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Diffstat (limited to 'games/devtest/mods/basenodes/init.lua')
-rw-r--r--games/devtest/mods/basenodes/init.lua63
1 files changed, 40 insertions, 23 deletions
diff --git a/games/devtest/mods/basenodes/init.lua b/games/devtest/mods/basenodes/init.lua
index 8156c4bec..2c808c35e 100644
--- a/games/devtest/mods/basenodes/init.lua
+++ b/games/devtest/mods/basenodes/init.lua
@@ -1,4 +1,4 @@
-local WATER_ALPHA = 160
+local WATER_ALPHA = "^[opacity:" .. 160
local WATER_VISC = 1
local LAVA_VISC = 7
@@ -124,14 +124,16 @@ minetest.register_node("basenodes:pine_needles", {
})
minetest.register_node("basenodes:water_source", {
- description = "Water Source",
+ description = "Water Source".."\n"..
+ "Drowning damage: 1",
drawtype = "liquid",
- tiles = {"default_water.png"},
+ waving = 3,
+ tiles = {"default_water.png"..WATER_ALPHA},
special_tiles = {
- {name = "default_water.png", backface_culling = false},
- {name = "default_water.png", backface_culling = true},
+ {name = "default_water.png"..WATER_ALPHA, backface_culling = false},
+ {name = "default_water.png"..WATER_ALPHA, backface_culling = true},
},
- alpha = WATER_ALPHA,
+ use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@@ -148,14 +150,18 @@ minetest.register_node("basenodes:water_source", {
})
minetest.register_node("basenodes:water_flowing", {
- description = "Flowing Water",
+ description = "Flowing Water".."\n"..
+ "Drowning damage: 1",
drawtype = "flowingliquid",
+ waving = 3,
tiles = {"default_water_flowing.png"},
special_tiles = {
- {name = "default_water_flowing.png", backface_culling = false},
- {name = "default_water_flowing.png", backface_culling = false},
+ {name = "default_water_flowing.png"..WATER_ALPHA,
+ backface_culling = false},
+ {name = "default_water_flowing.png"..WATER_ALPHA,
+ backface_culling = false},
},
- alpha = WATER_ALPHA,
+ use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
@@ -173,14 +179,16 @@ minetest.register_node("basenodes:water_flowing", {
})
minetest.register_node("basenodes:river_water_source", {
- description = "River Water Source",
+ description = "River Water Source".."\n"..
+ "Drowning damage: 1",
drawtype = "liquid",
- tiles = { "default_river_water.png" },
+ waving = 3,
+ tiles = { "default_river_water.png"..WATER_ALPHA },
special_tiles = {
- {name = "default_river_water.png", backface_culling = false},
- {name = "default_river_water.png", backface_culling = true},
+ {name = "default_river_water.png"..WATER_ALPHA, backface_culling = false},
+ {name = "default_river_water.png"..WATER_ALPHA, backface_culling = true},
},
- alpha = WATER_ALPHA,
+ use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@@ -199,14 +207,18 @@ minetest.register_node("basenodes:river_water_source", {
})
minetest.register_node("basenodes:river_water_flowing", {
- description = "Flowing River Water",
+ description = "Flowing River Water".."\n"..
+ "Drowning damage: 1",
drawtype = "flowingliquid",
- tiles = {"default_river_water_flowing.png"},
+ waving = 3,
+ tiles = {"default_river_water_flowing.png"..WATER_ALPHA},
special_tiles = {
- {name = "default_river_water_flowing.png", backface_culling = false},
- {name = "default_river_water_flowing.png", backface_culling = false},
+ {name = "default_river_water_flowing.png"..WATER_ALPHA,
+ backface_culling = false},
+ {name = "default_river_water_flowing.png"..WATER_ALPHA,
+ backface_culling = false},
},
- alpha = WATER_ALPHA,
+ use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
@@ -226,7 +238,9 @@ minetest.register_node("basenodes:river_water_flowing", {
})
minetest.register_node("basenodes:lava_flowing", {
- description = "Flowing Lava",
+ description = "Flowing Lava".."\n"..
+ "4 damage per second".."\n"..
+ "Drowning damage: 1",
drawtype = "flowingliquid",
tiles = {"default_lava_flowing.png"},
special_tiles = {
@@ -251,7 +265,9 @@ minetest.register_node("basenodes:lava_flowing", {
})
minetest.register_node("basenodes:lava_source", {
- description = "Lava Source",
+ description = "Lava Source".."\n"..
+ "4 damage per second".."\n"..
+ "Drowning damage: 1",
drawtype = "liquid",
tiles = { "default_lava.png" },
special_tiles = {
@@ -290,7 +306,8 @@ minetest.register_node("basenodes:mossycobble", {
})
minetest.register_node("basenodes:apple", {
- description = "Apple",
+ description = "Apple".."\n"..
+ "Food (+2)",
drawtype = "plantlike",
tiles ={"default_apple.png"},
inventory_image = "default_apple.png",