diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 62 | ||||
-rw-r--r-- | doc/menu_lua_api.txt | 40 |
2 files changed, 85 insertions, 17 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 1fae0ebbf..8bd83995e 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1011,6 +1011,7 @@ textlist[<X>,<Y>;<W>,<H>;<name>;<listelem 1>,<listelem 2>,...,<listelem n>;<sele ^ if you want a listelement to start with # write ## ^ index to be selected within textlist ^ true/false draw transparent background +^ see also minetest.explode_textlist_event (main menu: engine.explode_textlist_event) tabheader[<X>,<Y>;<name>;<caption 1>,<caption 2>,...,<caption n>;<current_tab>;<transparent>;<draw_border>] ^ show a tabHEADER at specific position (ignores formsize) @@ -1043,6 +1044,57 @@ checkbox[<X>,<Y>;<name>;<label>;<selected>] ^ label to be shown left of checkbox ^ selected (optional) true/false +table[<X>,<Y>;<W>,<H>;<name>;<cell 1>,<cell 2>,...,<cell n>;<selected idx>] +^ show scrollable table using options defined by the previous tableoptions[] +^ displays cells as defined by the previous tablecolumns[] +^ x and y position the itemlist relative to the top left of the menu +^ w and h are the size of the itemlist +^ name fieldname sent to server on row select or doubleclick +^ cell 1...n cell contents given in row-major order +^ selected idx: index of row to be selected within table (first row = 1) +^ see also minetest.explode_table_event (main menu: engine.explode_table_event) + +tableoptions[<opt 1>;<opt 2>;...] +^ sets options for table[]: +^ color=#RRGGBB +^^ default text color (HEX-Color), defaults to #FFFFFF +^ background=#RRGGBB +^^ table background color (HEX-Color), defaults to #000000 +^ border=<true/false> +^^ should the table be drawn with a border? (default true) +^ highlight=#RRGGBB +^^ highlight background color (HEX-Color), defaults to #466432 +^ highlight_text=#RRGGBB +^^ highlight text color (HEX-Color), defaults to #FFFFFF +^ opendepth=<value> +^^ all subtrees up to depth < value are open (default value = 0) +^^ only useful when there is a column of type "tree" + +tablecolumns[<type 1>,<opt 1a>,<opt 1b>,...;<type 2>,<opt 2a>,<opt 2b>;...] +^ sets columns for table[]: +^ types: text, image, color, indent, tree +^^ text: show cell contents as text +^^ image: cell contents are an image index, use column options to define images +^^ color: cell contents are a HEX-Color and define color of following cell +^^ indent: cell contents are a number and define indentation of following cell +^^ tree: same as indent, but user can open and close subtrees (treeview-like) +^ column options: +^^ align=<value> for "text" and "image": content alignment within cells +^^ available values: left (default), center, right, inline +^^ width=<value> for "text" and "image": minimum width in em (default 0) +^^ for "indent" and "tree": indent width in em (default 1.5) +^^ padding=<value> padding left of the column, in em (default 0.5) +^^ exception: defaults to 0 for indent columns +^^ tooltip=<value> tooltip text (default empty) +^ "image" column options: +^^ 0=<value> sets image for image index 0 +^^ 1=<value> sets image for image index 1 +^^ 2=<value> sets image for image index 2 +^^ and so on; defined indices need not be contiguous +^^ empty or non-numeric cells are treated as 0 +^ "color" column options: +^^ span=<value> number of following columns to affect (default infinite) + Note: do NOT use a element name starting with "key_" those names are reserved to pass key press events to formspec! @@ -1346,11 +1398,21 @@ minetest.get_inventory(location) -> InvRef minetest.create_detached_inventory(name, callbacks) -> InvRef ^ callbacks: See "Detached inventory callbacks" ^ Creates a detached inventory. If it already exists, it is cleared. + +Formspec: minetest.show_formspec(playername, formname, formspec) ^ playername: name of player to show formspec ^ formname: name passed to on_player_receive_fields callbacks ^ should follow "modname:<whatever>" naming convention ^ formspec: formspec to display +minetest.formspec_escape(string) -> string +^ escapes characters [ ] \ , ; that can not be used in formspecs +minetest.explode_table_event(string) -> table +^ returns e.g. {type="CHG", row=1, column=2} +^ type: "INV" (no row selected), "CHG" (selected) or "DCL" (double-click) +minetest.explode_textlist_event(string) -> table +^ returns e.g. {type="CHG", index=1} +^ type: "INV" (no row selected), "CHG" (selected) or "DCL" (double-click) Item handling: minetest.inventorycube(img1, img2, img3) diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt index b50e43887..87e37dd0d 100644 --- a/doc/menu_lua_api.txt +++ b/doc/menu_lua_api.txt @@ -89,12 +89,33 @@ engine.sound_play(spec, looped) -> handle ^ looped = bool engine.sound_stop(handle) -GUI: +Formspec: engine.update_formspec(formspec) -- engine.set_background(type, texturepath) +engine.get_table_index(tablename) -> index +^ can also handle textlists +engine.formspec_escape(string) -> string +^ escapes characters [ ] \ , ; that can not be used in formspecs +engine.explode_table_event(string) -> table +^ returns e.g. {type="CHG", row=1, column=2} +^ type: "INV" (no row selected), "CHG" (selected) or "DCL" (double-click) +engine.explode_textlist_event(string) -> table +^ returns e.g. {type="CHG", index=1} +^ type: "INV" (no row selected), "CHG" (selected) or "DCL" (double-click) + +GUI: +engine.set_background(type, texturepath) ^ type: "background", "overlay", "header" or "footer" engine.set_clouds(<true/false>) engine.set_topleft_text(text) +engine.show_keys_menu() +engine.file_open_dialog(formname,caption) +^ shows a file open dialog +^ formname is base name of dialog response returned in fields +^ -if dialog was accepted "_accepted" +^^ will be added to fieldname containing the path +^ -if dialog was canceled "_cancelled" +^ will be added to fieldname value is set to formname itself +^ returns nil or selected file/folder Games: engine.get_game(index) @@ -155,22 +176,7 @@ engine.get_worlds() -> list of worlds (possible in async calls) engine.create_world(worldname, gameid) engine.delete_world(index) - -UI: -engine.get_textlist_index(textlistname) -> index -engine.show_keys_menu() -engine.file_open_dialog(formname,caption) -^ shows a file open dialog -^ formname is base name of dialog response returned in fields -^ -if dialog was accepted "_accepted" -^^ will be added to fieldname containing the path -^ -if dialog was canceled "_cancelled" -^ will be added to fieldname value is set to formname itself -^ returns nil or selected file/folder - Helpers: -engine.formspec_escape(string) -> string -^ escapes characters [ ] \ , ; that can not be used in formspecs engine.gettext(string) -> string ^ look up the translation of a string in the gettext message catalog fgettext(string, ...) -> string |