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-rw-r--r--minetest.conf.example19
1 files changed, 14 insertions, 5 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index c47ac77ce..130158254 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -109,27 +109,33 @@ screenH# = 600
#
# Map directory (everything in the world is stored here)
-#map-#dir = /custom/map
+#map-dir = /custom/map
# Message of the Day
#motd = Welcome to this awesome Minetest server!
+# Maximum number of players connected simultaneously
+#max_users = 20
+# Set to false to allow old clients to connect
+#strict_protocol_version_checking = true
# Set to true to enable creative mode (unlimited inventory)
#creative_mode = false
+# Enable players getting damage and dying
#enable_damage = false
+# A chosen map seed for a new map, leave empty for random
+#fixed_map_seed =
# Gives some stuff to players at the beginning
#give_initial_stuff = false
+# New users need to input this password
#default_password =
# Available privileges: build, teleport, settime, privs, shout
#default_privs = build, shout
-# Set to true to enable experimental features or stuff that is tested
-# (varies from version to version, usually not useful at all)
-#enable_experimental = false
# Profiler data print interval. #0 = disable.
#profiler_print_interval = 0
#enable_mapgen_debug_info = false
# Player and object positions are sent at intervals specified by this
#objectdata_interval = 0.2
-#active_object_range = 2
+#active_object_send_range_blocks = 3
+#active_block_range = 5
#max_simultaneous_block_sends_per_client = 2
#max_simultaneous_block_sends_server_total = 8
#max_block_send_distance = 8
@@ -140,4 +146,7 @@ screenH# = 600
#server_unload_unused_data_timeout = 60
#server_map_save_interval = 60
#full_block_send_enable_min_time_from_building = 2.0
+# Set to true to enable experimental features or stuff that is tested
+# (varies from version to version, usually not useful at all)
+#enable_experimental = false