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-rw-r--r--builtin/mainmenu/dlg_delete_world.lua10
-rw-r--r--builtin/mainmenu/init_android.lua102
-rw-r--r--builtin/mainmenu/tab_settings.lua75
-rw-r--r--builtin/mainmenu/tab_simple_main.lua34
4 files changed, 187 insertions, 34 deletions
diff --git a/builtin/mainmenu/dlg_delete_world.lua b/builtin/mainmenu/dlg_delete_world.lua
index e979bd555..aa710ef3b 100644
--- a/builtin/mainmenu/dlg_delete_world.lua
+++ b/builtin/mainmenu/dlg_delete_world.lua
@@ -16,7 +16,7 @@
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-local function create_world_formspec(dialogdata)
+local function delete_world_formspec(dialogdata)
local retval =
"size[12,6,true]" ..
@@ -27,7 +27,7 @@ local function create_world_formspec(dialogdata)
return retval
end
-local function create_world_buttonhandler(this, fields)
+local function delete_world_buttonhandler(this, fields)
if fields["world_delete_confirm"] then
if this.data.delete_index > 0 and
@@ -53,9 +53,9 @@ function create_delete_world_dlg(name_to_del,index_to_del)
assert(name_to_del ~= nil and type(name_to_del) == "string" and name_to_del ~= "")
assert(index_to_del ~= nil and type(index_to_del) == "number")
- local retval = dialog_create("sp_create_world",
- create_world_formspec,
- create_world_buttonhandler,
+ local retval = dialog_create("delete_world",
+ delete_world_formspec,
+ delete_world_buttonhandler,
nil)
retval.data.delete_name = name_to_del
retval.data.delete_index = index_to_del
diff --git a/builtin/mainmenu/init_android.lua b/builtin/mainmenu/init_android.lua
new file mode 100644
index 000000000..348923fa5
--- /dev/null
+++ b/builtin/mainmenu/init_android.lua
@@ -0,0 +1,102 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--This program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--This program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with this program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+mt_color_grey = "#AAAAAA"
+mt_color_blue = "#0000DD"
+mt_color_green = "#00DD00"
+mt_color_dark_green = "#003300"
+
+--marker for android specific code
+ANDROID = true
+
+local menupath = core.get_mainmenu_path()
+local basepath = core.get_builtin_path()
+defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
+ DIR_DELIM .. "pack" .. DIR_DELIM
+
+dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
+dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
+dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
+dofile(menupath .. DIR_DELIM .. "common.lua")
+dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
+dofile(menupath .. DIR_DELIM .. "modmgr.lua")
+dofile(menupath .. DIR_DELIM .. "store.lua")
+dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
+dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
+dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
+dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
+dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
+
+--------------------------------------------------------------------------------
+local function main_event_handler(tabview,event)
+ if event == "MenuQuit" then
+ core.close()
+ end
+ return true
+end
+
+local function init_globals()
+ --init gamedata
+ gamedata.worldindex = 0
+
+ local worldlist = core.get_worlds()
+
+ local found_singleplayerworld = false
+
+ for i=1,#worldlist,1 do
+ if worldlist[i].name == "singleplayerworld" then
+ found_singleplayerworld = true
+ gamedata.worldindex = i
+ end
+ end
+
+ if not found_singleplayerworld then
+ core.create_world("singleplayerworld", 1)
+
+ local worldlist = core.get_worlds()
+
+ for i=1,#worldlist,1 do
+ if worldlist[i].name == "singleplayerworld" then
+ gamedata.worldindex = i
+ end
+ end
+ end
+
+ --create main tabview
+ local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=-0,y=-0})
+ tv_main:add(tab_simple_main)
+ tv_main:add(tab_mods)
+ tv_main:add(tab_settings)
+ tv_main:add(tab_credits)
+ tv_main:set_global_event_handler(main_event_handler)
+ tv_main:set_fixed_size(false)
+ ui.set_default("maintab")
+ tv_main:show()
+
+ --create modstore ui
+ modstore.init({x=12,y=6},3,2)
+
+ ui.update()
+
+ core.sound_play("main_menu", true)
+end
+
+init_globals()
+
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua
index b6ffa86ed..dec28a961 100644
--- a/builtin/mainmenu/tab_settings.lua
+++ b/builtin/mainmenu/tab_settings.lua
@@ -31,7 +31,6 @@ end
local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
if fields["dlg_reset_singleplayer_confirm"] ~= nil then
-
local worldlist = core.get_worlds()
local found_singleplayerworld = false
@@ -63,19 +62,43 @@ local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
this.parent:show()
this:hide()
this:delete()
+ return true
end
local function showconfirm_reset(tabview)
local new_dlg = dialog_create("reset_spworld",
dlg_confirm_reset_formspec,
dlg_confirm_reset_btnhandler,
- nil,
- tabview)
+ nil)
+ new_dlg:set_parent(tabview)
tabview:hide()
new_dlg:show()
end
+local function gui_scale_index()
+
+ local current_value = tonumber(core.setting_get("gui_scaling"))
+ if (current_value == nil) then
+ return 0
+ elseif current_value <= 0.5 then
+ return 1
+ elseif current_value <= 0.625 then
+ return 2
+ elseif current_value <= 0.75 then
+ return 3
+ elseif current_value <= 0.875 then
+ return 4
+ elseif current_value <= 1.0 then
+ return 5
+ elseif current_value <= 1.25 then
+ return 6
+ elseif current_value <= 1.5 then
+ return 7
+ else
+ return 8
+ end
+end
local function formspec(tabview, name, tabdata)
local tab_string =
@@ -93,8 +116,6 @@ local function formspec(tabview, name, tabdata)
.. dump(core.setting_getbool("preload_item_visuals")) .. "]"..
"checkbox[1,2.5;cb_particles;".. fgettext("Enable Particles") .. ";"
.. dump(core.setting_getbool("enable_particles")) .. "]"..
- "checkbox[1,3.0;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
- .. dump(core.setting_getbool("liquid_finite")) .. "]"..
"box[4.25,0;3.25,2.5;#999999]" ..
"checkbox[4.5,0;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
.. dump(core.setting_getbool("mip_map")) .. "]"..
@@ -106,16 +127,25 @@ local function formspec(tabview, name, tabdata)
.. dump(core.setting_getbool("trilinear_filter")) .. "]"..
"box[7.75,0;4,4;#999999]" ..
"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
- .. dump(core.setting_getbool("enable_shaders")) .. "]"..
- "button[1,4.5;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
+ .. dump(core.setting_getbool("enable_shaders")) .. "]"
+ if not ANDROID then
+ tab_string = tab_string ..
+ "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
+ else
+ tab_string = tab_string ..
+ "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
+ end
+ tab_string = tab_string ..
+ "box[0.75,4.25;3.25,1.25;#999999]" ..
+ "label[1,4.25;" .. fgettext("GUI scale factor") .. "]" ..
+ "dropdown[1,4.75;3.0;dd_gui_scaling;0.5,0.625,0.75,0.875,1.0,1.25,1.5,2.0;"
+ .. gui_scale_index() .. "]"
- local android = false
- if android then
+ if ANDROID then
tab_string = tab_string ..
- "box[4.25,2.75;3.25,2.5;#999999]" ..
+ "box[4.25,2.75;3.25,2.15;#999999]" ..
"checkbox[4.5,2.75;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
- .. dump(core.setting_getbool("touchtarget")) .. "]" ..
- "button[8,4.5;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
+ .. dump(core.setting_getbool("touchtarget")) .. "]"
end
if core.setting_get("touchscreen_threshold") ~= nil then
@@ -202,10 +232,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.setting_set("enable_particles", fields["cb_particles"])
return true
end
- if fields["cb_finite_liquid"] then
- core.setting_set("liquid_finite", fields["cb_finite_liquid"])
- return true
- end
if fields["cb_bumpmapping"] then
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
end
@@ -235,14 +261,23 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.setting_set("touchtarget", fields["cb_touchscreen_target"])
return true
end
- if fields["dd_touchthreshold"] then
- core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
- return true
- end
if fields["btn_reset_singleplayer"] then
+ print("sp reset")
showconfirm_reset(this)
return true
end
+ --Note dropdowns have to be handled LAST!
+ local ddhandled = false
+ if fields["dd_touchthreshold"] then
+ core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
+ ddhandled = true
+ end
+ if fields["dd_gui_scaling"] then
+ core.setting_set("gui_scaling",fields["dd_gui_scaling"])
+ ddhandled = true
+ end
+
+ return ddhandled
end
tab_settings = {
diff --git a/builtin/mainmenu/tab_simple_main.lua b/builtin/mainmenu/tab_simple_main.lua
index 46f4b6190..09cd685ce 100644
--- a/builtin/mainmenu/tab_simple_main.lua
+++ b/builtin/mainmenu/tab_simple_main.lua
@@ -22,7 +22,6 @@ local function get_formspec(tabview, name, tabdata)
local render_details = dump(core.setting_getbool("public_serverlist"))
retval = retval ..
- "label[0,3.0;".. fgettext("Address/Port") .. "]"..
"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
"field[0.25,3.25;5.5,0.5;te_address;;" ..core.setting_get("address") .."]" ..
"field[5.75,3.25;2.25,0.5;te_port;;" ..core.setting_get("remote_port") .."]" ..
@@ -66,7 +65,8 @@ local function get_formspec(tabview, name, tabdata)
dump(core.setting_getbool("free_move")) .. "]"
-- buttons
retval = retval ..
- "button[3.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]"
+ "button[2.0,4.5;6,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
+ "button[8.25,4.5;2.5,1.5;btn_config_sp_world;" .. fgettext("Config MODs") .. "]"
return retval
end
@@ -74,19 +74,21 @@ end
--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
+
if fields["btn_start_singleplayer"] then
gamedata.selected_world = gamedata.worldindex
gamedata.singleplayer = true
core.start()
+ return true
end
if fields["favourites"] ~= nil then
local event = core.explode_textlist_event(fields["favourites"])
if event.type == "CHG" then
- if event.index <= #maintab_favorites then
- local address = maintab_favorites[event.index].address
- local port = maintab_favorites[event.index].port
+ if event.index <= #menudata.favorites then
+ local address = menudata.favorites[event.index].address
+ local port = menudata.favorites[event.index].port
if address ~= nil and
port ~= nil then
@@ -97,7 +99,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
tabdata.fav_selected = event.index
end
end
- return
+ return true
end
if fields["cb_public_serverlist"] ~= nil then
@@ -106,21 +108,24 @@ local function main_button_handler(tabview, fields, name, tabdata)
if core.setting_getbool("public_serverlist") then
asyncOnlineFavourites()
else
- maintab_favorites = core.get_favorites("local")
+ menudata.favorites = core.get_favorites("local")
end
- return
+ return true
end
if fields["cb_creative"] then
core.setting_set("creative_mode", fields["cb_creative"])
+ return true
end
if fields["cb_damage"] then
core.setting_set("enable_damage", fields["cb_damage"])
+ return true
end
if fields["cb_fly_mode"] then
core.setting_set("free_move", fields["cb_fly_mode"])
+ return true
end
if fields["btn_mp_connect"] ~= nil or
@@ -150,7 +155,18 @@ local function main_button_handler(tabview, fields, name, tabdata)
core.setting_set("remote_port",fields["te_port"])
core.start()
- return
+ return true
+ end
+
+ if fields["btn_config_sp_world"] ~= nil then
+ local configdialog = create_configure_world_dlg(1)
+
+ if (configdialog ~= nil) then
+ configdialog:set_parent(tabview)
+ tabview:hide()
+ configdialog:show()
+ end
+ return true
end
end