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-rw-r--r--games/minimal/mods/default/init.lua2
-rw-r--r--games/minimal/mods/stairs/depends.txt1
-rw-r--r--games/minimal/mods/stairs/init.lua93
3 files changed, 95 insertions, 1 deletions
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
index 64dcbbdfe..cb424cb5b 100644
--- a/games/minimal/mods/default/init.lua
+++ b/games/minimal/mods/default/init.lua
@@ -926,7 +926,7 @@ minetest.register_node("default:rail", {
walkable = false,
selection_box = {
type = "fixed",
- --fixed = <default>
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {bendy=2,snappy=1,dig_immediate=2},
})
diff --git a/games/minimal/mods/stairs/depends.txt b/games/minimal/mods/stairs/depends.txt
new file mode 100644
index 000000000..4ad96d515
--- /dev/null
+++ b/games/minimal/mods/stairs/depends.txt
@@ -0,0 +1 @@
+default
diff --git a/games/minimal/mods/stairs/init.lua b/games/minimal/mods/stairs/init.lua
new file mode 100644
index 000000000..4929d1370
--- /dev/null
+++ b/games/minimal/mods/stairs/init.lua
@@ -0,0 +1,93 @@
+stairs = {}
+
+-- Node will be called stairs:stair_<subname>
+function stairs.register_stair(subname, recipeitem, groups, images, description)
+ minetest.register_node("stairs:stair_" .. subname, {
+ description = description,
+ drawtype = "nodebox",
+ tile_images = images,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ is_ground_content = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ })
+
+ minetest.register_craft({
+ output = 'stairs:stair_' .. subname .. ' 4',
+ recipe = {
+ {recipeitem, "", ""},
+ {recipeitem, recipeitem, ""},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+end
+
+-- Node will be called stairs:slab_<subname>
+function stairs.register_slab(subname, recipeitem, groups, images, description)
+ minetest.register_node("stairs:slab_" .. subname, {
+ description = description,
+ drawtype = "nodebox",
+ tile_images = images,
+ paramtype = "light",
+ is_ground_content = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ })
+
+ minetest.register_craft({
+ output = 'stairs:slab_' .. subname .. ' 3',
+ recipe = {
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+end
+
+-- Nodes will be called stairs:{stair,slab}_<subname>
+function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab)
+ stairs.register_stair(subname, recipeitem, groups, images, desc_stair)
+ stairs.register_slab(subname, recipeitem, groups, images, desc_slab)
+end
+
+stairs.register_stair_and_slab("wood", "default:wood",
+ {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ {"default_wood.png"},
+ "Wooden stair",
+ "Wooden slab")
+
+stairs.register_stair_and_slab("stone", "default:stone",
+ {cracky=3},
+ {"default_stone.png"},
+ "Stone stair",
+ "Stone slab")
+
+stairs.register_stair_and_slab("cobble", "default:cobble",
+ {cracky=3},
+ {"default_cobble.png"},
+ "Cobble stair",
+ "Cobble slab")
+
+stairs.register_stair_and_slab("brick", "default:brick",
+ {cracky=3},
+ {"default_brick.png"},
+ "Brick stair",
+ "Brick slab")
+
+stairs.register_stair_and_slab("sandstone", "default:sandstone",
+ {crumbly=2,cracky=2},
+ {"default_sandstone.png"},
+ "Sandstone stair",
+ "Sandstone slab")