diff options
Diffstat (limited to 'po/ja/minetest.po')
-rw-r--r-- | po/ja/minetest.po | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/po/ja/minetest.po b/po/ja/minetest.po index 7d0542390..b335da6d5 100644 --- a/po/ja/minetest.po +++ b/po/ja/minetest.po @@ -3,7 +3,7 @@ msgstr "" "Project-Id-Version: Japanese (Minetest)\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2020-04-03 23:18+0200\n" -"PO-Revision-Date: 2020-01-27 13:21+0000\n" +"PO-Revision-Date: 2020-04-05 05:27+0000\n" "Last-Translator: BreadW <toshiharu.uno@gmail.com>\n" "Language-Team: Japanese <https://hosted.weblate.org/projects/minetest/" "minetest/ja/>\n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.11-dev\n" +"X-Generator: Weblate 4.0-dev\n" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "Respawn" @@ -2174,14 +2174,14 @@ msgid "Bumpmapping" msgstr "バンプマッピング" #: src/settings_translation_file.cpp -#, fuzzy msgid "" "Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" "Only works on GLES platforms. Most users will not need to change this.\n" "Increasing can reduce artifacting on weaker GPUs.\n" "0.1 = Default, 0.25 = Good value for weaker tablets." msgstr "" -"カメラと '近くのクリッピング面' の距離、0~0.5の間のノード数です。\n" +"カメラと '近クリッピング面' の距離、0~0.25の間のノード数で、\n" +"GLESプラットフォームでのみ機能します。\n" "ほとんどのユーザーはこれを変更する必要はありません。\n" "増加すると、低性能GPUでの画像の乱れを減らすことができます。\n" "0.1 = 既定値、0.25 = 低性能タブレットに適した値です。" @@ -5250,9 +5250,8 @@ msgid "" msgstr "プレイヤーが参加したときにサーバ一覧に表示されるサーバの名前。" #: src/settings_translation_file.cpp -#, fuzzy msgid "Near plane" -msgstr "クリッピング面付近" +msgstr "近くの面" #: src/settings_translation_file.cpp msgid "Network" |