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-rw-r--r--builtin/common/misc_helpers.lua30
-rw-r--r--builtin/game/chatcommands.lua70
-rw-r--r--builtin/game/misc.lua19
3 files changed, 90 insertions, 29 deletions
diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua
index bf672e6da..08a230431 100644
--- a/builtin/common/misc_helpers.lua
+++ b/builtin/common/misc_helpers.lua
@@ -555,6 +555,36 @@ assert(core.string_to_pos("( 10.0, 5, -2)").z == -2)
assert(core.string_to_pos("asd, 5, -2)") == nil)
--------------------------------------------------------------------------------
+function core.string_to_area(value)
+ local p1, p2 = unpack(value:split(") ("))
+ if p1 == nil or p2 == nil then
+ return nil
+ end
+
+ p1 = core.string_to_pos(p1 .. ")")
+ p2 = core.string_to_pos("(" .. p2)
+ if p1 == nil or p2 == nil then
+ return nil
+ end
+
+ return p1, p2
+end
+
+local function test_string_to_area()
+ local p1, p2 = core.string_to_area("(10.0, 5, -2) ( 30.2, 4, -12.53)")
+ assert(p1.x == 10.0 and p1.y == 5 and p1.z == -2)
+ assert(p2.x == 30.2 and p2.y == 4 and p2.z == -12.53)
+
+ p1, p2 = core.string_to_area("(10.0, 5, -2 30.2, 4, -12.53")
+ assert(p1 == nil and p2 == nil)
+
+ p1, p2 = core.string_to_area("(10.0, 5,) -2 fgdf2, 4, -12.53")
+ assert(p1 == nil and p2 == nil)
+end
+
+test_string_to_area()
+
+--------------------------------------------------------------------------------
function table.copy(t, seen)
local n = {}
seen = seen or {}
diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua
index 5d317de4b..883aaef4b 100644
--- a/builtin/game/chatcommands.lua
+++ b/builtin/game/chatcommands.lua
@@ -51,6 +51,27 @@ core.register_on_chat_message(function(name, message)
return true -- Handled chat message
end)
+-- Parses a "range" string in the format of "here (number)" or
+-- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors
+local function parse_range_str(player_name, str)
+ local p1, p2
+ local args = str:split(" ")
+
+ if args[1] == "here" then
+ p1, p2 = core.get_player_radius_area(player_name, tonumber(args[2]))
+ if p1 == nil then
+ return false, "Unable to get player " .. player_name .. " position"
+ end
+ else
+ p1, p2 = core.string_to_area(str)
+ if p1 == nil then
+ return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
+ end
+ end
+
+ return p1, p2
+end
+
--
-- Chat commands
--
@@ -415,40 +436,31 @@ core.register_chatcommand("set", {
end,
})
-core.register_chatcommand("deleteblocks", {
+core.register_chatcommand("emergeblocks", {
params = "(here [radius]) | (<pos1> <pos2>)",
- description = "delete map blocks contained in area pos1 to pos2",
+ description = "starts loading (or generating, if inexistent) map blocks "
+ .. "contained in area pos1 to pos2",
privs = {server=true},
func = function(name, param)
- local p1 = {}
- local p2 = {}
- local args = param:split(" ")
- if args[1] == "here" then
- local player = core.get_player_by_name(name)
- if player == nil then
- core.log("error", "player is nil")
- return false, "Unable to get current position; player is nil"
- end
- p1 = player:getpos()
- p2 = p1
-
- if #args >= 2 then
- local radius = tonumber(args[2]) or 0
- p1 = vector.add(p1, radius)
- p2 = vector.subtract(p2, radius)
- end
- else
- local pos1, pos2 = unpack(param:split(") ("))
- if pos1 == nil or pos2 == nil then
- return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
- end
+ local p1, p2 = parse_range_str(name, param)
+ if p1 == false then
+ return false, p2
+ end
- p1 = core.string_to_pos(pos1 .. ")")
- p2 = core.string_to_pos("(" .. pos2)
+ core.emerge_area(p1, p2)
+ return true, "Started emerge of area ranging from " ..
+ core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1)
+ end,
+})
- if p1 == nil or p2 == nil then
- return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
- end
+core.register_chatcommand("deleteblocks", {
+ params = "(here [radius]) | (<pos1> <pos2>)",
+ description = "delete map blocks contained in area pos1 to pos2",
+ privs = {server=true},
+ func = function(name, param)
+ local p1, p2 = parse_range_str(name, param)
+ if p1 == false then
+ return false, p2
end
if core.delete_area(p1, p2) then
diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua
index e3b7d82bc..dee419767 100644
--- a/builtin/game/misc.lua
+++ b/builtin/game/misc.lua
@@ -109,6 +109,25 @@ function core.get_connected_players()
return temp_table
end
+-- Returns two position vectors representing a box of `radius` in each
+-- direction centered around the player corresponding to `player_name`
+function core.get_player_radius_area(player_name, radius)
+ local player = core.get_player_by_name(player_name)
+ if player == nil then
+ return nil
+ end
+
+ local p1 = player:getpos()
+ local p2 = p1
+
+ if radius then
+ p1 = vector.subtract(p1, radius)
+ p2 = vector.add(p2, radius)
+ end
+
+ return p1, p2
+end
+
function core.hash_node_position(pos)
return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
end