diff options
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 40 |
1 files changed, 39 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 49fc95ba2..8e95d7e60 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -90,6 +90,14 @@ #enable_fog = true # Enable a bit lower water surface; disable for speed (not quite optimized) #new_style_water = false +# Constant volume liquids +#liquid_finite = false +# Update liquids every .. recommend for finite: 0.2 +#liquid_update = 1.0 +# When finite liquid: relax flowing blocks to source if level near max and N nearby source blocks, more realistic, but not true constant. values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive +#liquid_relax = 1 +# optimization: faster cave flood (and not true constant) +#liquid_fast_flood = 1 # Enable nice leaves; disable for speed #new_style_leaves = true # Enable smooth lighting with simple ambient occlusion; @@ -159,14 +167,29 @@ #media_fetch_threads = 8 # Url to the server list displayed in the Multiplayer Tab -#serverlist_url = servers.minetest.ru/server.list +#serverlist_url = servers.minetest.net # File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab #serverlist_file = favoriteservers.txt +#font_path = fonts/liberationsans.ttf +#font_size = 13 +#mono_font_path = fonts/liberationmono.ttf +#mono_font_size = 13 + # # Server stuff # +# Name of server +#server_name = Minetest server +# Description of server +#server_description = mine here +# Domain name of server +#server_address = game.minetest.net +# Homepage of server +#server_url = http://minetest.net +# Automaticaly report to masterserver +#server_announce = 0 # Default game (default when creating a new world) #default_game = minetest # World directory (everything in the world is stored here) @@ -245,6 +268,21 @@ # Files that are not present would be fetched the usual way #remote_media = +# Physics stuff +#movement_acceleration_default = 3 +#movement_acceleration_air = 2 +#movement_acceleration_fast = 10 +#movement_speed_walk = 4 +#movement_speed_crouch = 1.35 +#movement_speed_fast = 20 +#movement_speed_climb = 2 +#movement_speed_jump = 6.5 +#movement_speed_descend = 6 +#movement_liquid_fluidity = 1 +#movement_liquid_fluidity_smooth = 0.5 +#movement_liquid_sink = 10 +#movement_gravity = 9.81 + # Mapgen stuff #mg_name = v6 #water_level = 1 |