aboutsummaryrefslogtreecommitdiff
path: root/cmake/Modules/FindJson.cmake
diff options
context:
space:
mode:
Diffstat (limited to 'cmake/Modules/FindJson.cmake')
0 files changed, 0 insertions, 0 deletions
d='n55' href='#n55'>55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086
/*
Minetest
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "server.h"
#include "log.h"

#include "content_abm.h"
#include "content_sao.h"
#include "emerge.h"
#include "nodedef.h"
#include "player.h"
#include "rollback_interface.h"
#include "scripting_game.h"
#include "settings.h"
#include "tool.h"
#include "version.h"
#include "network/networkprotocol.h"
#include "network/serveropcodes.h"
#include "util/auth.h"
#include "util/base64.h"
#include "util/pointedthing.h"
#include "util/serialize.h"
#include "util/srp.h"

void Server::handleCommand_Deprecated(NetworkPacket* pkt)
{
	infostream << "Server: " << toServerCommandTable[pkt->getCommand()].name
		<< " not supported anymore" << std::endl;
}

void Server::handleCommand_Init(NetworkPacket* pkt)
{

	if(pkt->getSize() < 1)
		return;

	RemoteClient* client = getClient(pkt->getPeerId(), CS_Created);

	std::string addr_s;
	try {
		Address address = getPeerAddress(pkt->getPeerId());
		addr_s = address.serializeString();
	}
	catch (con::PeerNotFoundException &e) {
		/*
		 * no peer for this packet found
		 * most common reason is peer timeout, e.g. peer didn't
		 * respond for some time, your server was overloaded or
		 * things like that.
		 */
		infostream << "Server::ProcessData(): Canceling: peer "
				<< pkt->getPeerId() << " not found" << std::endl;
		return;
	}

	// If net_proto_version is set, this client has already been handled
	if (client->getState() > CS_Created) {
		verbosestream << "Server: Ignoring multiple TOSERVER_INITs from "
				<< addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
		return;
	}

	verbosestream << "Server: Got TOSERVER_INIT from " << addr_s << " (peer_id="
			<< pkt->getPeerId() << ")" << std::endl;

	// Do not allow multiple players in simple singleplayer mode.
	// This isn't a perfect way to do it, but will suffice for now
	if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) {
		infostream << "Server: Not allowing another client (" << addr_s
				<< ") to connect in simple singleplayer mode" << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SINGLEPLAYER);
		return;
	}

	// First byte after command is maximum supported
	// serialization version
	u8 client_max;
	u16 supp_compr_modes;
	u16 min_net_proto_version = 0;
	u16 max_net_proto_version;
	std::string playerName;

	*pkt >> client_max >> supp_compr_modes >> min_net_proto_version
			>> max_net_proto_version >> playerName;

	u8 our_max = SER_FMT_VER_HIGHEST_READ;
	// Use the highest version supported by both
	u8 depl_serial_v = std::min(client_max, our_max);
	// If it's lower than the lowest supported, give up.
	if (depl_serial_v < SER_FMT_VER_LOWEST)
		depl_serial_v = SER_FMT_VER_INVALID;

	if (depl_serial_v == SER_FMT_VER_INVALID) {
		actionstream << "Server: A mismatched client tried to connect from "
				<< addr_s << std::endl;
		infostream<<"Server: Cannot negotiate serialization version with "
				<< addr_s << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
		return;
	}

	client->setPendingSerializationVersion(depl_serial_v);

	/*
		Read and check network protocol version
	*/

	u16 net_proto_version = 0;

	// Figure out a working version if it is possible at all
	if (max_net_proto_version >= SERVER_PROTOCOL_VERSION_MIN ||
			min_net_proto_version <= SERVER_PROTOCOL_VERSION_MAX) {
		// If maximum is larger than our maximum, go with our maximum
		if (max_net_proto_version > SERVER_PROTOCOL_VERSION_MAX)
			net_proto_version = SERVER_PROTOCOL_VERSION_MAX;
		// Else go with client's maximum
		else
			net_proto_version = max_net_proto_version;
	}

	verbosestream << "Server: " << addr_s << ": Protocol version: min: "
			<< min_net_proto_version << ", max: " << max_net_proto_version
			<< ", chosen: " << net_proto_version << std::endl;

	client->net_proto_version = net_proto_version;

	// On this handler at least protocol version 25 is required
	if (net_proto_version < 25 ||
			net_proto_version < SERVER_PROTOCOL_VERSION_MIN ||
			net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
		actionstream << "Server: A mismatched client tried to connect from "
				<< addr_s << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
		return;
	}

	if (g_settings->getBool("strict_protocol_version_checking")) {
		if (net_proto_version != LATEST_PROTOCOL_VERSION) {
			actionstream << "Server: A mismatched (strict) client tried to "
					<< "connect from " << addr_s << std::endl;
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
			return;
		}
	}

	/*
		Validate player name
	*/
	const char* playername = playerName.c_str();

	size_t pns = playerName.size();
	if (pns == 0 || pns > PLAYERNAME_SIZE) {
		actionstream << "Server: Player with "
			<< ((pns > PLAYERNAME_SIZE) ? "a too long" : "an empty")
			<< " name tried to connect from " << addr_s << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME);
		return;
	}

	if (string_allowed(playerName, PLAYERNAME_ALLOWED_CHARS) == false) {
		actionstream << "Server: Player with an invalid name "
				<< "tried to connect from " << addr_s << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME);
		return;
	}

	m_clients.setPlayerName(pkt->getPeerId(), playername);
	//TODO (later) case insensitivity

	std::string legacyPlayerNameCasing = playerName;

	if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) {
		actionstream << "Server: Player with the name \"singleplayer\" "
				<< "tried to connect from " << addr_s << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME);
		return;
	}

	{
		std::string reason;
		if (m_script->on_prejoinplayer(playername, addr_s, &reason)) {
			actionstream << "Server: Player with the name \"" << playerName << "\" "
					<< "tried to connect from " << addr_s << " "
					<< "but it was disallowed for the following reason: "
					<< reason << std::endl;
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_CUSTOM_STRING,
					reason.c_str());
			return;
		}
	}

	infostream << "Server: New connection: \"" << playerName << "\" from "
			<< addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;

	// Enforce user limit.
	// Don't enforce for users that have some admin right
	if (m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
			!checkPriv(playername, "server") &&
			!checkPriv(playername, "ban") &&
			!checkPriv(playername, "privs") &&
			!checkPriv(playername, "password") &&
			playername != g_settings->get("name")) {
		actionstream << "Server: " << playername << " tried to join from "
				<< addr_s << ", but there" << " are already max_users="
				<< g_settings->getU16("max_users") << " players." << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_TOO_MANY_USERS);
		return;
	}

	/*
		Compose auth methods for answer
	*/
	std::string encpwd; // encrypted Password field for the user
	bool has_auth = m_script->getAuth(playername, &encpwd, NULL);
	u32 auth_mechs = 0;

	client->chosen_mech = AUTH_MECHANISM_NONE;

	if (has_auth) {
		std::vector<std::string> pwd_components = str_split(encpwd, '#');
		if (pwd_components.size() == 4) {
			if (pwd_components[1] == "1") { // 1 means srp
				auth_mechs |= AUTH_MECHANISM_SRP;
				client->enc_pwd = encpwd;
			} else {
				actionstream << "User " << playername
					<< " tried to log in, but password field"
					<< " was invalid (unknown mechcode)." << std::endl;
				DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
				return;
			}
		} else if (base64_is_valid(encpwd)) {
			auth_mechs |= AUTH_MECHANISM_LEGACY_PASSWORD;
			client->enc_pwd = encpwd;
		} else {
			actionstream << "User " << playername
				<< " tried to log in, but password field"
				<< " was invalid (invalid base64)." << std::endl;
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
			return;
		}
	} else {
		std::string default_password = g_settings->get("default_password");
		if (default_password.length() == 0) {
			auth_mechs |= AUTH_MECHANISM_FIRST_SRP;
		} else {
			// Take care of default passwords.
			client->enc_pwd = getSRPVerifier(playerName, default_password);
			auth_mechs |= AUTH_MECHANISM_SRP;
			// Create auth, but only on successful login
			client->create_player_on_auth_success = true;
		}
	}

	/*
		Answer with a TOCLIENT_HELLO
	*/

	verbosestream << "Sending TOCLIENT_HELLO with auth method field: "
		<< auth_mechs << std::endl;

	NetworkPacket resp_pkt(TOCLIENT_HELLO, 1 + 4
		+ legacyPlayerNameCasing.size(), pkt->getPeerId());

	u16 depl_compress_mode = NETPROTO_COMPRESSION_NONE;
	resp_pkt << depl_serial_v << depl_compress_mode << net_proto_version
		<< auth_mechs << legacyPlayerNameCasing;

	Send(&resp_pkt);

	client->allowed_auth_mechs = auth_mechs;
	client->setDeployedCompressionMode(depl_compress_mode);

	m_clients.event(pkt->getPeerId(), CSE_Hello);
}

void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
{
	// [0] u8 SER_FMT_VER_HIGHEST_READ
	// [1] u8[20] player_name
	// [21] u8[28] password <--- can be sent without this, from old versions

	if (pkt->getSize() < 1+PLAYERNAME_SIZE)
		return;

	RemoteClient* client = getClient(pkt->getPeerId(), CS_Created);

	std::string addr_s;
	try {
		Address address = getPeerAddress(pkt->getPeerId());
		addr_s = address.serializeString();
	}
	catch (con::PeerNotFoundException &e) {
		/*
		 * no peer for this packet found
		 * most common reason is peer timeout, e.g. peer didn't
		 * respond for some time, your server was overloaded or
		 * things like that.
		 */
		infostream << "Server::ProcessData(): Canceling: peer "
				<< pkt->getPeerId() << " not found" << std::endl;
		return;
	}

	// If net_proto_version is set, this client has already been handled
	if (client->getState() > CS_Created) {
		verbosestream << "Server: Ignoring multiple TOSERVER_INITs from "
				<< addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
		return;
	}

	verbosestream << "Server: Got TOSERVER_INIT_LEGACY from " << addr_s << " (peer_id="
			<< pkt->getPeerId() << ")" << std::endl;

	// Do not allow multiple players in simple singleplayer mode.
	// This isn't a perfect way to do it, but will suffice for now
	if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) {
		infostream << "Server: Not allowing another client (" << addr_s
				<< ") to connect in simple singleplayer mode" << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Running in simple singleplayer mode.");
		return;
	}

	// First byte after command is maximum supported
	// serialization version
	u8 client_max;

	*pkt >> client_max;

	u8 our_max = SER_FMT_VER_HIGHEST_READ;
	// Use the highest version supported by both
	int deployed = std::min(client_max, our_max);
	// If it's lower than the lowest supported, give up.
	if (deployed < SER_FMT_VER_LOWEST)
		deployed = SER_FMT_VER_INVALID;

	if (deployed == SER_FMT_VER_INVALID) {
		actionstream << "Server: A mismatched client tried to connect from "
				<< addr_s << std::endl;
		infostream<<"Server: Cannot negotiate serialization version with "
				<< addr_s << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
				L"Your client's version is not supported.\n"
				L"Server version is ")
				+ utf8_to_wide(g_version_string) + L"."
		);
		return;
	}

	client->setPendingSerializationVersion(deployed);

	/*
		Read and check network protocol version
	*/

	u16 min_net_proto_version = 0;
	if (pkt->getSize() >= 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2)
		min_net_proto_version = pkt->getU16(1 + PLAYERNAME_SIZE + PASSWORD_SIZE);

	// Use same version as minimum and maximum if maximum version field
	// doesn't exist (backwards compatibility)
	u16 max_net_proto_version = min_net_proto_version;
	if (pkt->getSize() >= 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2 + 2)
		max_net_proto_version = pkt->getU16(1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2);

	// Start with client's maximum version
	u16 net_proto_version = max_net_proto_version;

	// Figure out a working version if it is possible at all
	if (max_net_proto_version >= SERVER_PROTOCOL_VERSION_MIN ||
			min_net_proto_version <= SERVER_PROTOCOL_VERSION_MAX) {
		// If maximum is larger than our maximum, go with our maximum
		if (max_net_proto_version > SERVER_PROTOCOL_VERSION_MAX)
			net_proto_version = SERVER_PROTOCOL_VERSION_MAX;
		// Else go with client's maximum
		else
			net_proto_version = max_net_proto_version;
	}

	// The client will send up to date init packet, ignore this one
	if (net_proto_version >= 25)
		return;

	verbosestream << "Server: " << addr_s << ": Protocol version: min: "
			<< min_net_proto_version << ", max: " << max_net_proto_version
			<< ", chosen: " << net_proto_version << std::endl;

	client->net_proto_version = net_proto_version;

	if (net_proto_version < SERVER_PROTOCOL_VERSION_MIN ||
			net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
		actionstream << "Server: A mismatched client tried to connect from "
				<< addr_s << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
				L"Your client's version is not supported.\n"
				L"Server version is ")
				+ utf8_to_wide(g_version_string) + L",\n"
				+ L"server's PROTOCOL_VERSION is "
				+ utf8_to_wide(itos(SERVER_PROTOCOL_VERSION_MIN))
				+ L"..."
				+ utf8_to_wide(itos(SERVER_PROTOCOL_VERSION_MAX))
				+ L", client's PROTOCOL_VERSION is "
				+ utf8_to_wide(itos(min_net_proto_version))
				+ L"..."
				+ utf8_to_wide(itos(max_net_proto_version))
		);
		return;
	}

	if (g_settings->getBool("strict_protocol_version_checking")) {
		if (net_proto_version != LATEST_PROTOCOL_VERSION) {
			actionstream << "Server: A mismatched (strict) client tried to "
					<< "connect from " << addr_s << std::endl;
			DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
					L"Your client's version is not supported.\n"
					L"Server version is ")
					+ utf8_to_wide(g_version_string) + L",\n"
					+ L"server's PROTOCOL_VERSION (strict) is "
					+ utf8_to_wide(itos(LATEST_PROTOCOL_VERSION))
					+ L", client's PROTOCOL_VERSION is "
					+ utf8_to_wide(itos(min_net_proto_version))
					+ L"..."
					+ utf8_to_wide(itos(max_net_proto_version))
			);
			return;
		}
	}

	/*
		Set up player
	*/
	char playername[PLAYERNAME_SIZE];
	unsigned int playername_length = 0;
	for (; playername_length < PLAYERNAME_SIZE; playername_length++ ) {
		playername[playername_length] = pkt->getChar(1+playername_length);
		if (pkt->getChar(1+playername_length) == 0)
			break;
	}

	if (playername_length == PLAYERNAME_SIZE) {
		actionstream << "Server: Player with name exceeding max length "
				<< "tried to connect from " << addr_s << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Name too long");
		return;
	}


	if (playername[0]=='\0') {
		actionstream << "Server: Player with an empty name "
				<< "tried to connect from " << addr_s << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Empty name");
		return;
	}

	if (string_allowed(playername, PLAYERNAME_ALLOWED_CHARS) == false) {
		actionstream << "Server: Player with an invalid name "
				<< "tried to connect from " << addr_s << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Name contains unallowed characters");
		return;
	}

	if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) {
		actionstream << "Server: Player with the name \"singleplayer\" "
				<< "tried to connect from " << addr_s << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Name is not allowed");
		return;
	}

	{
		std::string reason;
		if (m_script->on_prejoinplayer(playername, addr_s, &reason)) {
			actionstream << "Server: Player with the name \"" << playername << "\" "
					<< "tried to connect from " << addr_s << " "
					<< "but it was disallowed for the following reason: "
					<< reason << std::endl;
			DenyAccess_Legacy(pkt->getPeerId(), utf8_to_wide(reason.c_str()));
			return;
		}
	}

	infostream<<"Server: New connection: \""<<playername<<"\" from "
			<<addr_s<<" (peer_id="<<pkt->getPeerId()<<")"<<std::endl;

	// Get password
	char given_password[PASSWORD_SIZE];
	if (pkt->getSize() < 1 + PLAYERNAME_SIZE + PASSWORD_SIZE) {
		// old version - assume blank password
		given_password[0] = 0;
	}
	else {
		for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
			given_password[i] = pkt->getChar(21 + i);
		}
		given_password[PASSWORD_SIZE - 1] = 0;
	}

	if (!base64_is_valid(given_password)) {
		actionstream << "Server: " << playername
				<< " supplied invalid password hash" << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Invalid password hash");
		return;
	}

	// Enforce user limit.
	// Don't enforce for users that have some admin right
	if (m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
			!checkPriv(playername, "server") &&
			!checkPriv(playername, "ban") &&
			!checkPriv(playername, "privs") &&
			!checkPriv(playername, "password") &&
			playername != g_settings->get("name")) {
		actionstream << "Server: " << playername << " tried to join, but there"
				<< " are already max_users="
				<< g_settings->getU16("max_users") << " players." << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Too many users.");
		return;
	}

	std::string checkpwd; // Password hash to check against
	bool has_auth = m_script->getAuth(playername, &checkpwd, NULL);

	// If no authentication info exists for user, create it
	if (!has_auth) {
		if (!isSingleplayer() &&
				g_settings->getBool("disallow_empty_password") &&
				std::string(given_password) == "") {
			actionstream << "Server: " << playername
					<< " supplied empty password" << std::endl;
			DenyAccess_Legacy(pkt->getPeerId(), L"Empty passwords are "
					L"disallowed. Set a password and try again.");
			return;
		}
		std::string raw_default_password =
			g_settings->get("default_password");
		std::string initial_password =
			translatePassword(playername, raw_default_password);

		// If default_password is empty, allow any initial password
		if (raw_default_password.length() == 0)
			initial_password = given_password;

		m_script->createAuth(playername, initial_password);
	}

	has_auth = m_script->getAuth(playername, &checkpwd, NULL);

	if (!has_auth) {
		actionstream << "Server: " << playername << " cannot be authenticated"
				<< " (auth handler does not work?)" << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Not allowed to login");
		return;
	}

	if (given_password != checkpwd) {
		actionstream << "Server: " << playername << " supplied wrong password"
				<< std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Wrong password");
		return;
	}

	RemotePlayer *player =
			static_cast<RemotePlayer*>(m_env->getPlayer(playername));

	if (player && player->peer_id != 0) {
		actionstream << "Server: " << playername << ": Failed to emerge player"
				<< " (player allocated to an another client)" << std::endl;
		DenyAccess_Legacy(pkt->getPeerId(), L"Another client is connected with this "
				L"name. If your client closed unexpectedly, try again in "
				L"a minute.");
	}

	m_clients.setPlayerName(pkt->getPeerId(), playername);

	/*
		Answer with a TOCLIENT_INIT
	*/

	NetworkPacket resp_pkt(TOCLIENT_INIT_LEGACY, 1 + 6 + 8 + 4,
			pkt->getPeerId());

	resp_pkt << (u8) deployed << (v3s16) floatToInt(v3f(0,0,0), BS)
			<< (u64) m_env->getServerMap().getSeed()
			<< g_settings->getFloat("dedicated_server_step");

	Send(&resp_pkt);
	m_clients.event(pkt->getPeerId(), CSE_InitLegacy);
}

void Server::handleCommand_Init2(NetworkPacket* pkt)
{
	verbosestream << "Server: Got TOSERVER_INIT2 from "
			<< pkt->getPeerId() << std::endl;

	m_clients.event(pkt->getPeerId(), CSE_GotInit2);
	u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId());


	///// begin compatibility code
	PlayerSAO* playersao = NULL;
	if (protocol_version <= 22) {
		playersao = StageTwoClientInit(pkt->getPeerId());

		if (playersao == NULL) {
			actionstream
				<< "TOSERVER_INIT2 stage 2 client init failed for peer "
				<< pkt->getPeerId() << std::endl;
			return;
		}
	}
	///// end compatibility code

	/*
		Send some initialization data
	*/

	infostream << "Server: Sending content to "
			<< getPlayerName(pkt->getPeerId()) << std::endl;

	// Send player movement settings
	SendMovement(pkt->getPeerId());

	// Send item definitions
	SendItemDef(pkt->getPeerId(), m_itemdef, protocol_version);

	// Send node definitions
	SendNodeDef(pkt->getPeerId(), m_nodedef, protocol_version);

	m_clients.event(pkt->getPeerId(), CSE_SetDefinitionsSent);

	// Send media announcement
	sendMediaAnnouncement(pkt->getPeerId());

	// Send detached inventories
	sendDetachedInventories(pkt->getPeerId());

	// Send time of day
	u16 time = m_env->getTimeOfDay();
	float time_speed = g_settings->getFloat("time_speed");
	SendTimeOfDay(pkt->getPeerId(), time, time_speed);

	///// begin compatibility code
	if (protocol_version <= 22) {
		m_clients.event(pkt->getPeerId(), CSE_SetClientReady);
		m_script->on_joinplayer(playersao);
	}
	///// end compatibility code

	// Warnings about protocol version can be issued here
	if (getClient(pkt->getPeerId())->net_proto_version < LATEST_PROTOCOL_VERSION) {
		SendChatMessage(pkt->getPeerId(), L"# Server: WARNING: YOUR CLIENT'S "
				L"VERSION MAY NOT BE FULLY COMPATIBLE WITH THIS SERVER!");
	}
}

void Server::handleCommand_RequestMedia(NetworkPacket* pkt)
{
	std::vector<std::string> tosend;
	u16 numfiles;

	*pkt >> numfiles;

	infostream << "Sending " << numfiles << " files to "
			<< getPlayerName(pkt->getPeerId()) << std::endl;
	verbosestream << "TOSERVER_REQUEST_MEDIA: " << std::endl;

	for (u16 i = 0; i < numfiles; i++) {
		std::string name;

		*pkt >> name;

		tosend.push_back(name);
		verbosestream << "TOSERVER_REQUEST_MEDIA: requested file "
				<< name << std::endl;
	}

	sendRequestedMedia(pkt->getPeerId(), tosend);
}

void Server::handleCommand_ReceivedMedia(NetworkPacket* pkt)
{
}

void Server::handleCommand_ClientReady(NetworkPacket* pkt)
{
	u16 peer_id = pkt->getPeerId();
	u16 peer_proto_ver = getClient(peer_id, CS_InitDone)->net_proto_version;

	// clients <= protocol version 22 did not send ready message,
	// they're already initialized
	if (peer_proto_ver <= 22) {
		infostream << "Client sent message not expected by a "
			<< "client using protocol version <= 22,"
			<< "disconnecting peer_id: " << peer_id << std::endl;
		m_con.DisconnectPeer(peer_id);
		return;
	}

	PlayerSAO* playersao = StageTwoClientInit(peer_id);

	if (playersao == NULL) {
		actionstream
			<< "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: "
			<< peer_id << std::endl;
		m_con.DisconnectPeer(peer_id);
		return;
	}


	if (pkt->getSize() < 8) {
		errorstream
			<< "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: "
			<< peer_id << std::endl;
		m_con.DisconnectPeer(peer_id);
		return;
	}

	u8 major_ver, minor_ver, patch_ver, reserved;
	std::string full_ver;
	*pkt >> major_ver >> minor_ver >> patch_ver >> reserved >> full_ver;

	m_clients.setClientVersion(
			peer_id, major_ver, minor_ver, patch_ver,
			full_ver);

	m_clients.event(peer_id, CSE_SetClientReady);
	m_script->on_joinplayer(playersao);
}

void Server::handleCommand_GotBlocks(NetworkPacket* pkt)
{
	if (pkt->getSize() < 1)
		return;

	/*
		[0] u16 command
		[2] u8 count
		[3] v3s16 pos_0
		[3+6] v3s16 pos_1
		...
	*/

	u8 count;
	*pkt >> count;

	RemoteClient *client = getClient(pkt->getPeerId());

	for (u16 i = 0; i < count; i++) {
		if ((s16)pkt->getSize() < 1 + (i + 1) * 6)
			throw con::InvalidIncomingDataException
				("GOTBLOCKS length is too short");
		v3s16 p;

		*pkt >> p;

		client->GotBlock(p);
	}
}

void Server::handleCommand_PlayerPos(NetworkPacket* pkt)
{
	if (pkt->getSize() < 12 + 12 + 4 + 4)
		return;

	v3s32 ps, ss;
	s32 f32pitch, f32yaw;

	*pkt >> ps;
	*pkt >> ss;
	*pkt >> f32pitch;
	*pkt >> f32yaw;

	f32 pitch = (f32)f32pitch / 100.0;
	f32 yaw = (f32)f32yaw / 100.0;
	u32 keyPressed = 0;

	if (pkt->getSize() >= 12 + 12 + 4 + 4 + 4)
		*pkt >> keyPressed;

	v3f position((f32)ps.X / 100.0, (f32)ps.Y / 100.0, (f32)ps.Z / 100.0);
	v3f speed((f32)ss.X / 100.0, (f32)ss.Y / 100.0, (f32)ss.Z / 100.0);

	pitch = modulo360f(pitch);
	yaw = modulo360f(yaw);

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	// If player is dead we don't care of this packet
	if (player->isDead()) {
		verbosestream << "TOSERVER_PLAYERPOS: " << player->getName()
			<< " is dead. Ignoring packet";
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	player->setPosition(position);
	player->setSpeed(speed);
	player->setPitch(pitch);
	player->setYaw(yaw);
	player->keyPressed = keyPressed;
	player->control.up = (keyPressed & 1);
	player->control.down = (keyPressed & 2);
	player->control.left = (keyPressed & 4);
	player->control.right = (keyPressed & 8);
	player->control.jump = (keyPressed & 16);
	player->control.aux1 = (keyPressed & 32);
	player->control.sneak = (keyPressed & 64);
	player->control.LMB = (keyPressed & 128);
	player->control.RMB = (keyPressed & 256);

	if (playersao->checkMovementCheat()) {
		// Call callbacks
		m_script->on_cheat(playersao, "moved_too_fast");
		SendMovePlayer(pkt->getPeerId());
	}
}

void Server::handleCommand_DeletedBlocks(NetworkPacket* pkt)
{
	if (pkt->getSize() < 1)
		return;

	/*
		[0] u16 command
		[2] u8 count
		[3] v3s16 pos_0
		[3+6] v3s16 pos_1
		...
	*/

	u8 count;
	*pkt >> count;

	RemoteClient *client = getClient(pkt->getPeerId());

	for (u16 i = 0; i < count; i++) {
		if ((s16)pkt->getSize() < 1 + (i + 1) * 6)
			throw con::InvalidIncomingDataException
				("DELETEDBLOCKS length is too short");
		v3s16 p;
		*pkt >> p;

		client->SetBlockNotSent(p);
	}
}

void Server::handleCommand_InventoryAction(NetworkPacket* pkt)
{
	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	// Strip command and create a stream
	std::string datastring(pkt->getString(0), pkt->getSize());
	verbosestream << "TOSERVER_INVENTORY_ACTION: data=" << datastring
		<< std::endl;
	std::istringstream is(datastring, std::ios_base::binary);
	// Create an action
	InventoryAction *a = InventoryAction::deSerialize(is);
	if (a == NULL) {
		infostream << "TOSERVER_INVENTORY_ACTION: "
				<< "InventoryAction::deSerialize() returned NULL"
				<< std::endl;
		return;
	}

	// If something goes wrong, this player is to blame
	RollbackScopeActor rollback_scope(m_rollback,
			std::string("player:")+player->getName());

	/*
		Note: Always set inventory not sent, to repair cases
		where the client made a bad prediction.
	*/

	/*
		Handle restrictions and special cases of the move action
	*/
	if (a->getType() == IACTION_MOVE) {
		IMoveAction *ma = (IMoveAction*)a;

		ma->from_inv.applyCurrentPlayer(player->getName());
		ma->to_inv.applyCurrentPlayer(player->getName());

		setInventoryModified(ma->from_inv, false);
		setInventoryModified(ma->to_inv, false);

		bool from_inv_is_current_player =
			(ma->from_inv.type == InventoryLocation::PLAYER) &&
			(ma->from_inv.name == player->getName());

		bool to_inv_is_current_player =
			(ma->to_inv.type == InventoryLocation::PLAYER) &&
			(ma->to_inv.name == player->getName());

		/*
			Disable moving items out of craftpreview
		*/
		if (ma->from_list == "craftpreview") {
			infostream << "Ignoring IMoveAction from "
					<< (ma->from_inv.dump()) << ":" << ma->from_list
					<< " to " << (ma->to_inv.dump()) << ":" << ma->to_list
					<< " because src is " << ma->from_list << std::endl;
			delete a;
			return;
		}

		/*
			Disable moving items into craftresult and craftpreview
		*/
		if (ma->to_list == "craftpreview" || ma->to_list == "craftresult") {
			infostream << "Ignoring IMoveAction from "
					<< (ma->from_inv.dump()) << ":" << ma->from_list
					<< " to " << (ma->to_inv.dump()) << ":" << ma->to_list
					<< " because dst is " << ma->to_list << std::endl;
			delete a;
			return;
		}

		// Disallow moving items in elsewhere than player's inventory
		// if not allowed to interact
		if (!checkPriv(player->getName(), "interact") &&
				(!from_inv_is_current_player ||
				!to_inv_is_current_player)) {
			infostream << "Cannot move outside of player's inventory: "
					<< "No interact privilege" << std::endl;
			delete a;
			return;
		}
	}
	/*
		Handle restrictions and special cases of the drop action
	*/
	else if (a->getType() == IACTION_DROP) {
		IDropAction *da = (IDropAction*)a;

		da->from_inv.applyCurrentPlayer(player->getName());

		setInventoryModified(da->from_inv, false);

		/*
			Disable dropping items out of craftpreview
		*/
		if (da->from_list == "craftpreview") {
			infostream << "Ignoring IDropAction from "
					<< (da->from_inv.dump()) << ":" << da->from_list
					<< " because src is " << da->from_list << std::endl;
			delete a;
			return;
		}

		// Disallow dropping items if not allowed to interact
		if (!checkPriv(player->getName(), "interact")) {
			delete a;
			return;
		}
	}
	/*
		Handle restrictions and special cases of the craft action
	*/
	else if (a->getType() == IACTION_CRAFT) {
		ICraftAction *ca = (ICraftAction*)a;

		ca->craft_inv.applyCurrentPlayer(player->getName());

		setInventoryModified(ca->craft_inv, false);

		//bool craft_inv_is_current_player =
		//	(ca->craft_inv.type == InventoryLocation::PLAYER) &&
		//	(ca->craft_inv.name == player->getName());

		// Disallow crafting if not allowed to interact
		if (!checkPriv(player->getName(), "interact")) {
			infostream << "Cannot craft: "
					<< "No interact privilege" << std::endl;
			delete a;
			return;
		}
	}

	// Do the action
	a->apply(this, playersao, this);
	// Eat the action
	delete a;

	SendInventory(playersao);
}

void Server::handleCommand_ChatMessage(NetworkPacket* pkt)
{
	/*
		u16 command
		u16 length
		wstring message
	*/
	u16 len;
	*pkt >> len;

	std::wstring message;
	for (u16 i = 0; i < len; i++) {
		u16 tmp_wchar;
		*pkt >> tmp_wchar;

		message += (wchar_t)tmp_wchar;
	}

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	// If something goes wrong, this player is to blame
	RollbackScopeActor rollback_scope(m_rollback,
			std::string("player:")+player->getName());

	// Get player name of this client
	std::wstring name = narrow_to_wide(player->getName());

	// Run script hook
	bool ate = m_script->on_chat_message(player->getName(),
			wide_to_narrow(message));
	// If script ate the message, don't proceed
	if (ate)
		return;

	// Line to send to players
	std::wstring line;
	// Whether to send to the player that sent the line
	bool send_to_sender_only = false;

	// Commands are implemented in Lua, so only catch invalid
	// commands that were not "eaten" and send an error back
	if (message[0] == L'/') {
		message = message.substr(1);
		send_to_sender_only = true;
		if (message.length() == 0)
			line += L"-!- Empty command";
		else
			line += L"-!- Invalid command: " + str_split(message, L' ')[0];
	}
	else {
		if (checkPriv(player->getName(), "shout")) {
			line += L"<";
			line += name;
			line += L"> ";
			line += message;
		} else {
			line += L"-!- You don't have permission to shout.";
			send_to_sender_only = true;
		}
	}

	if (line != L"")
	{
		/*
			Send the message to sender
		*/
		if (send_to_sender_only) {
			SendChatMessage(pkt->getPeerId(), line);
		}
		/*
			Send the message to others
		*/
		else {
			actionstream << "CHAT: " << wide_to_narrow(line)<<std::endl;

			std::vector<u16> clients = m_clients.getClientIDs();

			for (std::vector<u16>::iterator i = clients.begin();
				i != clients.end(); ++i) {
				if (*i != pkt->getPeerId())
					SendChatMessage(*i, line);
			}
		}
	}
}

void Server::handleCommand_Damage(NetworkPacket* pkt)
{
	u8 damage;

	*pkt >> damage;

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	if (g_settings->getBool("enable_damage")) {
		actionstream << player->getName() << " damaged by "
				<< (int)damage << " hp at " << PP(player->getPosition() / BS)
				<< std::endl;

		playersao->setHP(playersao->getHP() - damage);
		SendPlayerHPOrDie(playersao);
	}
}

void Server::handleCommand_Breath(NetworkPacket* pkt)
{
	u16 breath;

	*pkt >> breath;

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	/*
	 * If player is dead, we don't need to update the breath
	 * He is dead !
	 */
	if (player->isDead()) {
		verbosestream << "TOSERVER_BREATH: " << player->getName()
			<< " is dead. Ignoring packet";
		return;
	}


	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	playersao->setBreath(breath);
	SendPlayerBreath(pkt->getPeerId());
}

void Server::handleCommand_Password(NetworkPacket* pkt)
{
	if (pkt->getSize() != PASSWORD_SIZE * 2)
		return;

	std::string oldpwd;
	std::string newpwd;

	// Deny for clients using the new protocol
	RemoteClient* client = getClient(pkt->getPeerId(), CS_Created);
	if (client->net_proto_version >= 25) {
		infostream << "Server::handleCommand_Password(): Denying change: "
			<< " Client protocol version for peer_id=" << pkt->getPeerId()
			<< " too new!" << std::endl;
		return;
	}

	for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
		char c = pkt->getChar(i);
		if (c == 0)
			break;
		oldpwd += c;
	}

	for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
		char c = pkt->getChar(PASSWORD_SIZE + i);
		if (c == 0)
			break;
		newpwd += c;
	}

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	if (!base64_is_valid(newpwd)) {
		infostream<<"Server: " << player->getName() <<
				" supplied invalid password hash" << std::endl;
		// Wrong old password supplied!!
		SendChatMessage(pkt->getPeerId(), L"Invalid new password hash supplied. Password NOT changed.");
		return;
	}

	infostream << "Server: Client requests a password change from "
			<< "'" << oldpwd << "' to '" << newpwd << "'" << std::endl;

	std::string playername = player->getName();

	std::string checkpwd;
	m_script->getAuth(playername, &checkpwd, NULL);

	if (oldpwd != checkpwd) {
		infostream << "Server: invalid old password" << std::endl;
		// Wrong old password supplied!!
		SendChatMessage(pkt->getPeerId(), L"Invalid old password supplied. Password NOT changed.");
		return;
	}

	bool success = m_script->setPassword(playername, newpwd);
	if (success) {
		actionstream << player->getName() << " changes password" << std::endl;
		SendChatMessage(pkt->getPeerId(), L"Password change successful.");
	} else {
		actionstream << player->getName() << " tries to change password but "
				<< "it fails" << std::endl;
		SendChatMessage(pkt->getPeerId(), L"Password change failed or unavailable.");
	}
}

void Server::handleCommand_PlayerItem(NetworkPacket* pkt)
{
	if (pkt->getSize() < 2)
		return;

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	u16 item;

	*pkt >> item;

	playersao->setWieldIndex(item);
}

void Server::handleCommand_Respawn(NetworkPacket* pkt)
{
	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	if (!player->isDead())
		return;

	RespawnPlayer(pkt->getPeerId());

	actionstream << player->getName() << " respawns at "
			<< PP(player->getPosition()/BS) << std::endl;

	// ActiveObject is added to environment in AsyncRunStep after
	// the previous addition has been successfully removed
}

void Server::handleCommand_Interact(NetworkPacket* pkt)
{
	std::string datastring(pkt->getString(0), pkt->getSize());
	std::istringstream is(datastring, std::ios_base::binary);

	/*
		[0] u16 command
		[2] u8 action
		[3] u16 item
		[5] u32 length of the next item
		[9] serialized PointedThing
		actions:
		0: start digging (from undersurface) or use
		1: stop digging (all parameters ignored)
		2: digging completed
		3: place block or item (to abovesurface)
		4: use item
	*/
	u8 action = readU8(is);
	u16 item_i = readU16(is);
	std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
	PointedThing pointed;
	pointed.deSerialize(tmp_is);

	verbosestream << "TOSERVER_INTERACT: action=" << (int)action << ", item="
			<< item_i << ", pointed=" << pointed.dump() << std::endl;

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	if (player->isDead()) {
		verbosestream << "TOSERVER_INTERACT: " << player->getName()
			<< " is dead. Ignoring packet";
		return;
	}

	v3f player_pos = playersao->getLastGoodPosition();

	// Update wielded item
	playersao->setWieldIndex(item_i);

	// Get pointed to node (undefined if not POINTEDTYPE_NODE)
	v3s16 p_under = pointed.node_undersurface;
	v3s16 p_above = pointed.node_abovesurface;

	// Get pointed to object (NULL if not POINTEDTYPE_OBJECT)
	ServerActiveObject *pointed_object = NULL;
	if (pointed.type == POINTEDTHING_OBJECT) {
		pointed_object = m_env->getActiveObject(pointed.object_id);
		if (pointed_object == NULL) {
			verbosestream << "TOSERVER_INTERACT: "
				"pointed object is NULL" << std::endl;
			return;
		}

	}

	v3f pointed_pos_under = player_pos;
	v3f pointed_pos_above = player_pos;
	if (pointed.type == POINTEDTHING_NODE) {
		pointed_pos_under = intToFloat(p_under, BS);
		pointed_pos_above = intToFloat(p_above, BS);
	}
	else if (pointed.type == POINTEDTHING_OBJECT) {
		pointed_pos_under = pointed_object->getBasePosition();
		pointed_pos_above = pointed_pos_under;
	}

	/*
		Check that target is reasonably close
		(only when digging or placing things)
	*/
	if (action == 0 || action == 2 || action == 3) {
		float d = player_pos.getDistanceFrom(pointed_pos_under);
		float max_d = BS * 14; // Just some large enough value
		if (d > max_d) {
			actionstream << "Player " << player->getName()
					<< " tried to access " << pointed.dump()
					<< " from too far: "
					<< "d=" << d <<", max_d=" << max_d
					<< ". ignoring." << std::endl;
			// Re-send block to revert change on client-side
			RemoteClient *client = getClient(pkt->getPeerId());
			v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
			client->SetBlockNotSent(blockpos);
			// Call callbacks
			m_script->on_cheat(playersao, "interacted_too_far");
			// Do nothing else
			return;
		}
	}

	/*
		Make sure the player is allowed to do it
	*/
	if (!checkPriv(player->getName(), "interact")) {
		actionstream<<player->getName()<<" attempted to interact with "
				<<pointed.dump()<<" without 'interact' privilege"
				<<std::endl;
		// Re-send block to revert change on client-side
		RemoteClient *client = getClient(pkt->getPeerId());
		// Digging completed -> under
		if (action == 2) {
			v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
			client->SetBlockNotSent(blockpos);
		}
		// Placement -> above
		if (action == 3) {
			v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS));
			client->SetBlockNotSent(blockpos);
		}
		return;
	}

	/*
		If something goes wrong, this player is to blame
	*/
	RollbackScopeActor rollback_scope(m_rollback,
			std::string("player:")+player->getName());

	/*
		0: start digging or punch object
	*/
	if (action == 0) {
		if (pointed.type == POINTEDTHING_NODE) {
			/*
				NOTE: This can be used in the future to check if
				somebody is cheating, by checking the timing.
			*/
			MapNode n(CONTENT_IGNORE);
			bool pos_ok;
			n = m_env->getMap().getNodeNoEx(p_under, &pos_ok);
			if (pos_ok)
				n = m_env->getMap().getNodeNoEx(p_under, &pos_ok);

			if (!pos_ok) {
				infostream << "Server: Not punching: Node not found."
						<< " Adding block to emerge queue."
						<< std::endl;
				m_emerge->enqueueBlockEmerge(pkt->getPeerId(), getNodeBlockPos(p_above), false);
			}

			if (n.getContent() != CONTENT_IGNORE)
				m_script->node_on_punch(p_under, n, playersao, pointed);
			// Cheat prevention
			playersao->noCheatDigStart(p_under);
		}
		else if (pointed.type == POINTEDTHING_OBJECT) {
			// Skip if object has been removed
			if (pointed_object->m_removed)
				return;

			actionstream<<player->getName()<<" punches object "
					<<pointed.object_id<<": "
					<<pointed_object->getDescription()<<std::endl;

			ItemStack punchitem = playersao->getWieldedItem();
			ToolCapabilities toolcap =
					punchitem.getToolCapabilities(m_itemdef);
			v3f dir = (pointed_object->getBasePosition() -
					(player->getPosition() + player->getEyeOffset())
						).normalize();
			float time_from_last_punch =
				playersao->resetTimeFromLastPunch();

			s16 src_original_hp = pointed_object->getHP();
			s16 dst_origin_hp = playersao->getHP();

			pointed_object->punch(dir, &toolcap, playersao,
					time_from_last_punch);

			// If the object is a player and its HP changed
			if (src_original_hp != pointed_object->getHP() &&
					pointed_object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
				SendPlayerHPOrDie((PlayerSAO *)pointed_object);
			}

			// If the puncher is a player and its HP changed
			if (dst_origin_hp != playersao->getHP())
				SendPlayerHPOrDie(playersao);
		}

	} // action == 0

	/*
		1: stop digging
	*/
	else if (action == 1) {
	} // action == 1

	/*
		2: Digging completed
	*/
	else if (action == 2) {
		// Only digging of nodes
		if (pointed.type == POINTEDTHING_NODE) {
			bool pos_ok;
			MapNode n = m_env->getMap().getNodeNoEx(p_under, &pos_ok);
			if (!pos_ok) {
				infostream << "Server: Not finishing digging: Node not found."
						   << " Adding block to emerge queue."
						   << std::endl;
				m_emerge->enqueueBlockEmerge(pkt->getPeerId(), getNodeBlockPos(p_above), false);
			}

			/* Cheat prevention */
			bool is_valid_dig = true;
			if (!isSingleplayer() && !g_settings->getBool("disable_anticheat")) {
				v3s16 nocheat_p = playersao->getNoCheatDigPos();
				float nocheat_t = playersao->getNoCheatDigTime();
				playersao->noCheatDigEnd();
				// If player didn't start digging this, ignore dig
				if (nocheat_p != p_under) {
					infostream << "Server: NoCheat: " << player->getName()
							<< " started digging "
							<< PP(nocheat_p) << " and completed digging "
							<< PP(p_under) << "; not digging." << std::endl;
					is_valid_dig = false;
					// Call callbacks
					m_script->on_cheat(playersao, "finished_unknown_dig");
				}
				// Get player's wielded item
				ItemStack playeritem;
				InventoryList *mlist = playersao->getInventory()->getList("main");
				if (mlist != NULL)
					playeritem = mlist->getItem(playersao->getWieldIndex());
				ToolCapabilities playeritem_toolcap =
						playeritem.getToolCapabilities(m_itemdef);
				// Get diggability and expected digging time
				DigParams params = getDigParams(m_nodedef->get(n).groups,
						&playeritem_toolcap);
				// If can't dig, try hand
				if (!params.diggable) {
					const ItemDefinition &hand = m_itemdef->get("");
					const ToolCapabilities *tp = hand.tool_capabilities;
					if (tp)
						params = getDigParams(m_nodedef->get(n).groups, tp);
				}
				// If can't dig, ignore dig
				if (!params.diggable) {
					infostream << "Server: NoCheat: " << player->getName()
							<< " completed digging " << PP(p_under)
							<< ", which is not diggable with tool. not digging."
							<< std::endl;
					is_valid_dig = false;
					// Call callbacks
					m_script->on_cheat(playersao, "dug_unbreakable");
				}
				// Check digging time
				// If already invalidated, we don't have to
				if (!is_valid_dig) {
					// Well not our problem then
				}
				// Clean and long dig
				else if (params.time > 2.0 && nocheat_t * 1.2 > params.time) {
					// All is good, but grab time from pool; don't care if
					// it's actually available
					playersao->getDigPool().grab(params.time);
				}
				// Short or laggy dig
				// Try getting the time from pool
				else if (playersao->getDigPool().grab(params.time)) {
					// All is good
				}
				// Dig not possible
				else {
					infostream << "Server: NoCheat: " << player->getName()
							<< " completed digging " << PP(p_under)
							<< "too fast; not digging." << std::endl;
					is_valid_dig = false;
					// Call callbacks
					m_script->on_cheat(playersao, "dug_too_fast");
				}
			}

			/* Actually dig node */

			if (is_valid_dig && n.getContent() != CONTENT_IGNORE)
				m_script->node_on_dig(p_under, n, playersao);

			v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
			RemoteClient *client = getClient(pkt->getPeerId());
			// Send unusual result (that is, node not being removed)
			if (m_env->getMap().getNodeNoEx(p_under).getContent() != CONTENT_AIR) {
				// Re-send block to revert change on client-side
				client->SetBlockNotSent(blockpos);
			}
			else {
				client->ResendBlockIfOnWire(blockpos);
			}
		}
	} // action == 2

	/*
		3: place block or right-click object
	*/
	else if (action == 3) {
		ItemStack item = playersao->getWieldedItem();

		// Reset build time counter
		if (pointed.type == POINTEDTHING_NODE &&
				item.getDefinition(m_itemdef).type == ITEM_NODE)
			getClient(pkt->getPeerId())->m_time_from_building = 0.0;

		if (pointed.type == POINTEDTHING_OBJECT) {
			// Right click object

			// Skip if object has been removed
			if (pointed_object->m_removed)
				return;

			actionstream << player->getName() << " right-clicks object "
					<< pointed.object_id << ": "
					<< pointed_object->getDescription() << std::endl;

			// Do stuff
			pointed_object->rightClick(playersao);
		}
		else if (m_script->item_OnPlace(
				item, playersao, pointed)) {
			// Placement was handled in lua

			// Apply returned ItemStack
			if (playersao->setWieldedItem(item)) {
				SendInventory(playersao);
			}
		}

		// If item has node placement prediction, always send the
		// blocks to make sure the client knows what exactly happened
		RemoteClient *client = getClient(pkt->getPeerId());
		v3s16 blockpos = getNodeBlockPos(floatToInt(pointed_pos_above, BS));
		v3s16 blockpos2 = getNodeBlockPos(floatToInt(pointed_pos_under, BS));
		if (item.getDefinition(m_itemdef).node_placement_prediction != "") {
			client->SetBlockNotSent(blockpos);
			if (blockpos2 != blockpos) {
				client->SetBlockNotSent(blockpos2);
			}
		}
		else {
			client->ResendBlockIfOnWire(blockpos);
			if (blockpos2 != blockpos) {
				client->ResendBlockIfOnWire(blockpos2);
			}
		}
	} // action == 3

	/*
		4: use
	*/
	else if (action == 4) {
		ItemStack item = playersao->getWieldedItem();

		actionstream << player->getName() << " uses " << item.name
				<< ", pointing at " << pointed.dump() << std::endl;

		if (m_script->item_OnUse(
				item, playersao, pointed)) {
			// Apply returned ItemStack
			if (playersao->setWieldedItem(item)) {
				SendInventory(playersao);
			}
		}

	} // action == 4


	/*
		Catch invalid actions
	*/
	else {
		infostream << "WARNING: Server: Invalid action "
				<< action << std::endl;
	}
}

void Server::handleCommand_RemovedSounds(NetworkPacket* pkt)
{
	u16 num;
	*pkt >> num;
	for (u16 k = 0; k < num; k++) {
		s32 id;

		*pkt >> id;

		std::map<s32, ServerPlayingSound>::iterator i =
			m_playing_sounds.find(id);

		if (i == m_playing_sounds.end())
			continue;

		ServerPlayingSound &psound = i->second;
		psound.clients.erase(pkt->getPeerId());
		if (psound.clients.empty())
			m_playing_sounds.erase(i++);
	}
}

void Server::handleCommand_NodeMetaFields(NetworkPacket* pkt)
{
	v3s16 p;
	std::string formname;
	u16 num;

	*pkt >> p >> formname >> num;

	StringMap fields;
	for (u16 k = 0; k < num; k++) {
		std::string fieldname;
		*pkt >> fieldname;
		fields[fieldname] = pkt->readLongString();
	}

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!"  << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	// If something goes wrong, this player is to blame
	RollbackScopeActor rollback_scope(m_rollback,
			std::string("player:")+player->getName());

	// Check the target node for rollback data; leave others unnoticed
	RollbackNode rn_old(&m_env->getMap(), p, this);

	m_script->node_on_receive_fields(p, formname, fields, playersao);

	// Report rollback data
	RollbackNode rn_new(&m_env->getMap(), p, this);
	if (rollback() && rn_new != rn_old) {
		RollbackAction action;
		action.setSetNode(p, rn_old, rn_new);
		rollback()->reportAction(action);
	}
}

void Server::handleCommand_InventoryFields(NetworkPacket* pkt)
{
	std::string formname;
	u16 num;

	*pkt >> formname >> num;

	StringMap fields;
	for (u16 k = 0; k < num; k++) {
		std::string fieldname;
		*pkt >> fieldname;
		fields[fieldname] = pkt->readLongString();
	}

	Player *player = m_env->getPlayer(pkt->getPeerId());
	if (player == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	PlayerSAO *playersao = player->getPlayerSAO();
	if (playersao == NULL) {
		errorstream << "Server::ProcessData(): Canceling: "
				"No player object for peer_id=" << pkt->getPeerId()
				<< " disconnecting peer!" << std::endl;
		m_con.DisconnectPeer(pkt->getPeerId());
		return;
	}

	m_script->on_playerReceiveFields(playersao, formname, fields);
}

void Server::handleCommand_FirstSrp(NetworkPacket* pkt)
{
	RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid);
	ClientState cstate = client->getState();

	std::string playername = client->getName();

	std::string salt;
	std::string verification_key;

	std::string addr_s = getPeerAddress(pkt->getPeerId()).serializeString();
	u8 is_empty;

	*pkt >> salt >> verification_key >> is_empty;

	verbosestream << "Server: Got TOSERVER_FIRST_SRP from " << addr_s
		<< ", with is_empty= " << is_empty << std::endl;

	// Either this packet is sent because the user is new or to change the password
	if (cstate == CS_HelloSent) {
		if (!client->isMechAllowed(AUTH_MECHANISM_FIRST_SRP)) {
			actionstream << "Server: Client from " << addr_s
					<< " tried to set password without being "
					<< "authenticated, or the username being new." << std::endl;
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
			return;
		}

		if (!isSingleplayer() &&
				g_settings->getBool("disallow_empty_password") &&
				is_empty == 1) {
			actionstream << "Server: " << playername
					<< " supplied empty password from " << addr_s << std::endl;
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_EMPTY_PASSWORD);
			return;
		}

		std::string initial_ver_key;

		initial_ver_key = encodeSRPVerifier(verification_key, salt);
		m_script->createAuth(playername, initial_ver_key);

		acceptAuth(pkt->getPeerId(), false);
	} else {
		if (cstate < CS_SudoMode) {
			infostream << "Server::ProcessData(): Ignoring TOSERVER_FIRST_SRP from "
					<< addr_s << ": " << "Client has wrong state " << cstate << "."
					<< std::endl;
			return;
		}
		m_clients.event(pkt->getPeerId(), CSE_SudoLeave);
		std::string pw_db_field = encodeSRPVerifier(verification_key, salt);
		bool success = m_script->setPassword(playername, pw_db_field);
		if (success) {
			actionstream << playername << " changes password" << std::endl;
			SendChatMessage(pkt->getPeerId(), L"Password change successful.");
		} else {
			actionstream << playername << " tries to change password but "
				<< "it fails" << std::endl;
			SendChatMessage(pkt->getPeerId(), L"Password change failed or unavailable.");
		}
	}
}

void Server::handleCommand_SrpBytesA(NetworkPacket* pkt)
{
	RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid);
	ClientState cstate = client->getState();

	bool wantSudo = (cstate == CS_Active);

	if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
		actionstream << "Server: got SRP _A packet in wrong state "
			<< cstate << " from "
			<< getPeerAddress(pkt->getPeerId()).serializeString()
			<< ". Ignoring." << std::endl;
		return;
	}

	if (client->chosen_mech != AUTH_MECHANISM_NONE) {
		actionstream << "Server: got SRP _A packet, while auth"
			<< "is already going on with mech " << client->chosen_mech
			<< " from " << getPeerAddress(pkt->getPeerId()).serializeString()
			<< " (wantSudo=" << wantSudo << "). Ignoring." << std::endl;
		if (wantSudo) {
			DenySudoAccess(pkt->getPeerId());
			return;
		} else {
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
			return;
		}
	}

	std::string bytes_A;
	u8 based_on;
	*pkt >> bytes_A >> based_on;

	infostream << "Server: TOSERVER_SRP_BYTES_A received with "
		<< "based_on=" << int(based_on) << " and len_A="
		<< bytes_A.length() << "." << std::endl;

	AuthMechanism chosen = (based_on == 0) ?
		AUTH_MECHANISM_LEGACY_PASSWORD : AUTH_MECHANISM_SRP;

	if (wantSudo) {
		if (!client->isSudoMechAllowed(chosen)) {
			actionstream << "Server: Player \"" << client->getName()
				<< "\" at " << getPeerAddress(pkt->getPeerId()).serializeString()
				<< " tried to change password using unallowed mech "
				<< chosen << "." << std::endl;
			DenySudoAccess(pkt->getPeerId());
			return;
		}
	} else {
		if (!client->isMechAllowed(chosen)) {
			actionstream << "Server: Client tried to authenticate from "
				<< getPeerAddress(pkt->getPeerId()).serializeString()
				<< " using unallowed mech " << chosen << "." << std::endl;
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
			return;
		}
	}

	client->chosen_mech = chosen;

	std::string bytes_s;
	std::string bytes_v;

	if (based_on == 0) {
		char *p_bytes_s = 0;
		size_t len_s = 0;
		char *p_bytes_v = 0;
		size_t len_v = 0;
		getSRPVerifier(client->getName(), client->enc_pwd,
			&p_bytes_s, &len_s,
			&p_bytes_v, &len_v);
		bytes_s = std::string(p_bytes_s, len_s);
		bytes_v = std::string(p_bytes_v, len_v);
		free(p_bytes_s);
		free(p_bytes_v);
	} else if (!decodeSRPVerifier(client->enc_pwd, &bytes_s, &bytes_v)) {
		// Non-base64 errors should have been catched in the init handler
		actionstream << "Server: User " << client->getName()
			<< " tried to log in, but srp verifier field"
			<< " was invalid (most likely invalid base64)." << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
		return;
	}

	char *bytes_B = 0;
	size_t len_B = 0;

	client->auth_data = srp_verifier_new(SRP_SHA256, SRP_NG_2048,
		client->getName().c_str(),
		(const unsigned char *) bytes_s.c_str(), bytes_s.size(),
		(const unsigned char *) bytes_v.c_str(), bytes_v.size(),
		(const unsigned char *) bytes_A.c_str(), bytes_A.size(),
		NULL, 0,
		(unsigned char **) &bytes_B, &len_B, NULL, NULL);

	if (!bytes_B) {
		actionstream << "Server: User " << client->getName()
			<< " tried to log in, SRP-6a safety check violated in _A handler."
			<< std::endl;
		if (wantSudo) {
			DenySudoAccess(pkt->getPeerId());
			return;
		} else {
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
			return;
		}
	}

	NetworkPacket resp_pkt(TOCLIENT_SRP_BYTES_S_B, 0, pkt->getPeerId());
	resp_pkt << bytes_s << std::string(bytes_B, len_B);
	Send(&resp_pkt);
}

void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
{
	RemoteClient* client = getClient(pkt->getPeerId(), CS_Invalid);
	ClientState cstate = client->getState();

	bool wantSudo = (cstate == CS_Active);

	verbosestream << "Server: Recieved TOCLIENT_SRP_BYTES_M." << std::endl;

	if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
		actionstream << "Server: got SRP _M packet in wrong state "
			<< cstate << " from "
			<< getPeerAddress(pkt->getPeerId()).serializeString()
			<< ". Ignoring." << std::endl;
		return;
	}

	if ((client->chosen_mech != AUTH_MECHANISM_SRP)
		&& (client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD)) {
		actionstream << "Server: got SRP _M packet, while auth"
			<< "is going on with mech " << client->chosen_mech
			<< " from " << getPeerAddress(pkt->getPeerId()).serializeString()
			<< " (wantSudo=" << wantSudo << "). Denying." << std::endl;
		if (wantSudo) {
			DenySudoAccess(pkt->getPeerId());
			return;
		} else {
			DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
			return;
		}
	}

	std::string bytes_M;
	*pkt >> bytes_M;

	if (srp_verifier_get_session_key_length((SRPVerifier *) client->auth_data)
			!= bytes_M.size()) {
		actionstream << "Server: User " << client->getName()
			<< " at " << getPeerAddress(pkt->getPeerId()).serializeString()
			<< " sent bytes_M with invalid length " << bytes_M.size() << std::endl;
		DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_UNEXPECTED_DATA);
		return;
	}

	unsigned char *bytes_HAMK = 0;

	srp_verifier_verify_session((SRPVerifier *) client->auth_data,
		(unsigned char *)bytes_M.c_str(), &bytes_HAMK);

	if (!bytes_HAMK) {
		if (wantSudo) {
			actionstream << "Server: User " << client->getName()