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-rw-r--r--minetest.conf.example494
1 files changed, 266 insertions, 228 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 32d0e7718..d314577cb 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -28,7 +28,7 @@
# type: bool
# free_move = false
-# Fast movement (via special key).
+# Fast movement (via the "special" key).
# This requires the "fast" privilege on the server.
# type: bool
# fast_move = false
@@ -141,7 +141,7 @@
# type: key
# keymap_inventory = KEY_KEY_I
-# Key for moving fast in fast mode (known as "special").
+# Key for moving fast in fast mode.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
# type: key
# keymap_special1 = KEY_KEY_E
@@ -241,153 +241,176 @@
# type: key
# keymap_zoom = KEY_KEY_Z
-# Key for toggling the display of the HUD.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_toggle_hud = KEY_F1
-
-# Key for toggling the display of the chat.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_toggle_chat = KEY_F2
-
-# Key for toggling the display of the large chat console.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_console = KEY_F10
-
-# Key for toggling the display of the fog.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_toggle_force_fog_off = KEY_F3
-
-# Key for toggling the camera update. Only used for development
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_toggle_update_camera =
-
-# Key for toggling the display of debug info.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_toggle_debug = KEY_F5
-
-# Key for toggling the display of the profiler. Used for development.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_toggle_profiler = KEY_F6
-
-# Key for switching between first- and third-person camera.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_camera_mode = KEY_F7
-
-# Key for increasing the viewing range.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_increase_viewing_range_min = +
-
-# Key for decreasing the viewing range.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_decrease_viewing_range_min = -
-
-# Key for printing debug stacks. Used for development.
-# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
-# type: key
-# keymap_print_debug_stacks = KEY_KEY_P
-
# Key for selecting the first hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot1 = KEY_KEY_1
# Key for selecting the second hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot2 = KEY_KEY_2
# Key for selecting the third hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot3 = KEY_KEY_3
# Key for selecting the fourth hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot4 = KEY_KEY_4
# Key for selecting the fifth hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot5 = KEY_KEY_5
# Key for selecting the sixth hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot6 = KEY_KEY_6
# Key for selecting the seventh hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot7 = KEY_KEY_7
# Key for selecting the eighth hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot8 = KEY_KEY_8
# Key for selecting the ninth hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot9 = KEY_KEY_9
# Key for selecting the tenth hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot10 = KEY_KEY_0
# Key for selecting the 11th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot11 =
# Key for selecting the 12th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot12 =
# Key for selecting the 13th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot13 =
# Key for selecting the 14th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot14 =
# Key for selecting the 15th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot15 =
# Key for selecting the 16th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot16 =
# Key for selecting the 17th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot17 =
# Key for selecting the 18th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot18 =
# Key for selecting the 19th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot19 =
# Key for selecting the 20th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot20 =
# Key for selecting the 21th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot21 =
# Key for selecting the 22th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot22 =
# Key for selecting the 23th hotbar slot.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
# keymap_slot23 =
+# Key for toggling the display of the HUD.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_toggle_hud = KEY_F1
+
+# Key for toggling the display of the chat.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_toggle_chat = KEY_F2
+
+# Key for toggling the display of the large chat console.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_console = KEY_F10
+
+# Key for toggling the display of the fog.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_toggle_force_fog_off = KEY_F3
+
+# Key for toggling the camera update. Only used for development
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_toggle_update_camera =
+
+# Key for toggling the display of debug info.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_toggle_debug = KEY_F5
+
+# Key for toggling the display of the profiler. Used for development.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_toggle_profiler = KEY_F6
+
+# Key for switching between first- and third-person camera.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_camera_mode = KEY_F7
+
+# Key for increasing the viewing range.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_increase_viewing_range_min = +
+
+# Key for decreasing the viewing range.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_decrease_viewing_range_min = -
+
+# Key for printing debug stacks. Used for development.
+# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
+# type: key
+# keymap_print_debug_stacks = KEY_KEY_P
+
## Network
# Address to connect to.
@@ -1267,13 +1290,156 @@
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# type: int
+# type: int
# csm_flavour_limits = 3
-# If the CSM flavour for node range is enabled, get_node is limited to
-# this many nodes from the player.
-# csm_flavour_noderange_limit 8
+# If the CSM flavour for node range is enabled, get_node is limited to
+# this many nodes from the player.
+# type: int
+# csm_flavour_noderange_limit = 8
+
+## Security
+
+# Prevent mods from doing insecure things like running shell commands.
+# type: bool
+# secure.enable_security = true
+
+# Comma-separated list of trusted mods that are allowed to access insecure
+# functions even when mod security is on (via request_insecure_environment()).
+# type: string
+# secure.trusted_mods =
+
+# Comma-separated list of mods that are allowed to access HTTP APIs, which
+# allow them to upload and download data to/from the internet.
+# type: string
+# secure.http_mods =
+
+## Advanced
+
+### Profiling
+
+# Load the game profiler to collect game profiling data.
+# Provides a /profiler command to access the compiled profile.
+# Useful for mod developers and server operators.
+# type: bool
+# profiler.load = false
+
+# The default format in which profiles are being saved,
+# when calling `/profiler save [format]` without format.
+# type: enum values: txt, csv, lua, json, json_pretty
+# profiler.default_report_format = txt
+
+# The file path relative to your worldpath in which profiles will be saved to.
+# type: string
+# profiler.report_path = ""
+
+#### Instrumentation
+
+# Instrument the methods of entities on registration.
+# type: bool
+# instrument.entity = true
-## Mapgen
+# Instrument the action function of Active Block Modifiers on registration.
+# type: bool
+# instrument.abm = true
+
+# Instrument the action function of Loading Block Modifiers on registration.
+# type: bool
+# instrument.lbm = true
+
+# Instrument chatcommands on registration.
+# type: bool
+# instrument.chatcommand = true
+
+# Instrument global callback functions on registration.
+# (anything you pass to a minetest.register_*() function)
+# type: bool
+# instrument.global_callback = true
+
+##### Advanced
+
+# Instrument builtin.
+# This is usually only needed by core/builtin contributors
+# type: bool
+# instrument.builtin = false
+
+# Have the profiler instrument itself:
+# * Instrument an empty function.
+# This estimates the overhead, that instrumentation is adding (+1 function call).
+# * Instrument the sampler being used to update the statistics.
+# type: bool
+# instrument.profiler = false
+
+#
+# Client and Server
+#
+
+# Name of the player.
+# When running a server, clients connecting with this name are admins.
+# When starting from the main menu, this is overridden.
+# type: string
+# name =
+
+# Set the language. Leave empty to use the system language.
+# A restart is required after changing this.
+# type: enum values: , be, ca, cs, da, de, en, eo, es, et, fr, he, hu, id, it, ja, jbo, ko, ky, lt, nb, nl, pl, pt, pt_BR, ro, ru, sr_Cyrl, tr, uk, zh_CN, zh_TW
+# language =
+
+# Level of logging to be written to debug.txt:
+# - <nothing> (no logging)
+# - none (messages with no level)
+# - error
+# - warning
+# - action
+# - info
+# - verbose
+# type: enum values: , none, error, warning, action, info, verbose
+# debug_log_level = action
+
+# IPv6 support.
+# type: bool
+# enable_ipv6 = true
+
+## Advanced
+
+# Default timeout for cURL, stated in milliseconds.
+# Only has an effect if compiled with cURL.
+# type: int
+# curl_timeout = 5000
+
+# Limits number of parallel HTTP requests. Affects:
+# - Media fetch if server uses remote_media setting.
+# - Serverlist download and server announcement.
+# - Downloads performed by main menu (e.g. mod manager).
+# Only has an effect if compiled with cURL.
+# type: int
+# curl_parallel_limit = 8
+
+# Maximum time in ms a file download (e.g. a mod download) may take.
+# type: int
+# curl_file_download_timeout = 300000
+
+# Makes DirectX work with LuaJIT. Disable if it causes troubles.
+# type: bool
+# high_precision_fpu = true
+
+# Replaces the default main menu with a custom one.
+# type: string
+# main_menu_script =
+
+# type: int
+# main_menu_game_mgr = 0
+
+# type: int
+# main_menu_mod_mgr = 1
+
+# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.
+# type: int
+# profiler_print_interval = 0
+
+#
+# Mapgen
+#
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
@@ -1306,37 +1472,7 @@
# type: bool
# projecting_dungeons = true
-### Advanced
-
-# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
-# type: int
-# chunksize = 5
-
-# Dump the mapgen debug infos.
-# type: bool
-# enable_mapgen_debug_info = false
-
-# Maximum number of blocks that can be queued for loading.
-# type: int
-# emergequeue_limit_total = 256
-
-# Maximum number of blocks to be queued that are to be loaded from file.
-# Set to blank for an appropriate amount to be chosen automatically.
-# type: int
-# emergequeue_limit_diskonly = 32
-
-# Maximum number of blocks to be queued that are to be generated.
-# Set to blank for an appropriate amount to be chosen automatically.
-# type: int
-# emergequeue_limit_generate = 32
-
-# Number of emerge threads to use. Make this field blank, or increase this number
-# to use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly
-# at the cost of slightly buggy caves.
-# type: int
-# num_emerge_threads = 1
-
-#### Biome API temperature and humidity noise parameters
+## Biome API temperature and humidity noise parameters
# Temperature variation for biomes.
# type: noise_params
@@ -1354,7 +1490,7 @@
# type: noise_params
# mg_biome_np_humidity_blend = 0, 1.5, (8, 8, 8), 90003, 2, 1.0, 2.0
-#### Mapgen v5
+## Mapgen V5
# Map generation attributes specific to Mapgen v5.
# Flags that are not specified in the flag string are not modified from the default.
@@ -1386,6 +1522,8 @@
# type: float
# mgv5_cavern_threshold = 0.7
+### Noises
+
# Variation of biome filler depth.
# type: noise_params
# mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
@@ -1411,7 +1549,7 @@
# type: noise_params
# mgv5_np_cavern = 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0
-#### Mapgen v6
+## Mapgen V6
# Map generation attributes specific to Mapgen v6.
# The 'snowbiomes' flag enables the new 5 biome system.
@@ -1431,6 +1569,8 @@
# type: float
# mgv6_freq_beach = 0.15
+### Noises
+
# Y-level of lower terrain and lakebeds.
# type: noise_params
# mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
@@ -1475,7 +1615,7 @@
# type: noise_params
# mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45, 2.0
-#### Mapgen v7
+## Mapgen V7
# Map generation attributes specific to Mapgen v7.
# 'ridges' enables the rivers.
@@ -1530,6 +1670,8 @@
# type: float
# mgv7_cavern_threshold = 0.7
+### Noises
+
# Y-level of higher (cliff-top) terrain.
# type: noise_params
# mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
@@ -1589,7 +1731,7 @@
# type: noise_params
# mgv7_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
-#### Mapgen carpathian
+## Mapgen Carpathian
# Map generation attributes specific to Mapgen Carpathian.
# Flags that are not specified in the flag string are not modified from the default.
@@ -1621,6 +1763,8 @@
# type: float
# mgcarpathian_cavern_threshold = 0.7
+### Noises
+
# 2D noise that defines the base ground level.
# type: noise_params
# mgcarpathian_np_base = 12, 1, (2557, 2557, 2557), 6538, 4, 0.8, 0.5
@@ -1637,7 +1781,7 @@
# type: noise_params
# mgcarpathian_np_height2 = 0, 5, (383, 383, 383), 1949, 5, 0.5, 2.0
-# Third of 4 3D noises that together definehill/mountain range height.
+# Third of 4 3D noises that together define hill/mountain range height.
# type: noise_params
# mgcarpathian_np_height3 = 0, 5, (509, 509, 509), 3211, 5, 0.5, 2.0
@@ -1685,7 +1829,7 @@
# type: noise_params
# mgcarpathian_np_cavern = 0, 1, (384, 128, 384), 723, 5, 0.63, 2.0
-#### Mapgen flat
+## Mapgen Flat
# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills can be added to the flat world.
@@ -1730,6 +1874,8 @@
# type: float
# mgflat_hill_steepness = 64.0
+### Noises
+
# Defines location and terrain of optional hills and lakes.
# type: noise_params
# mgflat_np_terrain = 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0
@@ -1746,7 +1892,7 @@
# type: noise_params
# mgflat_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
-#### Mapgen fractal
+## Mapgen Fractal
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
@@ -1826,6 +1972,8 @@
# type: float
# mgfractal_julia_w = 0.33
+### Noises
+
# Y-level of seabed.
# type: noise_params
# mgfractal_np_seabed = -14, 9, (600, 600, 600), 41900, 5, 0.6, 2.0
@@ -1842,9 +1990,7 @@
# type: noise_params
# mgfractal_np_cave2 = 0, 12, (67, 67, 67), 10325, 3, 0.5, 2.0
-#### Mapgen Valleys
-
-##### General
+## Mapgen Valleys
# Map generation attributes specific to Mapgen Valleys.
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
@@ -1889,7 +2035,7 @@
# type: float
# mgvalleys_cave_width = 0.09
-##### Noises
+### Noises
# Caves and tunnels form at the intersection of the two noises
# type: noise_params
@@ -1931,141 +2077,33 @@
# type: noise_params
# mgvalleys_np_inter_valley_slope = 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
-## Security
-
-# Prevent mods from doing insecure things like running shell commands.
-# type: bool
-# secure.enable_security = true
-
-# Comma-separated list of trusted mods that are allowed to access insecure
-# functions even when mod security is on (via request_insecure_environment()).
-# type: string
-# secure.trusted_mods =
-
-# Comma-separated list of mods that are allowed to access HTTP APIs, which
-# allow them to upload and download data to/from the internet.
-# type: string
-# secure.http_mods =
-
## Advanced
-### Profiling
-
-# Load the game profiler to collect game profiling data.
-# Provides a /profiler command to access the compiled profile.
-# Useful for mod developers and server operators.
-# type: bool
-# profiler.load = false
-
-# The default format in which profiles are being saved,
-# when calling `/profiler save [format]` without format.
-# type: enum values: txt, csv, lua, json, json_pretty
-# profiler.default_report_format = txt
-
-# The file path relative to your worldpath in which profiles will be saved to.
-# type: string
-# profiler.report_path = ""
-
-#### Instrumentation
-
-# Instrument the methods of entities on registration.
-# type: bool
-# instrument.entity = true
-
-# Instrument the action function of Active Block Modifiers on registration.
-# type: bool
-# instrument.abm = true
-
-# Instrument the action function of Loading Block Modifiers on registration.
-# type: bool
-# instrument.lbm = true
-
-# Instrument chatcommands on registration.
-# type: bool
-# instrument.chatcommand = true
-
-# Instrument global callback functions on registration.
-# (anything you pass to a minetest.register_*() function)
-# type: bool
-# instrument.global_callback = true
-
-##### Advanced
-
-# Instrument builtin.
-# This is usually only needed by core/builtin contributors
-# type: bool
-# instrument.builtin = false
-
-# Have the profiler instrument itself:
-# * Instrument an empty function.
-# This estimates the overhead, that instrumentation is adding (+1 function call).
-# * Instrument the sampler being used to update the statistics.
-# type: bool
-# instrument.profiler = false
-
-#
-# Client and Server
-#
-
-# Name of the player.
-# When running a server, clients connecting with this name are admins.
-# When starting from the main menu, this is overridden.
-# type: string
-# name =
-
-# Set the language. Leave empty to use the system language.
-# A restart is required after changing this.
-# type: enum values: , be, ca, cs, da, de, en, eo, es, et, fr, he, hu, id, it, ja, jbo, ko, ky, lt, nb, nl, pl, pt, pt_BR, ro, ru, sr_Cyrl, tr, uk, zh_CN, zh_TW
-# language =
-
-# Level of logging to be written to debug.txt:
-# - <nothing> (no logging)
-# - none (messages with no level)
-# - error
-# - warning
-# - action
-# - info
-# - verbose
-# type: enum values: , none, error, warning, action, info, verbose
-# debug_log_level = action
+# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).
+# type: int
+# chunksize = 5
-# IPv6 support.
+# Dump the mapgen debug infos.
# type: bool
-# enable_ipv6 = true
-
-## Advanced
-
-# Default timeout for cURL, stated in milliseconds.
-# Only has an effect if compiled with cURL.
-# type: int
-# curl_timeout = 5000
+# enable_mapgen_debug_info = false
-# Limits number of parallel HTTP requests. Affects:
-# - Media fetch if server uses remote_media setting.
-# - Serverlist download and server announcement.
-# - Downloads performed by main menu (e.g. mod manager).
-# Only has an effect if compiled with cURL.
+# Maximum number of blocks that can be queued for loading.
# type: int
-# curl_parallel_limit = 8
+# emergequeue_limit_total = 256
-# Maximum time in ms a file download (e.g. a mod download) may take.
+# Maximum number of blocks to be queued that are to be loaded from file.
+# Set to blank for an appropriate amount to be chosen automatically.
# type: int
-# curl_file_download_timeout = 300000
-
-# Makes DirectX work with LuaJIT. Disable if it causes troubles.
-# type: bool
-# high_precision_fpu = true
-
-# Replaces the default main menu with a custom one.
-# type: string
-# main_menu_script =
+# emergequeue_limit_diskonly = 32
+# Maximum number of blocks to be queued that are to be generated.
+# Set to blank for an appropriate amount to be chosen automatically.
# type: int
-# main_menu_game_mgr = 0
+# emergequeue_limit_generate = 32
+# Number of emerge threads to use. Make this field blank, or increase this number
+# to use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly
+# at the cost of slightly buggy caves.
# type: int
-# main_menu_mod_mgr = 1
+# num_emerge_threads = 1
-# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.
-# type: int
-# profiler_print_interval = 0