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-rw-r--r--doc/lua_api.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index d7e956087..81a35976b 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -2336,6 +2336,7 @@ This is basically a reference to a C++ `ServerActiveObject`
* `right_click(clicker)`; `clicker` is another `ObjectRef`
* `get_hp()`: returns number of hitpoints (2 * number of hearts)
* `set_hp(hp)`: set number of hitpoints (2 * number of hearts)
+* `apply_damage(damage)`: set amount of damage to object. If damage < 0, heal the target
* `get_inventory()`: returns an `InvRef`
* `get_wield_list()`: returns the name of the inventory list the wielded item is in
* `get_wield_index()`: returns the index of the wielded item