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-rw-r--r--games/minimal/mods/testnodes/light.lua48
1 files changed, 0 insertions, 48 deletions
diff --git a/games/minimal/mods/testnodes/light.lua b/games/minimal/mods/testnodes/light.lua
deleted file mode 100644
index 94409e83f..000000000
--- a/games/minimal/mods/testnodes/light.lua
+++ /dev/null
@@ -1,48 +0,0 @@
--- Test Nodes: Light test
-
-local S = minetest.get_translator("testnodes")
-
--- All possible light levels
-for i=1, minetest.LIGHT_MAX do
- minetest.register_node("testnodes:light"..i, {
- description = S("Light Source (@1)", i),
- paramtype = "light",
- light_source = i,
-
-
- tiles ={"testnodes_light_"..i..".png"},
- drawtype = "glasslike",
- walkable = false,
- sunlight_propagates = true,
- is_ground_content = false,
- groups = {dig_immediate=3},
- })
-end
-
--- Lets light through, but not sunlight, leading to a
--- reduction in light level when light passes through
-minetest.register_node("testnodes:sunlight_filter", {
- description = S("Sunlight Filter"),
- paramtype = "light",
-
-
- drawtype = "glasslike",
- tiles = {
- "testnodes_sunlight_filter.png",
- },
- groups = { dig_immediate = 3 },
-})
-
--- Lets light and sunlight through without obstruction
-minetest.register_node("testnodes:sunlight_propagator", {
- description = S("Sunlight Propagator"),
- paramtype = "light",
- sunlight_propagates = true,
-
-
- drawtype = "glasslike",
- tiles = {
- "testnodes_sunlight_filter.png^[brighten",
- },
- groups = { dig_immediate = 3 },
-})