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-rw-r--r--doc/lua_api.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 07d756aa4..52a6752fd 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -710,7 +710,7 @@ See section "Flag Specifier Format".
Currently supported flags: `absheight`
### `absheight`
-Also produce this same ore between the height range of `-height_max` and `-height_min`.
+Also produce this same ore between the height range of `-y_max` and `-y_min`.
Useful for having ore in sky realms without having to duplicate ore entries.
@@ -3032,8 +3032,8 @@ Definition tables
clust_size = 3,
-- ^ Size of the bounding box of the cluster
-- ^ In this example, there is a 3x3x3 cluster where 8 out of the 27 nodes are coal ore
- height_min = -31000,
- height_max = 64,
+ y_min = -31000,
+ y_max = 64,
flags = "",
-- ^ Attributes for this ore generation
noise_threshhold = 0.5,
@@ -3065,8 +3065,8 @@ Definition tables
biomes = {"Oceanside", "Hills", "Plains"},
-- ^ List of biomes in which this decoration occurs. Occurs in all biomes if this is omitted,
-- ^ and ignored if the Mapgen being used does not support biomes.
- height_min = -31000
- height_max = 31000
+ y_min = -31000
+ y_max = 31000
-- ^ Minimum and maximum `y` positions these decorations can be generated at.
-- ^ This parameter refers to the `y` position of the decoration base, so
-- the actual maximum height would be `height_max + size.Y`.