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-rw-r--r--doc/lua_api.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index d34588786..5247b248d 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1991,7 +1991,7 @@ Node definition (register_node)
freezemelt = "", -- water for snow/ice, ice/snow for water
leveled = 0, -- Block contain level in param2. value - default level, used for snow. Dont forget use "leveled" type nodebox
liquid_range = 8, -- number of flowing nodes arround source (max. 8)
- drowning = true, -- Player will drown in these
+ drowning = 0, -- Player will take this amount of damage if no bubbles are left
two or more sources nearly?
light_source = 0, -- Amount of light emitted by node
damage_per_second = 0, -- If player is inside node, this damage is caused