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-rw-r--r--games/minimal/mods/chest/init.lua27
1 files changed, 27 insertions, 0 deletions
diff --git a/games/minimal/mods/chest/init.lua b/games/minimal/mods/chest/init.lua
new file mode 100644
index 000000000..c44522cb9
--- /dev/null
+++ b/games/minimal/mods/chest/init.lua
@@ -0,0 +1,27 @@
+minetest.register_node("chest:chest", {
+ description = "Chest",
+ tiles ={"chest_chest.png^[sheet:2x2:0,0", "chest_chest.png^[sheet:2x2:0,0",
+ "chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:1,0",
+ "chest_chest.png^[sheet:2x2:1,0", "chest_chest.png^[sheet:2x2:0,1"},
+ paramtype2 = "facedir",
+ groups = {dig_immediate=2,choppy=3},
+ is_ground_content = false,
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("formspec",
+ "size[8,9]"..
+ "list[current_name;main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]" ..
+ "listring[]")
+ meta:set_string("infotext", "Chest")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+})
+
+