key_enter"] then
local selected = engine.get_textlist_index("sp_worlds")
if selected > 0 then
- gamedata.selected_world = filterlist.get_engine_index(worldlist,selected)
+ gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
gamedata.singleplayer = true
menu.update_last_game(gamedata.selected_world)
@@ -972,7 +972,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
- menu.world_to_del = filterlist.get_engine_index(worldlist,selected)
+ menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
tabbuilder.current_tab = "dialog_delete_world"
tabbuilder.is_dialog = true
tabbuilder.show_buttons = false
@@ -985,7 +985,7 @@ function tabbuilder.handle_singleplayer_buttons(fields)
if fields["world_configure"] ~= nil then
selected = engine.get_textlist_index("sp_worlds")
if selected > 0 then
- modmgr.world_config_selected_world = filterlist.get_engine_index(worldlist,selected)
+ modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
if modmgr.init_worldconfig() then
tabbuilder.current_tab = "dialog_configure_world"
tabbuilder.is_dialog = true
diff --git a/builtin/modmgr.lua b/builtin/modmgr.lua
index de14076b3..a01187504 100644
--- a/builtin/modmgr.lua
+++ b/builtin/modmgr.lua
@@ -973,7 +973,7 @@ function modmgr.mod_exists(basename)
modmgr.refresh_globals()
end
- if filterlist.engine_index_by_uid(modmgr.global_mods,basename) > 0 then
+ if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then
return true
end