diff options
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/mainmenu.lua | 4 | ||||
-rw-r--r-- | builtin/modmgr.lua | 145 |
2 files changed, 67 insertions, 82 deletions
diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index 5eb1a73db..bbf591ca6 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -654,9 +654,6 @@ function tabbuilder.handle_settings_buttons(fields) if fields["cb_opaque_water"] then engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"])) end - if fields["old_style_modselection"] then - engine.setting_setbool("old_style_mod_selection",tabbuilder.tobool(fields["old_style_modselection"])) - end if fields["cb_mipmapping"] then engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"])) @@ -964,7 +961,6 @@ function tabbuilder.tab_settings() "checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]".. "checkbox[1,1.75;cb_3d_clouds;3D Clouds;" .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]".. "checkbox[1,2.25;cb_opaque_water;Opaque Water;" .. dump(engine.setting_getbool("opaque_water")) .. "]".. - "checkbox[1,2.75;old_style_modselection;Old style modmgr;" .. dump(engine.setting_getbool("old_style_mod_selection")) .. "]".. "checkbox[4,0.75;cb_mipmapping;Mip-Mapping;" .. dump(engine.setting_getbool("mip_map")) .. "]".. "checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter")) .. "]".. diff --git a/builtin/modmgr.lua b/builtin/modmgr.lua index e7f028f6e..58ffb1530 100644 --- a/builtin/modmgr.lua +++ b/builtin/modmgr.lua @@ -395,47 +395,40 @@ function modmgr.dialog_configure_world() "button[9.25,6.35;2,0.5;btn_config_world_save;Save]" .. "button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]" - if engine.setting_get("old_style_mod_selection") == "true" then - if mod ~= nil and mod.name ~= "" then - if mod.is_modpack then - local rawlist = filterlist.get_raw_list(modmgr.modlist) - - local all_enabled = true - for j=1,#rawlist,1 do - if rawlist[j].modpack == mod.name and - rawlist[j].enabled ~= true then - all_enabled = false - break - end - end - - if all_enabled == false then - retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]" - else - retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]" + if mod ~= nil and mod.name ~= "" then + if mod.is_modpack then + local rawlist = filterlist.get_raw_list(modmgr.modlist) + + local all_enabled = true + for j=1,#rawlist,1 do + if rawlist[j].modpack == mod.name and + rawlist[j].enabled ~= true then + all_enabled = false + break end + end + + if all_enabled == false then + retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]" else - if mod.enabled then - retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]" - else - retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]" - end + retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]" + end + else + if mod.enabled then + retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]" + else + retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]" end - end - - retval = retval .. - "button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]" - else - retval = retval .. - "button[5.5,-0.125;5.75,0.5;btn_all_mods;Enable all Mods]" + end - retval = retval .. + + retval = retval .. + "button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]" .. "textlist[5.5,0.5;5.5,5.75;world_config_modlist;" - - + retval = retval .. modmgr.render_modlist(modmgr.modlist) - + retval = retval .. ";" .. modmgr.world_config_selected_mod .."]" return retval @@ -665,60 +658,56 @@ function modmgr.handle_configure_world_buttons(fields) local event = explode_textlist_event(fields["world_config_modlist"]) modmgr.world_config_selected_mod = event.index - if engine.setting_get("old_style_mod_selection") ~= "true" then - if event.typ == "DCL" then - local mod = filterlist.get_list(modmgr.modlist)[event.index] - - if mod.typ == "game_mod" then - return nil - end + if event.typ == "DCL" then + local mod = filterlist.get_list(modmgr.modlist)[event.index] + + if mod.typ == "game_mod" then + return nil + end + + if not mod.is_modpack then + mod.enabled = not mod.enabled + else + local list = filterlist.get_raw_list(modmgr.modlist) + local toset = nil - if not mod.is_modpack then - mod.enabled = not mod.enabled - else - local list = filterlist.get_raw_list(modmgr.modlist) - local toset = nil - - for i=1,#list,1 do - if list[i].modpack == mod.name then - if toset == nil then - toset = not list[i].enabled - end - - list[i].enabled = toset + for i=1,#list,1 do + if list[i].modpack == mod.name then + if toset == nil then + toset = not list[i].enabled end + + list[i].enabled = toset end end end end end - if engine.setting_get("old_style_mod_selection") == "true" then - if fields["cb_mod_enable"] ~= nil then - local mod = filterlist.get_list(modmgr.modlist) - [engine.get_textlist_index("world_config_modlist")] - if fields["cb_mod_enable"] == "true" then - mod.enabled = true - else - mod.enabled = false - end + if fields["cb_mod_enable"] ~= nil then + local mod = filterlist.get_list(modmgr.modlist) + [engine.get_textlist_index("world_config_modlist")] + if fields["cb_mod_enable"] == "true" then + mod.enabled = true + else + mod.enabled = false end + end + + if fields["btn_mp_enable"] ~= nil or + fields["btn_mp_disable"] then + local mod = filterlist.get_list(modmgr.modlist) + [engine.get_textlist_index("world_config_modlist")] - if fields["btn_mp_enable"] ~= nil or - fields["btn_mp_disable"] then - local mod = filterlist.get_list(modmgr.modlist) - [engine.get_textlist_index("world_config_modlist")] - - local toset=false - if fields["btn_mp_enable"] ~= nil then - toset = true - end - local list = filterlist.get_raw_list(modmgr.modlist) - - for i=1,#list,1 do - if list[i].modpack == mod.name then - list[i].enabled = toset - end + local toset=false + if fields["btn_mp_enable"] ~= nil then + toset = true + end + local list = filterlist.get_raw_list(modmgr.modlist) + + for i=1,#list,1 do + if list[i].modpack == mod.name then + list[i].enabled = toset end end end |