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Diffstat (limited to 'games/minimal/mods/testpathfinder')
-rw-r--r-- | games/minimal/mods/testpathfinder/README.md | 15 | ||||
-rw-r--r-- | games/minimal/mods/testpathfinder/init.lua | 132 | ||||
-rw-r--r-- | games/minimal/mods/testpathfinder/mod.conf | 2 | ||||
-rw-r--r-- | games/minimal/mods/testpathfinder/textures/testpathfinder_testpathfinder.png | bin | 0 -> 159 bytes | |||
-rw-r--r-- | games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint.png | bin | 0 -> 99 bytes | |||
-rw-r--r-- | games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_end.png | bin | 0 -> 147 bytes | |||
-rw-r--r-- | games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_start.png | bin | 0 -> 139 bytes |
7 files changed, 149 insertions, 0 deletions
diff --git a/games/minimal/mods/testpathfinder/README.md b/games/minimal/mods/testpathfinder/README.md new file mode 100644 index 000000000..2b9d46e70 --- /dev/null +++ b/games/minimal/mods/testpathfinder/README.md @@ -0,0 +1,15 @@ +# Pathfinder Tester + +Usage: + +Use the Pathfinder Tester tool (`testpathfinder:testpathfinder`). +Here's how it works: + +* Place on node: Set destination position +* Punch: Find path +* Sneak+punch: Select pathfinding algorithm + +Information will be shown in chat. If a path was found, all waypoints +will be shown for a few seconds. + +See `init.lua` for config variables. diff --git a/games/minimal/mods/testpathfinder/init.lua b/games/minimal/mods/testpathfinder/init.lua new file mode 100644 index 000000000..f94848236 --- /dev/null +++ b/games/minimal/mods/testpathfinder/init.lua @@ -0,0 +1,132 @@ +local S = minetest.get_translator("testpathfinder") + +-- Config parameters + +-- Maximum direct distance between start and end +local MAX_DIRECT_DISTANCE = 64 +-- Maximum search distance +local MAX_SEARCH_DISTANCE = 32 +-- Maximum permitted jump height +local MAX_JUMP = 1 +-- Maximum permitted drop height +local MAX_DROP = 5 +-- If true, mod won't refuse to run pathfinder even at long distances +local IGNORE_MAX_DISTANCE_SAFEGUARD = false + +-- End of config parameters + +local timer = 0 +local algorithms = { + "A*_noprefetch", + "A*", + "Dijkstra", +} + +local function find_path_for_player(player, itemstack) + local meta = itemstack:get_meta() + if not meta then + return + end + local x = meta:get_int("pos_x") + local y = meta:get_int("pos_y") + local z = meta:get_int("pos_z") + local algo = meta:get_int("algorithm") + if x and y and z then + local pos2 = {x=x, y=y, z=z} + algo = algorithms[algo+1] + local pos1 = vector.round(player:get_pos()) + -- Don't bother calling pathfinder for high distance to avoid freezing + if (not IGNORE_MAX_DISTANCE_SAFEGUARD) and (vector.distance(pos1, pos2) > MAX_DIRECT_DISTANCE) then + minetest.chat_send_player(player:get_player_name(), S("Destination too far away! Set a destination (via placing) within a distance of @1 and try again!", MAX_DIRECT_DISTANCE)) + return + end + local str = S("Path from @1 to @2:", + minetest.pos_to_string(pos1), + minetest.pos_to_string(pos2)) + + minetest.chat_send_player(player:get_player_name(), str) + local time_start = minetest.get_us_time() + local path = minetest.find_path(pos1, pos2, MAX_SEARCH_DISTANCE, MAX_JUMP, MAX_DROP, algo) + local time_end = minetest.get_us_time() + local time_diff = time_end - time_start + str = "" + if not path then + minetest.chat_send_player(player:get_player_name(), S("No path!")) + minetest.chat_send_player(player:get_player_name(), S("Time: @1 ms", time_diff/1000)) + return + end + for s=1, #path do + str = str .. minetest.pos_to_string(path[s]) .. "\n" + local t + if s == #path then + t = "testpathfinder_waypoint_end.png" + elseif s == 1 then + t = "testpathfinder_waypoint_start.png" + else + local c = math.floor(((#path-s)/#path)*255) + t = string.format("testpathfinder_waypoint.png^[multiply:#%02x%02x00", 0xFF-c, c) + end + minetest.add_particle({ + pos = path[s], + expirationtime = 5 + 0.2 * s, + playername = player:get_player_name(), + glow = minetest.LIGHT_MAX, + texture = t, + size = 3, + }) + end + minetest.chat_send_player(player:get_player_name(), str) + minetest.chat_send_player(player:get_player_name(), S("Path length: @1", #path)) + minetest.chat_send_player(player:get_player_name(), S("Time: @1 ms", time_diff/1000)) + end +end + +local function set_destination(itemstack, user, pointed_thing) + if not (user and user:is_player()) then + return + end + local name = user:get_player_name() + local obj + local meta = itemstack:get_meta() + if pointed_thing.type == "node" then + local pos = pointed_thing.above + meta:set_int("pos_x", pos.x) + meta:set_int("pos_y", pos.y) + meta:set_int("pos_z", pos.z) + minetest.chat_send_player(user:get_player_name(), S("Destination set to @1", minetest.pos_to_string(pos))) + return itemstack + end +end + +local function find_path_or_set_algorithm(itemstack, user, pointed_thing) + if not (user and user:is_player()) then + return + end + local ctrl = user:get_player_control() + -- No sneak: Find path + if not ctrl.sneak then + find_path_for_player(user, itemstack) + else + -- Sneak: Set algorithm + local meta = itemstack:get_meta() + local algo = meta:get_int("algorithm") + algo = (algo + 1) % #algorithms + meta:set_int("algorithm", algo) + minetest.chat_send_player(user:get_player_name(), S("Algorithm: @1", algorithms[algo+1])) + return itemstack + end +end + +-- Punch: Find path +-- Sneak+punch: Select pathfinding algorithm +-- Place: Select destination node +minetest.register_tool("testpathfinder:testpathfinder", { + description = S("Pathfinder Tester"), + inventory_image = "testpathfinder_testpathfinder.png", + groups = { testtool = 1, disable_repair = 1 }, + on_use = find_path_or_set_algorithm, + on_secondary_use = set_destination, + on_place = set_destination, +}) + + diff --git a/games/minimal/mods/testpathfinder/mod.conf b/games/minimal/mods/testpathfinder/mod.conf new file mode 100644 index 000000000..e6034ae8c --- /dev/null +++ b/games/minimal/mods/testpathfinder/mod.conf @@ -0,0 +1,2 @@ +name = testpathfinder +description = Tool to test Minetest's pathfinder function diff --git a/games/minimal/mods/testpathfinder/textures/testpathfinder_testpathfinder.png b/games/minimal/mods/testpathfinder/textures/testpathfinder_testpathfinder.png Binary files differnew file mode 100644 index 000000000..37eef0565 --- /dev/null +++ b/games/minimal/mods/testpathfinder/textures/testpathfinder_testpathfinder.png diff --git a/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint.png b/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint.png Binary files differnew file mode 100644 index 000000000..661dcf906 --- /dev/null +++ b/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint.png diff --git a/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_end.png b/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_end.png Binary files differnew file mode 100644 index 000000000..41a1cc549 --- /dev/null +++ b/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_end.png diff --git a/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_start.png b/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_start.png Binary files differnew file mode 100644 index 000000000..a22e31c3b --- /dev/null +++ b/games/minimal/mods/testpathfinder/textures/testpathfinder_waypoint_start.png |