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-rw-r--r--data/scripts/objects/test/client.lua137
1 files changed, 137 insertions, 0 deletions
diff --git a/data/scripts/objects/test/client.lua b/data/scripts/objects/test/client.lua
new file mode 100644
index 000000000..a685721a1
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+++ b/data/scripts/objects/test/client.lua
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+-- Client-side code of the test lua object
+
+--
+-- Some helper functions and classes
+--
+
+function split(str, pat)
+ local t = {} -- NOTE: use {n = 0} in Lua-5.0
+ local fpat = "(.-)" .. pat
+ local last_end = 1
+ local s, e, cap = str:find(fpat, 1)
+ while s do
+ if s ~= 1 or cap ~= "" then
+ table.insert(t,cap)
+ end
+ last_end = e+1
+ s, e, cap = str:find(fpat, last_end)
+ end
+ if last_end <= #str then
+ cap = str:sub(last_end)
+ table.insert(t, cap)
+ end
+ return t
+end
+
+-- For debugging
+function dump(o)
+ if type(o) == 'table' then
+ local s = '{ '
+ for k,v in pairs(o) do
+ if type(k) ~= 'number' then k = '"'..k..'"' end
+ s = s .. '['..k..'] = ' .. dump(v) .. ','
+ end
+ return s .. '} '
+ else
+ return tostring(o)
+ end
+end
+
+function vector_subtract(a, b)
+ return {X=a.X-b.X, Y=a.Y-b.Y, Z=a.Z-b.Z}
+end
+
+function vector_add(a, b)
+ return {X=a.X+b.X, Y=a.Y+b.Y, Z=a.Z+b.Z}
+end
+
+function vector_multiply(a, d)
+ return {X=a.X*d, Y=a.Y*d, Z=a.Z*d}
+end
+
+SmoothTranslator = {}
+SmoothTranslator.__index = SmoothTranslator
+
+function SmoothTranslator.create()
+ local obj = {}
+ setmetatable(obj, SmoothTranslator)
+ obj.vect_old = {X=0, Y=0, Z=0}
+ obj.anim_counter = 0
+ obj.anim_time = 0
+ obj.anim_time_counter = 0
+ obj.vect_show = {X=0, Y=0, Z=0}
+ obj.vect_aim = {X=0, Y=0, Z=0}
+ return obj
+end
+
+function SmoothTranslator:update(vect_new)
+ self.vect_old = self.vect_show
+ self.vect_aim = vect_new
+ if self.anim_time < 0.001 or self.anim_time > 1.0 then
+ self.anim_time = self.anim_time_counter
+ else
+ self.anim_time = self.anim_time * 0.9 + self.anim_time_counter * 0.1
+ end
+ self.anim_time_counter = 0
+ self.anim_counter = 0
+end
+
+function SmoothTranslator:translate(dtime)
+ self.anim_time_counter = self.anim_time_counter + dtime
+ self.anim_counter = self.anim_counter + dtime
+ vect_move = vector_subtract(self.vect_aim, self.vect_old)
+ moveratio = 1.0
+ if self.anim_time > 0.001 then
+ moveratio = self.anim_time_counter / self.anim_time
+ end
+ -- Move a bit less than should, to avoid oscillation
+ moveratio = moveratio * 0.8
+ if moveratio > 1.5 then
+ moveratio = 1.5
+ end
+ self.vect_show = vector_add(self.vect_old, vector_multiply(vect_move, moveratio))
+end
+
+--
+-- Actual code
+--
+
+pos_trans = SmoothTranslator.create()
+rot_trans = SmoothTranslator.create()
+
+-- Callback functions
+
+function on_step(self, dtime)
+ pos_trans:translate(dtime)
+ rot_trans:translate(dtime)
+ object_set_position(self, pos_trans.vect_show)
+ object_set_rotation(self, rot_trans.vect_show)
+end
+
+function on_process_message(self, data)
+ --print("client got message: " .. data)
+
+ -- Receive our custom messages
+
+ sp = split(data, " ")
+ if sp[1] == "pos" then
+ pos_trans:update({X=sp[2], Y=sp[3], Z=sp[4]})
+ end
+ if sp[1] == "rot" then
+ rot_trans:update({X=sp[2], Y=sp[3], Z=sp[4]})
+ end
+end
+
+function on_initialize(self, data)
+ print("client object got initialization: " .. data)
+
+ corners = {
+ {-1/2,-1/2, 0},
+ { 1/2,-1/2, 0},
+ { 1/2, 0, 0},
+ {-1/2, 0, 0},
+ }
+ object_add_to_mesh(self, "rat.png", corners, false)
+
+end
+