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-rw-r--r--builtin/settingtypes.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 55107a8c7..dfe0d1ff0 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1323,11 +1323,11 @@ profiler_print_interval (Engine profiling data print interval) int 0
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-# Current stable mapgens: v6, v7 (except floatlands).
-# 'stable' means the terrain shape in an existing world will not
-# be changed in the future. Note that biomes are defined by games
-# and may still change.
-mg_name (Mapgen name) enum v7 v5,v6,v7,flat,valleys,fractal,singlenode
+# Current stable mapgens:
+# v5, v6, v7 (except floatlands), flat, singlenode.
+# 'stable' means the terrain shape in an existing world will not be changed
+# in the future. Note that biomes are defined by games and may still change.
+mg_name (Mapgen name) enum v7 v5,v6,v7,valleys,carpathian,fractal,flat,singlenode
# Water surface level of the world.
water_level (Water level) int 1