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-rw-r--r--games/mesetint/mods/bucket/init.lua95
1 files changed, 95 insertions, 0 deletions
diff --git a/games/mesetint/mods/bucket/init.lua b/games/mesetint/mods/bucket/init.lua
new file mode 100644
index 000000000..8ed9da522
--- /dev/null
+++ b/games/mesetint/mods/bucket/init.lua
@@ -0,0 +1,95 @@
+-- bucket (Minetest 0.4 mod)
+-- A bucket, which can pick up water and lava
+
+minetest.register_alias("bucket", "bucket:bucket_empty")
+minetest.register_alias("bucket_water", "bucket:bucket_water")
+minetest.register_alias("bucket_lava", "bucket:bucket_lava")
+
+minetest.register_craft({
+ output = 'bucket:bucket_empty 1',
+ recipe = {
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'', 'default:steel_ingot', ''},
+ }
+})
+
+bucket = {}
+bucket.liquids = {}
+
+-- Register a new liquid
+-- source = name of the source node
+-- flowing = name of the flowing node
+-- itemname = name of the new bucket item (or nil if liquid is not takeable)
+-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
+-- This function can be called from any mod (that depends on bucket).
+function bucket.register_liquid(source, flowing, itemname, inventory_image)
+ bucket.liquids[source] = {
+ source = source,
+ flowing = flowing,
+ itemname = itemname,
+ }
+ bucket.liquids[flowing] = bucket.liquids[source]
+
+ if itemname ~= nil then
+ minetest.register_craftitem(itemname, {
+ inventory_image = inventory_image,
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function(itemstack, user, pointed_thing)
+ -- Must be pointing to node
+ if pointed_thing.type ~= "node" then
+ return
+ end
+ -- Check if pointing to a liquid
+ n = minetest.env:get_node(pointed_thing.under)
+ if bucket.liquids[n.name] == nil then
+ -- Not a liquid
+ minetest.env:add_node(pointed_thing.above, {name=source})
+ elseif n.name ~= source then
+ -- It's a liquid
+ minetest.env:add_node(pointed_thing.under, {name=source})
+ end
+ return {name="bucket:bucket_empty"}
+ end
+ })
+ end
+end
+
+minetest.register_craftitem("bucket:bucket_empty", {
+ inventory_image = "bucket.png",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function(itemstack, user, pointed_thing)
+ -- Must be pointing to node
+ if pointed_thing.type ~= "node" then
+ return
+ end
+ -- Check if pointing to a liquid source
+ n = minetest.env:get_node(pointed_thing.under)
+ liquiddef = bucket.liquids[n.name]
+ if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
+ minetest.env:add_node(pointed_thing.under, {name="air"})
+ return {name=liquiddef.itemname}
+ end
+ end,
+})
+
+bucket.register_liquid(
+ "default:water_source",
+ "default:water_flowing",
+ "bucket:bucket_water",
+ "bucket_water.png"
+)
+
+bucket.register_liquid(
+ "default:lava_source",
+ "default:lava_flowing",
+ "bucket:bucket_lava",
+ "bucket_lava.png"
+)
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:bucket_lava",
+ burntime = 60,
+})