summaryrefslogtreecommitdiff
path: root/doc/README.txt
diff options
context:
space:
mode:
Diffstat (limited to 'doc/README.txt')
-rw-r--r--doc/README.txt13
1 files changed, 10 insertions, 3 deletions
diff --git a/doc/README.txt b/doc/README.txt
index be2c53966..645e2a560 100644
--- a/doc/README.txt
+++ b/doc/README.txt
@@ -3,6 +3,12 @@ Minetest-c55
An InfiniMiner/Minecraft inspired game.
Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
+Further documentation:
+----------------------
+- Website: http://celeron.55.lt/~celeron55/minetest/
+- Wiki: http://celeron.55.lt/~celeron55/minetest/wiki/
+- Forum: http://celeron.55.lt/~celeron55/minetest/forum/
+
This is a development version:
------------------------------
- Don't expect it to work as well as a finished game will.
@@ -12,6 +18,7 @@ This is a development version:
Controls:
---------
- See the in-game pause menu
+- Settable in the configuration file, see the section below.
Map directory:
--------------
@@ -46,7 +53,7 @@ Compiling on GNU/Linux:
-----------------------
Install dependencies. Here's an example for Debian/Ubuntu:
-$ apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev
+$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev
Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
$ wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz
@@ -143,8 +150,7 @@ Compiling on Windows:
If using MSVC:
- Open the generated minetest.sln
- The project defaults to the "Debug" configuration. Make very sure to
- select "Release", unless you like to have a very glitchy gaming
- experience.
+ select "Release", unless you want to debug some stuff (it's slower)
- Build the ALL_BUILD project
- Build the INSTALL project
- You should now have a working game with the executable in
@@ -153,6 +159,7 @@ Compiling on Windows:
project.
If using MinGW:
- Using the command line, browse to the build directory and run 'make'
+ (or mingw32-make or whatever it happens to be)
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe