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-rw-r--r--doc/lua_api.txt4
1 files changed, 1 insertions, 3 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 2b2b6c6f1..5515669d8 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1116,6 +1116,7 @@ LuaEntitySAO-only: (no-op for other objects)
- select_horiz_by_yawpitch=false)
^ Select sprite from spritesheet with optional animation and DM-style
texture selection based on yaw relative to camera
+- setanimations(frame_start, frame_end, frame_speed, frame_blend)
- get_entity_name() (DEPRECATED: Will be removed in a future version)
- get_luaentity()
Player-only: (no-op for other objects)
@@ -1230,9 +1231,6 @@ Object Properties
visual = "cube"/"sprite"/"upright_sprite"/"mesh",
visual_size = {x=1, y=1},
mesh = "model",
- animation_frames = {1, 1},
- animation_speed = 15,
- animation_blend = 0,
animation_bone_position = {"", {x=0, y=0, z=0}}, -- bone name followed by position vector
animation_bone_rotation = {"", {x=0, y=0, z=0}}, -- bone name followed by rotation vector
textures = {}, -- number of required textures depends on visual