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-rw-r--r--games/minimal/mods/default/init.lua82
1 files changed, 79 insertions, 3 deletions
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
index fc5eb0953..3d68e71e9 100644
--- a/games/minimal/mods/default/init.lua
+++ b/games/minimal/mods/default/init.lua
@@ -1143,12 +1143,38 @@ minetest.register_node("default:chest", {
"invsize[8,9;]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Chest");
+ meta:set_string("infotext", "Chest")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_take_allow_all(
+ pos, listname, index, count, player)
+ end,
})
+local function has_locked_chest_privilege(meta, player)
+ if player:get_player_name() ~= meta:get_string("owner") then
+ return false
+ end
+ return true
+end
+
minetest.register_node("default:chest_locked", {
description = "Locked Chest",
tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
@@ -1157,16 +1183,66 @@ minetest.register_node("default:chest_locked", {
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Locked Chest (owned by "..
+ meta:get_string("owner")..")")
+ end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[8,9;]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Locked Chest");
+ meta:set_string("infotext", "Locked Chest")
+ meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return
+ end
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_take_allow_all(
+ pos, listname, index, count, player)
+ end,
})
minetest.register_node("default:furnace", {
@@ -1185,7 +1261,7 @@ minetest.register_node("default:furnace", {
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]")
- meta:set_string("infotext", "Furnace");
+ meta:set_string("infotext", "Furnace")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)