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-rw-r--r--doc/lua_api.txt6
1 files changed, 5 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 7b967726d..4427e26d8 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -3021,7 +3021,11 @@ This is basically a reference to a C++ `ServerActiveObject`
* `jump`: multiplier to default jump value (default: `1`)
* `gravity`: multiplier to default gravity value (default: `1`)
* `sneak`: whether player can sneak (default: `true`)
- * `sneak_glitch`: whether player can use the sneak glitch (default: `true`)
+ * `sneak_glitch`: whether player can use the new move code replications
+ of the old sneak side-effects: sneak ladders and 2 node sneak jump
+ when next to a ledge 2 nodes up (default: `true`)
+ * `new_move`: use new move/sneak code. When `false` the exact old code
+ is used for the specific old sneak behaviour (default: `true`)
* `get_physics_override()`: returns the table given to set_physics_override
* `hud_add(hud definition)`: add a HUD element described by HUD def, returns ID
number on success