diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index e94fd30a9..933050224 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1154,6 +1154,13 @@ minetest.register_on_craft(func(itemstack, player, old_craft_grid, craft_inv)) minetest.register_craft_predict(func(itemstack, player, old_craft_grid, craft_inv)) ^ The same as before, except that it is called before the player crafts, to make ^ craft prediction, and it should not change anything. +minetest.register_on_protection_violation(func(pos, name)) +^ Called by builtin and mods when a player violates protection at a position + (eg, digs a node or punches a protected entity). +^ The registered functions can be called using minetest.record_protection_violation +^ The provided function should check that the position is protected by the mod + calling this function before it prints a message, if it does, to allow for + multiple protection mods. Other registration functions: minetest.register_chatcommand(cmd, chatcommand definition) @@ -1483,6 +1490,22 @@ minetest.deserialize(string) -> table ^ Example: deserialize('return { ["foo"] = "bar" }') -> {foo='bar'} ^ Example: deserialize('print("foo")') -> nil (function call fails) ^ error:[string "print("foo")"]:1: attempt to call global 'print' (a nil value) +minetest.is_protected(pos, name) -> bool +^ This function should be overriden by protection mods and should be used to + check if a player can interact at a position. +^ This function should call the old version of itself if the position is not + protected by the mod. +^ Example: + local old_is_protected = minetest.is_protected + function minetest.is_protected(pos, name) + if mymod:position_protected_from(pos, name) then + return true + end + return old_is_protected(pos, name) + end +minetest.record_protection_violation(pos, name) +^ This function calls functions registered with + minetest.register_on_protection_violation. Global objects: minetest.env - EnvRef of the server environment and world. |