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Diffstat (limited to 'doc/README.txt')
-rw-r--r-- | doc/README.txt | 99 |
1 files changed, 81 insertions, 18 deletions
diff --git a/doc/README.txt b/doc/README.txt index 7c672478b..fe6448770 100644 --- a/doc/README.txt +++ b/doc/README.txt @@ -1,7 +1,7 @@ Minetest-c55 --------------- An InfiniMiner/Minecraft inspired game. -Copyright (c) 2010 Perttu Ahola <celeron55@gmail.com> +Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com> This is a development version: ------------------------------ @@ -9,11 +9,6 @@ This is a development version: - Please report any bugs to me. That way I can fix them to the next release. - debug.txt is useful when the game crashes. -Public servers: ---------------- - kray.dy.fi :30000 (friend's server) - celeron.55.lt :30000 (my own server) - Controls: --------- - See the in-game pause menu @@ -22,7 +17,7 @@ Map directory: -------------- - Map is stored in a directory, which can be removed to generate a new map. - There is a command-line option for it: --map-dir -- As default, it is located in: +- For a RUN_IN_PLACE build, it is located in: ../map - Otherwise something like this: Windows: C:\Documents and Settings\user\Application Data\minetest\map @@ -35,7 +30,7 @@ Configuration file: - Path to file can be passed as a parameter to the executable: --config <path-to-file> - Defaults: - - If built with -DRUN_IN_PLACE: + - If built with -DRUN_IN_PLACE=1: ../minetest.conf ../../minetest.conf - Otherwise something like this: @@ -73,21 +68,89 @@ $ ./minetest - Note that the Debug build is considerably slower Compiling on Windows: -- NOTE: Seems that the CMake build system produces executables that don't work - for many people. The old build system is still included, but it's not - documented anywhere. -- You need CMake, Irrlicht, Zlib and Visual Studio or MinGW - - you can get zlibwapi.lib from a file called zlib125dll.zip -- NOTE: Probably it will not work easily and you will need to fix some stuff. +--------------------- + +- You need: + * CMake: + http://www.cmake.org/cmake/resources/software.html + * MinGW or Visual Studio + http://www.mingw.org/ + http://msdn.microsoft.com/en-us/vstudio/default + * Irrlicht SDK 1.7: + http://irrlicht.sourceforge.net/downloads.html + * Zlib headers (zlib125.zip) + http://www.winimage.com/zLibDll/index.html + * Zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip): + http://www.winimage.com/zLibDll/index.html + * And, of course, Minetest-c55: + http://celeron.55.lt/~celeron55/minetest/download - Steps: + - Select a directory called DIR hereafter in which you will operate. + - Make sure you have CMake and a compiler installed. + - Download all the other stuff to DIR and extract them into there. All those + packages contain a nice base directory in them, which should end up being + the direct subdirectories of DIR. + - You will end up with a directory structure like this (+=dir, -=file): + ----------------- + + DIR + - zlib-1.2.5.tar.gz + - zlib125dll.zip + - irrlicht-1.7.1.zip + - 110214175330.zip (or whatever, this is the minetest source) + + zlib-1.2.5 + - zlib.h + + win32 + ... + + zlib125dll + - readme.txt + + dll32 + ... + + irrlicht-1.7.1 + + lib + + include + ... + + minetest + + src + + doc + - CMakeLists.txt + ... + ----------------- - Start up the CMake GUI + - Select "Browse Source..." and select DIR/minetest + - Now, if using MSVC: + - Select "Browse Build..." and select DIR/minetest-build + - Else if using MinGW: + - Select "Browse Build..." and select DIR/minetest + - Select "Configure" - Select your compiler - - Hit "Configure" - - Set up some options and paths + - It will warn about missing stuff, ignore that at this point. (later don't) + - Make sure the configuration is as follows + (note that the versions may differ for you): + ----------------- + BUILD_CLIENT [X] + BUILD_SERVER [ ] + CMAKE_BUILD_TYPE Release + CMAKE_INSTALL_PREFIX DIR/minetest-install + IRRLICHT_SOURCE_DIR DIR/irrlicht-1.7.1 + RUN_IN_PLACE [X] + WARN_ALL [ ] + ZLIB_DLL DIR/zlib125dll/dll32/zlibwapi.dll + ZLIB_INCLUDE_DIR DIR/zlib-1.2.5 + ZLIB_LIBRARIES DIR/zlib125dll/dll32/zlibwapi.lib + ----------------- - Hit "Configure" - Hit "Generate" - - MSVC: Open the generated .sln and build it - MinGW: Browse to the build directory and run 'make' + If using MSVC: + - Open the generated minetest.sln + - Build the ALL_BUILD project + - Build the INSTALL project + - You should now have a working game executable in + DIR/minetest-install/bin/minetest.exe + - Additionally you may create a zip package by building the PACKAGE project. + If using MinGW: + - Using a command line, browse to the build directory and run 'make' + - You should now have a working game executable in + DIR/minetest/bin/minetest.exe License of Minetest-c55 ----------------------- |