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-rw-r--r--doc/lua_api.txt12
1 files changed, 8 insertions, 4 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index f72b87625..f29b7d439 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -6510,10 +6510,14 @@ Used by `minetest.register_biome`.
depth_riverbed = 2,
-- Node placed under river water and thickness of this layer
- node_cave_liquid = "default:water_source",
- -- Nodes placed as a blob of liquid in 50% of large caves.
- -- If absent, cave liquids fall back to classic behaviour of lava or
- -- water distributed according to a hardcoded 3D noise.
+ node_cave_liquid = "default:lava_source",
+ node_cave_liquid = {"default:water_source", "default:lava_source"},
+ -- Nodes placed inside 50% of the medium size caves.
+ -- Multiple nodes can be specified, each cave will use a randomly
+ -- chosen node from the list.
+ -- If this field is left out or 'nil', cave liquids fall back to
+ -- classic behaviour of lava and water distributed using 3D noise.
+ -- For no cave liquid, specify "air".
node_dungeon = "default:cobble",
-- Node used for primary dungeon structure.