diff options
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 31 |
1 files changed, 12 insertions, 19 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 0562971de..7849a5393 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -533,6 +533,11 @@ # type: bool # smooth_lighting = true +# Enables tradeoffs that reduce CPU load or increase rendering performance +# at the expense of minor visual glitches that do not impact game playability. +# type: bool +# performance_tradeoffs = false + # Clouds are a client side effect. # type: bool # enable_clouds = true @@ -1014,9 +1019,6 @@ # When gui_scaling_filter is true, all GUI images need to be # filtered in software, but some images are generated directly # to hardware (e.g. render-to-texture for nodes in inventory). -# This will smooth over some of the rough edges, and blend -# pixels when scaling down, at the cost of blurring some -# edge pixels when images are scaled by non-integer sizes. # type: bool # gui_scaling_filter = false @@ -1035,11 +1037,6 @@ # type: bool # tooltip_append_itemname = false -# Whether FreeType fonts are used, requires FreeType support to be compiled in. -# If disabled, bitmap and XML vectors fonts are used instead. -# type: bool -# freetype = true - # type: bool # font_bold = false @@ -1054,7 +1051,7 @@ # type: int min: 0 max: 255 # font_shadow_alpha = 127 -# Font size of the default font in point (pt). +# Font size of the default font where 1 unit = 1 pixel at 96 DPI # type: int min: 1 # font_size = 16 @@ -1062,11 +1059,10 @@ # with this font will always be divisible by this value, in pixels. For instance, # a pixel font 16 pixels tall should have this set to 16, so it will only ever be # sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32. +# type: int min: 1 # font_size_divisible_by = 1 -# Path to the default font. -# If “freetype” setting is enabled: Must be a TrueType font. -# If “freetype” setting is disabled: Must be a bitmap or XML vectors font. +# Path to the default font. Must be a TrueType font. # The fallback font will be used if the font cannot be loaded. # type: filepath # font_path = fonts/Arimo-Regular.ttf @@ -1080,7 +1076,7 @@ # type: filepath # font_path_bold_italic = fonts/Arimo-BoldItalic.ttf -# Font size of the monospace font in point (pt). +# Font size of the monospace font where 1 unit = 1 pixel at 96 DPI # type: int min: 1 # mono_font_size = 16 @@ -1088,11 +1084,10 @@ # with this font will always be divisible by this value, in pixels. For instance, # a pixel font 16 pixels tall should have this set to 16, so it will only ever be # sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32. +# type: int min: 1 # mono_font_size_divisible_by = 1 -# Path to the monospace font. -# If “freetype” setting is enabled: Must be a TrueType font. -# If “freetype” setting is disabled: Must be a bitmap or XML vectors font. +# Path to the monospace font. Must be a TrueType font. # This font is used for e.g. the console and profiler screen. # type: filepath # mono_font_path = fonts/Cousine-Regular.ttf @@ -1106,9 +1101,7 @@ # type: filepath # mono_font_path_bold_italic = fonts/Cousine-BoldItalic.ttf -# Path of the fallback font. -# If “freetype” setting is enabled: Must be a TrueType font. -# If “freetype” setting is disabled: Must be a bitmap or XML vectors font. +# Path of the fallback font. Must be a TrueType font. # This font will be used for certain languages or if the default font is unavailable. # type: filepath # fallback_font_path = fonts/DroidSansFallbackFull.ttf |