summaryrefslogtreecommitdiff
path: root/minetest.conf.example
diff options
context:
space:
mode:
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example10
1 files changed, 5 insertions, 5 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 773100759..6c9177c10 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1602,7 +1602,7 @@
# high_precision_fpu = true
# Changes the main menu UI:
-# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
+# - Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.
# - Simple: One singleplayer world, no game or texture pack choosers. May be
# necessary for smaller screens.
# - Auto: Simple on Android, full on everything else.
@@ -2382,7 +2382,7 @@
# flags = eased
# }
-# 2D noise that controls the size/occurance of rolling hills.
+# 2D noise that controls the size/occurrence of rolling hills.
# type: noise_params_2d
# mgcarpathian_np_hills_terrain = {
# offset = 1,
@@ -2395,7 +2395,7 @@
# flags = eased
# }
-# 2D noise that controls the size/occurance of ridged mountain ranges.
+# 2D noise that controls the size/occurrence of ridged mountain ranges.
# type: noise_params_2d
# mgcarpathian_np_ridge_terrain = {
# offset = 1,
@@ -2408,7 +2408,7 @@
# flags = eased
# }
-# 2D noise that controls the size/occurance of step mountain ranges.
+# 2D noise that controls the size/occurrence of step mountain ranges.
# type: noise_params_2d
# mgcarpathian_np_step_terrain = {
# offset = 1,
@@ -2786,7 +2786,7 @@
# Map generation attributes specific to Mapgen Valleys.
# 'altitude_chill': Reduces heat with altitude.
-# 'humid_rivers': Increases humidity around rivers and where water pools.
+# 'humid_rivers': Increases humidity around rivers.
# 'vary_river_depth': If enabled, low humidity and high heat causes rivers
# to become shallower and occasionally dry.
# 'altitude_dry': Reduces humidity with altitude.