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Diffstat (limited to 'po/sl')
-rw-r--r-- | po/sl/minetest.po | 4684 |
1 files changed, 4684 insertions, 0 deletions
diff --git a/po/sl/minetest.po b/po/sl/minetest.po new file mode 100644 index 000000000..1f7e81f93 --- /dev/null +++ b/po/sl/minetest.po @@ -0,0 +1,4684 @@ +# SOME DESCRIPTIVE TITLE. +# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER +# This file is distributed under the same license as the minetest package. +# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. +# +msgid "" +msgstr "" +"Project-Id-Version: minetest\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2017-05-21 17:40+0200\n" +"PO-Revision-Date: 2017-06-02 20:32+0000\n" +"Last-Translator: praprot <pumpkin650@gmail.com>\n" +"Language-Team: Slovenian " +"<https://hosted.weblate.org/projects/minetest/minetest/sl/>\n" +"Language: sl\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || " +"n%100==4 ? 2 : 3;\n" +"X-Generator: Weblate 2.15-dev\n" + +#: builtin/client/init.lua +msgid "Respawn" +msgstr "Vstani od mrtvih" + +#: builtin/client/init.lua +msgid "You died." +msgstr "Mrtev si." + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "Server zahteva ponovno povezavo:" + +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "Glavni meni" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "Ponovna povezava" + +#: builtin/fstk/ui.lua +msgid "An error occured in a Lua script, such as a mod:" +msgstr "Napaka v Lua kodi:" + +#: builtin/fstk/ui.lua +msgid "An error occured:" +msgstr "Prišlo je do napake:" + +#: builtin/fstk/ui.lua builtin/mainmenu/store.lua +msgid "Ok" +msgstr "Ok" + +#: builtin/mainmenu/common.lua src/game.cpp +msgid "Loading..." +msgstr "Pripravljam..." + +#: builtin/mainmenu/common.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "" +"Ponovno poskusi omogočiti javen seznam serverjev in preveri svojo internetno " +"povezavo." + +#: builtin/mainmenu/common.lua +msgid "Server supports protocol versions between $1 and $2. " +msgstr "Server podpira protokolske verzije med $1 in $2. " + +#: builtin/mainmenu/common.lua +msgid "Server enforces protocol version $1. " +msgstr "Server prisiljuje protokol verzije $1. " + +#: builtin/mainmenu/common.lua +msgid "We support protocol versions between version $1 and $2." +msgstr "Mi podpiramo protokol verzije med $1 and $2." + +#: builtin/mainmenu/common.lua +msgid "We only support protocol version $1." +msgstr "Mi podpiramo samo protokol verzije $1." + +#: builtin/mainmenu/common.lua +msgid "Protocol version mismatch. " +msgstr "Verzija protokola se ne ujema. " + +#: builtin/mainmenu/dlg_config_world.lua +msgid "World:" +msgstr "Svet:" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mod:" +msgstr "Mod:" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua +msgid "Dependencies:" +msgstr "Odvisnosti:" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_mods.lua +msgid "Optional dependencies:" +msgstr "Možnostne odvisnosti:" + +#: builtin/mainmenu/dlg_config_world.lua +#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp +msgid "Save" +msgstr "Shrani" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua +#: builtin/mainmenu/dlg_rename_modpack.lua +#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp +#: src/guiPasswordChange.cpp src/keycode.cpp +msgid "Cancel" +msgstr "Prekliči" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Disable MP" +msgstr "Onemogoči MP" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable MP" +msgstr "Omogoči MP" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "enabled" +msgstr "omogočeno" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Disable all" +msgstr "Onemogoči vse" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable all" +msgstr "Omogoči vse" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "" +"Failed to enable mod \"$1\" as it contains disallowed characters. Only " +"chararacters [a-z0-9_] are allowed." +msgstr "" +"Neuspešna inštalacija \"$1\" vsebuje nedovoljene znake. Samo ti [a-z0-9_] " +"znaki so dovoljeni." + +#: builtin/mainmenu/dlg_create_world.lua +msgid "World name" +msgstr "Ime sveta" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Seed" +msgstr "Seme" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "Oblika sveta" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Game" +msgstr "Igra" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "Ustvari" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "You have no subgames installed." +msgstr "Igre manjkajo." + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Download one from minetest.net" +msgstr "Prenesi jih na minetest.net/customize" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Warning: The minimal development test is meant for developers." +msgstr "Opozorilo: Minimalni razvijaski test je namenjen razvijalcem." + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Download a subgame, such as minetest_game, from minetest.net" +msgstr "Prenesi igro, kot je minetest_game, na minetest.net" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "A world named \"$1\" already exists" +msgstr "Svet \"$1\" že obstaja" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "No worldname given or no game selected" +msgstr "Igra in ime sveta nista izbrana" + +#: builtin/mainmenu/dlg_delete_mod.lua +msgid "Are you sure you want to delete \"$1\"?" +msgstr "Si prepričan, da želiš zbrisati \"$1\"?" + +#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua +#: builtin/mainmenu/tab_local.lua src/keycode.cpp +msgid "Delete" +msgstr "Zbriši" + +#: builtin/mainmenu/dlg_delete_mod.lua +msgid "Modmgr: failed to delete \"$1\"" +msgstr "Modmgr: neuspešen izbris \"$1\"" + +#: builtin/mainmenu/dlg_delete_mod.lua +msgid "Modmgr: invalid modpath \"$1\"" +msgstr "Modmgr: napačna pot do \"$1\"" + +#: builtin/mainmenu/dlg_delete_world.lua +msgid "Delete World \"$1\"?" +msgstr "Zbriši Svet \"$1\"?" + +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "Preimenuj Modpack:" + +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Accept" +msgstr "Potrdi" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Games" +msgstr "Igre" + +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua +msgid "Mods" +msgstr "Modifikacije" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "(No description of setting given)" +msgstr "(ni opisa izbrane nastavitve)" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Please enter a comma seperated list of flags." +msgstr "Prosim vstavi vejico ločen seznam zastav." + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Possible values are: " +msgstr "Možne vrednosti so: " + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "" +"Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, " +"<octaves>, <persistence>" +msgstr "" +"Format <odmik>, <velikost>, (<pomnožiX>, <pomnožiY>, <pomnožiZ>), <seme>, " +"<oktave>, <vztrajnost>" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Optionally the lacunarity can be appended with a leading comma." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Format is 3 numbers separated by commas and inside brackets." +msgstr "" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Disabled" +msgstr "Onemogočeno" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Enabled" +msgstr "Omogočeno" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Browse" +msgstr "Brskaj" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Please enter a valid integer." +msgstr "Prosim vnesi veljavno celo število." + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "The value must be at least $1." +msgstr "Vrednost mora biti vsaj $1." + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "The value must not be larger than $1." +msgstr "Vrednost ne sme biti večja od $1." + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Please enter a valid number." +msgstr "Prosim vpiši veljavno številko." + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "\"$1\" is not a valid flag." +msgstr "\"$1\"ni veljavna zastava." + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Select path" +msgstr "Izberi pot" + +#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/store.lua +#: builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "Išči" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "< Back to Settings page" +msgstr "< Nazaj do Nastavitev" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Edit" +msgstr "Uredi" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Restore Default" +msgstr "Obnovi privzete nastavitve" + +#: builtin/mainmenu/dlg_settings_advanced.lua +msgid "Show technical names" +msgstr "Prikaži tehnična imena" + +#: builtin/mainmenu/modmgr.lua +msgid "Install Mod: file: \"$1\"" +msgstr "Inštaliraj Mod: datoteka: \"$1\"" + +#: builtin/mainmenu/modmgr.lua +msgid "" +"\n" +"Install Mod: unsupported filetype \"$1\" or broken archive" +msgstr "" +"\n" +"Inštaliraj modifikacijo: nepodprti tip datoteke \"$1\" ali pokvarjen arhiv" + +#: builtin/mainmenu/modmgr.lua +msgid "Failed to install $1 to $2" +msgstr "Neuspeh pri inštalaciji $1 do $2" + +#: builtin/mainmenu/modmgr.lua +msgid "Install Mod: unable to find suitable foldername for modpack $1" +msgstr "" +"Inštalacija modifikacije: ne najdem ustrezne ime mape za paket modifikacij $1" + +#: builtin/mainmenu/modmgr.lua +msgid "Install Mod: unable to find real modname for: $1" +msgstr "Inštaliraj modifikacijo: ne najdem pravega imena za modifikacijo $1" + +#: builtin/mainmenu/modmgr.lua +msgid "Subgame Mods" +msgstr "Modifikacija podiger" + +#: builtin/mainmenu/store.lua +msgid "Unsorted" +msgstr "Nerazvrščeno" + +#: builtin/mainmenu/store.lua +msgid "Downloading $1, please wait..." +msgstr "Prenašam $1, prosim počakaj..." + +#: builtin/mainmenu/store.lua +msgid "Successfully installed:" +msgstr "Uspešna inštalacija:" + +#: builtin/mainmenu/store.lua +msgid "Shortname:" +msgstr "Kratkoime:" + +#: builtin/mainmenu/store.lua +msgid "Rating" +msgstr "Ocena" + +#: builtin/mainmenu/store.lua +msgid "re-Install" +msgstr "re-inštalacija" + +#: builtin/mainmenu/store.lua +msgid "Install" +msgstr "Inštalacija" + +#: builtin/mainmenu/store.lua +msgid "Close store" +msgstr "Zapri trgovino" + +#: builtin/mainmenu/store.lua +msgid "Page $1 of $2" +msgstr "Stran $1 od $2" + +#: builtin/mainmenu/tab_credits.lua +msgid "Credits" +msgstr "Krediti" + +#: builtin/mainmenu/tab_credits.lua +msgid "Core Developers" +msgstr "Glavni Razvijalci" + +#: builtin/mainmenu/tab_credits.lua +msgid "Active Contributors" +msgstr "Aktivni prostovoljci" + +#: builtin/mainmenu/tab_credits.lua +msgid "Previous Core Developers" +msgstr "Prejšni glavni razvajalci" + +#: builtin/mainmenu/tab_credits.lua +msgid "Previous Contributors" +msgstr "Prejšni prostovoljci" + +#: builtin/mainmenu/tab_local.lua +msgid "New" +msgstr "Novo" + +#: builtin/mainmenu/tab_local.lua +msgid "Configure" +msgstr "Nastavi" + +#: builtin/mainmenu/tab_local.lua +msgid "Select World:" +msgstr "Izberi svet:" + +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua +msgid "Creative Mode" +msgstr "Ustvarjalni način" + +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_simple_main.lua +msgid "Enable Damage" +msgstr "Omogoči škodo" + +#: builtin/mainmenu/tab_local.lua +msgid "Host Server" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Announce Server" +msgstr "Objavi strežnik" + +#: builtin/mainmenu/tab_local.lua +msgid "Name/Password" +msgstr "Ime/Geslo" + +#: builtin/mainmenu/tab_local.lua +msgid "Bind Address" +msgstr "Vezani naslov" + +#: builtin/mainmenu/tab_local.lua +msgid "Port" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Server Port" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Play Game" +msgstr "Igraj" + +#: builtin/mainmenu/tab_local.lua +msgid "No world created or selected!" +msgstr "Svet ni narejen niti izbran!" + +#: builtin/mainmenu/tab_local.lua +msgid "Local Game" +msgstr "Lokalna igra" + +#: builtin/mainmenu/tab_mods.lua +msgid "Installed Mods:" +msgstr "Inštalirane modifikacije:" + +#: builtin/mainmenu/tab_mods.lua +msgid "No mod description available" +msgstr "Modifikacija nima opisa" + +#: builtin/mainmenu/tab_mods.lua +msgid "Mod information:" +msgstr "Informacije o modifikaciji:" + +#: builtin/mainmenu/tab_mods.lua +msgid "Rename" +msgstr "Preimenuj" + +#: builtin/mainmenu/tab_mods.lua +msgid "Uninstall selected modpack" +msgstr "Odstrani izbrani paket modifikacij" + +#: builtin/mainmenu/tab_mods.lua +msgid "No dependencies." +msgstr "Ni odvisnosti." + +#: builtin/mainmenu/tab_mods.lua +msgid "Uninstall selected mod" +msgstr "Odstrani izbrano modifikacijo" + +#: builtin/mainmenu/tab_mods.lua +msgid "Select Mod File:" +msgstr "Izberi datoteko modifikacije:" + +#: builtin/mainmenu/tab_online.lua +msgid "Address / Port" +msgstr "" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Name / Password" +msgstr "Ime / Geslo" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Connect" +msgstr "Poveži" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Del. Favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Favorite" +msgstr "Priljubljeno" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Creative mode" +msgstr "Ustvarjalni način" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "Damage enabled" +msgstr "Škoda omogočeno" + +#: builtin/mainmenu/tab_online.lua builtin/mainmenu/tab_simple_main.lua +msgid "PvP enabled" +msgstr "PvP omogočeno" + +#: builtin/mainmenu/tab_online.lua +msgid "Play Online" +msgstr "Igraj preko spleta" + +#: builtin/mainmenu/tab_settings.lua +msgid "Opaque Leaves" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Simple Leaves" +msgstr "Preprosti listi" + +#: builtin/mainmenu/tab_settings.lua +msgid "Fancy Leaves" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Node Outlining" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Node Highlighting" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua +msgid "None" +msgstr "Noben" + +#: builtin/mainmenu/tab_settings.lua +msgid "No Filter" +msgstr "Brez filtra" + +#: builtin/mainmenu/tab_settings.lua +msgid "Bilinear Filter" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Trilinear Filter" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "No Mipmap" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Mipmap" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Mipmap + Aniso. Filter" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "2x" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "4x" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "8x" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Are you sure to reset your singleplayer world?" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Yes" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "No" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Smooth Lighting" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Particles" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "3D Clouds" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Opaque Water" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Connected Glass" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Texturing:" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Antialiasing:" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Screen:" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Autosave screen size" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Shaders" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Reset singleplayer world" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Change keys" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Advanced Settings" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Touchthreshold (px)" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Bump Mapping" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Tone Mapping" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Normal Mapping" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp +msgid "Parallax Occlusion" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Waving Water" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Waving Leaves" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Waving Plants" +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "To enable shaders the OpenGL driver needs to be used." +msgstr "" + +#: builtin/mainmenu/tab_settings.lua +msgid "Settings" +msgstr "" + +#: builtin/mainmenu/tab_simple_main.lua +msgid "Start Singleplayer" +msgstr "" + +#: builtin/mainmenu/tab_simple_main.lua +msgid "Config mods" +msgstr "" + +#: builtin/mainmenu/tab_simple_main.lua +msgid "Main" +msgstr "" + +#: builtin/mainmenu/tab_texturepacks.lua +msgid "Select texture pack:" +msgstr "" + +#: builtin/mainmenu/tab_texturepacks.lua +msgid "No information available" +msgstr "" + +#: builtin/mainmenu/tab_texturepacks.lua +msgid "Texturepacks" +msgstr "" + +#: src/client.cpp +msgid "Connection timed out." +msgstr "" + +#: src/client.cpp +msgid "Loading textures..." +msgstr "" + +#: src/client.cpp +msgid "Rebuilding shaders..." +msgstr "" + +#: src/client.cpp +msgid "Initializing nodes..." +msgstr "" + +#: src/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client.cpp +msgid "Done!" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Main Menu" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Player name too long." +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Please choose a name!" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "No world selected and no address provided. Nothing to do." +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Provided world path doesn't exist: " +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Could not find or load game \"" +msgstr "" + +#: src/client/clientlauncher.cpp +msgid "Invalid gamespec." +msgstr "" + +#: src/fontengine.cpp +msgid "needs_fallback_font" +msgstr "" + +#: src/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/game.cpp +msgid "Media..." +msgstr "" + +#: src/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/game.cpp +msgid "Volume changed to 100%" +msgstr "" + +#: src/game.cpp +msgid "Volume changed to 0%" +msgstr "" + +#: src/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/game.cpp src/guiFormSpecMenu.cpp +msgid "ok" +msgstr "" + +#: src/game.cpp +msgid "" +"Default Controls:\n" +"No menu visible:\n" +"- single tap: button activate\n" +"- double tap: place/use\n" +"- slide finger: look around\n" +"Menu/Inventory visible:\n" +"- double tap (outside):\n" +" -->close\n" +"- touch stack, touch slot:\n" +" --> move stack\n" +"- touch&drag, tap 2nd finger\n" +" --> place single item to slot\n" +msgstr "" + +#: src/game.cpp +#, c-format +msgid "" +"Controls:\n" +"- %s: move forwards\n" +"- %s: move backwards\n" +"- %s: move left\n" +"- %s: move right\n" +"- %s: jump/climb\n" +"- %s: sneak/go down\n" +"- %s: drop item\n" +"- %s: inventory\n" +"- Mouse: turn/look\n" +"- Mouse left: dig/punch\n" +"- Mouse right: place/use\n" +"- Mouse wheel: select item\n" +"- %s: chat\n" +msgstr "" + +#: src/game.cpp +msgid "Continue" +msgstr "" + +#: src/game.cpp +msgid "Change Password" +msgstr "" + +#: src/game.cpp +msgid "Game paused" +msgstr "" + +#: src/game.cpp +msgid "Sound Volume" +msgstr "" + +#: src/game.cpp +msgid "Change Keys" +msgstr "" + +#: src/game.cpp +msgid "Exit to Menu" +msgstr "" + +#: src/game.cpp +msgid "Exit to OS" +msgstr "" + +#: src/game.cpp +msgid "Game info:" +msgstr "" + +#: src/game.cpp +msgid "- Mode: " +msgstr "" + +#: src/game.cpp +msgid "Remote server" +msgstr "" + +#: src/game.cpp +msgid "- Address: " +msgstr "" + +#: src/game.cpp +msgid "Hosting server" +msgstr "" + +#: src/game.cpp +msgid "- Port: " +msgstr "" + +#: src/game.cpp +msgid "Singleplayer" +msgstr "" + +#: src/game.cpp +msgid "On" +msgstr "" + +#: src/game.cpp +msgid "Off" +msgstr "" + +#: src/game.cpp +msgid "- Damage: " +msgstr "" + +#: src/game.cpp +msgid "- Creative Mode: " +msgstr "" + +#: src/game.cpp +msgid "- PvP: " +msgstr "" + +#: src/game.cpp +msgid "- Public: " +msgstr "" + +#: src/game.cpp +msgid "- Server Name: " +msgstr "" + +#: src/game.cpp +msgid "" +"\n" +"Check debug.txt for details." +msgstr "" + +#: src/guiFormSpecMenu.cpp +msgid "Proceed" +msgstr "" + +#: src/guiFormSpecMenu.cpp +msgid "Enter " +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "\"Use\" = climb down" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Double tap \"jump\" to toggle fly" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Key already in use" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "press key" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Forward" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Backward" +msgstr "" + +#: src/guiKeyChangeMenu.cpp src/keycode.cpp +msgid "Left" +msgstr "" + +#: src/guiKeyChangeMenu.cpp src/keycode.cpp +msgid "Right" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Use" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Jump" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Sneak" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Drop" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Inventory" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Prev. item" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Next item" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Mute" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Dec. volume" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Inc. volume" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Chat" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Command" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Local command" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Console" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Toggle fly" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Toggle fast" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Toggle Cinematic" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Toggle noclip" +msgstr "" + +#: src/guiKeyChangeMenu.cpp +msgid "Range select" +msgstr "" + +#: src/guiKeyChangeMenu.cpp src/settings_translation_file.cpp +msgid "Print stacks" +msgstr "" + +#: src/guiKeyChangeMenu.cpp src/keycode.cpp +msgid "Zoom" +msgstr "" + +#: src/guiPasswordChange.cpp +msgid "Old Password" +msgstr "" + +#: src/guiPasswordChange.cpp +msgid "New Password" +msgstr "" + +#: src/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + +#: src/guiPasswordChange.cpp +msgid "Change" +msgstr "" + +#: src/guiPasswordChange.cpp +msgid "Passwords do not match!" +msgstr "" + +#: src/guiVolumeChange.cpp +msgid "Sound Volume: " +msgstr "" + +#: src/guiVolumeChange.cpp +msgid "Exit" +msgstr "" + +#: src/keycode.cpp +msgid "Left Button" +msgstr "" + +#: src/keycode.cpp +msgid "Right Button" +msgstr "" + +#: src/keycode.cpp +msgid "Middle Button" +msgstr "" + +#: src/keycode.cpp +msgid "X Button 1" +msgstr "" + +#: src/keycode.cpp +msgid "X Button 2" +msgstr "" + +#: src/keycode.cpp +msgid "Back" +msgstr "" + +#: src/keycode.cpp +msgid "Tab" +msgstr "" + +#: src/keycode.cpp +msgid "Clear" +msgstr "" + +#: src/keycode.cpp +msgid "Return" +msgstr "" + +#: src/keycode.cpp +msgid "Shift" +msgstr "" + +#: src/keycode.cpp +msgid "Control" +msgstr "" + +#: src/keycode.cpp +msgid "Menu" +msgstr "" + +#: src/keycode.cpp +msgid "Pause" +msgstr "" + +#: src/keycode.cpp +msgid "Caps Lock" +msgstr "" + +#: src/keycode.cpp +msgid "Space" +msgstr "" + +#: src/keycode.cpp +msgid "Prior" +msgstr "" + +#: src/keycode.cpp +msgid "Next" +msgstr "" + +#: src/keycode.cpp +msgid "End" +msgstr "" + +#: src/keycode.cpp +msgid "Home" +msgstr "" + +#: src/keycode.cpp +msgid "Up" +msgstr "" + +#: src/keycode.cpp +msgid "Down" +msgstr "" + +#: src/keycode.cpp +msgid "Select" +msgstr "" + +#: src/keycode.cpp +msgid "Print" +msgstr "" + +#: src/keycode.cpp +msgid "Execute" +msgstr "" + +#: src/keycode.cpp +msgid "Snapshot" +msgstr "" + +#: src/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/keycode.cpp +msgid "Help" +msgstr "" + +#: src/keycode.cpp +msgid "Left Windows" +msgstr "" + +#: src/keycode.cpp +msgid "Right Windows" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 0" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 1" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 2" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 3" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 4" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 5" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 6" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 7" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 8" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad 9" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad *" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad +" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad ." +msgstr "" + +#: src/keycode.cpp +msgid "Numpad -" +msgstr "" + +#: src/keycode.cpp +msgid "Numpad /" +msgstr "" + +#: src/keycode.cpp +msgid "Num Lock" +msgstr "" + +#: src/keycode.cpp +msgid "Scroll Lock" +msgstr "" + +#: src/keycode.cpp +msgid "Left Shift" +msgstr "" + +#: src/keycode.cpp +msgid "Right Shift" +msgstr "" + +#: src/keycode.cpp +msgid "Left Control" +msgstr "" + +#: src/keycode.cpp +msgid "Right Control" +msgstr "" + +#: src/keycode.cpp +msgid "Left Menu" +msgstr "" + +#: src/keycode.cpp +msgid "Right Menu" +msgstr "" + +#: src/keycode.cpp +msgid "IME Escape" +msgstr "" + +#: src/keycode.cpp +msgid "IME Convert" +msgstr "" + +#: src/keycode.cpp +msgid "IME Nonconvert" +msgstr "" + +#: src/keycode.cpp +msgid "IME Accept" +msgstr "" + +#: src/keycode.cpp +msgid "IME Mode Change" +msgstr "" + +#: src/keycode.cpp +msgid "Apps" +msgstr "" + +#: src/keycode.cpp +msgid "Sleep" +msgstr "" + +#: src/keycode.cpp +msgid "Erase EOF" +msgstr "" + +#: src/keycode.cpp +msgid "Play" +msgstr "" + +#: src/keycode.cpp +msgid "OEM Clear" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, you can place blocks at the position (feet + eye level) where " +"you stand.\n" +"This is helpful when working with nodeboxes in small areas." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Flying" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Player is able to fly without being affected by gravity.\n" +"This requires the \"fly\" privilege on the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast movement" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fast movement (via use key).\n" +"This requires the \"fast\" privilege on the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Noclip" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled together with fly mode, player is able to fly through solid " +"nodes.\n" +"This requires the \"noclip\" privilege on the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Smooths camera when looking around. Also called look or mouse smoothing.\n" +"Useful for recording videos." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooths rotation of camera. 0 to disable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooths rotation of camera in cinematic mode. 0 to disable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key use for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, \"use\" key instead of \"sneak\" key is used for climbing down " +"and descending." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Always fly and fast" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If disabled \"use\" key is used to fly fast if both fly and fast mode are " +"enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rightclick repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated right clicks when holding the " +"right mouse button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Continuous forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Continuous forward movement (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick ID" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick Type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"ingame view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Forward key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for moving the player forward.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Backward key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for moving the player backward.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Left key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for moving the player left.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Right key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for moving the player right.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jump key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for jumping.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for sneaking.\n" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inventory key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for opening the inventory.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for moving fast in fast mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for opening the chat window.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Command key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for opening the chat window to type commands.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for opening the chat window to type local commands.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for opening the chat console.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Range select key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling unlimited view range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fly key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling flying.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling fast mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Noclip key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling noclip mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar next key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for selecting the next item in the hotbar.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar previous key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for selecting the previous item in the hotbar.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for muting the game.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inc. volume key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for increasing the volume.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dec. volume key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for decreasing the volume.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autorun key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling autorun.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cinematic mode key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling cinematic mode.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling display of minimap.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for taking screenshots.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for dropping the currently selected item.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View zoom key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key to use view zoom when possible.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD toggle key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the display of the HUD.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat toggle key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the display of the chat.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large chat console key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the display of the large chat console.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog toggle key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the display of the fog.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera update toggle key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the camera update. Only used for development\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Debug info toggle key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the display of debug info.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler toggle key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for toggling the display of the profiler. Used for development.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for switching between first- and third-person camera.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View range increase key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for increasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View range decrease key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for decreasing the viewing range.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for printing debug stacks. Used for development.\n" +"See http://irrlicht.sourceforge.net/docu/namespaceirr." +"html#a54da2a0e231901735e3da1b0edf72eb3" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Network" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Address to connect to.\n" +"Leave this blank to start a local server.\n" +"Note that the address field in the main menu overrides this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Remote port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Port to connect to (UDP).\n" +"Note that the port field in the main menu overrides this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Support older servers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether to support older servers before protocol version 25.\n" +"Enable if you want to connect to 0.4.12 servers and before.\n" +"Servers starting with 0.4.13 will work, 0.4.12-dev servers may work.\n" +"Disabling this option will protect your password better." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Saving map received from server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Connect to external media server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-Game" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VBO" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable VBO" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Whether to fog out the end of the visible area." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Leaves style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Leaves style:\n" +"- Fancy: all faces visible\n" +"- Simple: only outer faces, if defined special_tiles are used\n" +"- Opaque: disable transparency" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Connect glass" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Connects glass if supported by node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable smooth lighting with simple ambient occlusion.\n" +"Disable for speed or for different looks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds are a client side effect." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use 3D cloud look instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Node highlighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Method used to highlight selected object." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Digging particles" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adds particles when digging a node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use mip mapping to scale textures. May slightly increase performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use anisotropic filtering when viewing at textures from an angle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use trilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clean transparent textures" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Filtered textures can blend RGB values with fully-transparent neighbors,\n" +"which PNG optimizers usually discard, sometimes resulting in a dark or\n" +"light edge to transparent textures. Apply this filter to clean that up\n" +"at texture load time." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum texture size for filters" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" +"can be blurred, so automatically upscale them with nearest-neighbor\n" +"interpolation to preserve crisp pixels. This sets the minimum texture size\n" +"for the upscaled textures; higher values look sharper, but require more\n" +"memory. Powers of 2 are recommended. Setting this higher than 1 may not\n" +"have a visible effect unless bilinear/trilinear/anisotropic filtering is\n" +"enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FSAA" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Experimental option, might cause visible spaces between blocks\n" +"when set to higher number than 0." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give significant performance boost at the cost of less detailed " +"image." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Shaders allow advanced visual effects and may increase performance on some " +"video cards.\n" +"This only works with the OpenGL video backend." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shader path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bumpmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables bumpmapping for textures. Normalmaps need to be supplied by the " +"texture pack\n" +"or need to be auto-generated.\n" +"Requires shaders to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Generate normalmaps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables on the fly normalmap generation (Emboss effect).\n" +"Requires bumpmapping to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Normalmaps strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of generated normalmaps." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Normalmaps sampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines sampling step of texture.\n" +"A higher value results in smoother normal maps." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Parallax occlusion" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables parallax occlusion mapping.\n" +"Requires shaders to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Parallax occlusion mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"0 = parallax occlusion with slope information (faster).\n" +"1 = relief mapping (slower, more accurate)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Parallax occlusion strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Parallax occlusion iterations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of parallax occlusion iterations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Parallax occlusion Scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Overall scale of parallax occlusion effect." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Parallax occlusion bias" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Overall bias of parallax occlusion effect, usually scale/2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving water" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Set to true enables waving water.\n" +"Requires shaders to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving water height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving water length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving water speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Set to true enables waving leaves.\n" +"Requires shaders to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Set to true enables waving plants.\n" +"Requires shaders to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If FPS would go higher than this, limit it by sleeping\n" +"to not waste CPU power for no benefit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS in pause menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when game is paused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screen width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Width component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screen height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen BPP" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bits per pixel (aka color depth) in fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "V-Sync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical screen synchronization." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view for zoom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Field of view while zooming in degrees.\n" +"This requires the \"zoom\" privilege on the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Adjust the gamma encoding for the light tables. Higher numbers are " +"brighter.\n" +"This setting is for the client only and is ignored by the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Texture path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Path to texture directory. All textures are first searched from here." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The rendering back-end for Irrlicht." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height on which clouds are appearing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable view bobbing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables view bobbing when walking." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fall bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Multiplier for fall bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"3D support.\n" +"Currently supported:\n" +"- none: no 3d output.\n" +"- anaglyph: cyan/magenta color 3d.\n" +"- interlaced: odd/even line based polarisation screen support.\n" +"- topbottom: split screen top/bottom.\n" +"- sidebyside: split screen side by side.\n" +"- pageflip: quadbuffer based 3d." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Console alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box border color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Width of the selectionbox's lines around nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crosshair alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desynchronize block animation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Whether node texture animations should be desynchronized per mapblock." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum hotbar width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scale factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the hudbar elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mesh cache" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables caching of facedir rotated meshes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, thus reducing jitter on slower clients." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generator's MapBlock cache size MB" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Size of the MapBlock cache of the mesh generator. Increasing this will\n" +"increase the cache hit %, reducing the data being copied from the main\n" +"thread, thus reducing jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables minimap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Round minimap" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shape of the minimap. Enabled = round, disabled = square." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimap scan height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Useable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ambient occlusion gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inventory image hack" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Android systems only: Tries to create inventory textures from meshes\n" +"when no supported render was found." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog Start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Opaque liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Makes all liquids opaque" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Menus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Scale gui by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter txr2img" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter_txr2img is true, copy those images\n" +"from hardware to software for scaling. When false, fall back\n" +"to the old scaling method, for video drivers that don't\n" +"properly support downloading textures back from hardware." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Freetype fonts" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether freetype fonts are used, requires freetype support to be compiled in." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Path to TrueTypeFont or bitmap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow offset, if 0 then shadow will not be drawn." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "This font will be used for certain languages." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot folder" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Path to save screenshots at." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot quality" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Screenshot quality. Only used for JPEG format.\n" +"1 means worst quality; 100 means best quality.\n" +"Use 0 for default quality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k " +"screens." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Windows systems only: Start Minetest with the command line window in the " +"background.\n" +"Contains the same information as the file debug.txt (default name)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Set to -1 for unlimited amount." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether to show the client debug info (has the same effect as hitting F5)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server / Singleplayer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of the server, to be displayed when players join and in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Automaticaly report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Announce to this serverlist.\n" +"If you want to announce your ipv6 address, use serverlist_url = v6.servers." +"minetest.net." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable escape sequences" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Disable escape sequences, e.g. chat coloring.\n" +"Use this if you want to run a server with pre-0.4.14 clients and you want to " +"disable\n" +"the escape sequences generated by mods." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Network port to listen (UDP).\n" +"This value will be overridden when starting from the main menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Remote media" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6 server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable/disable running an IPv6 server. An IPv6 server may be restricted\n" +"to IPv6 clients, depending on system configuration.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum simultaneous block sends per client" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that are simultaneously sent per client." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum simultaneous block sends total" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that are simultaneously sent in total." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To reduce lag, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long they are slowed down after placing or removing a " +"node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of packets sent per send step, if you have a slow connection\n" +"try reducing it, but don't reduce it to a number below double of targeted\n" +"client number." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default game" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Default game when creating a new world.\n" +"This will be overridden when creating a world from the main menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Message of the day displayed to players connecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum users" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of players that can connect simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"World directory (everything in the world is stored here).\n" +"Not needed if starting from the main menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Status message on connection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, show the server status message on player connection." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Damage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable players getting damage and dying." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Creative" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable creative mode for new created maps." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "New users need to input this password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic Privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether players are shown to clients without any range limit.\n" +"Deprecated, use the setting player_transfer_distance instead." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player versus Player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Whether to allow players to damage and kill each other." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawnpoint" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, new players cannot join with an empty password." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable anticheat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "If enabled, disable cheat prevention in multiplayer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Rollback recording" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, actions are recorded for rollback.\n" +"This option is only read when server starts." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crash message" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ask to reconnect after crash" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How large area of blocks are subject to the active block stuff, stated in " +"mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of forceloaded mapblocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time send interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Interval of sending time of day to clients." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Controls length of day/night cycle.\n" +"Examples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays " +"unchanged." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map save interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Interval of saving important changes in the world, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Crouch speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Descending speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid fluidity smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid sink" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated lua api calls:\n" +"- legacy: (try to) mimic old behaviour (default for release).\n" +"- log: mimic and log backtrace of deprecated call (default for debug).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between sqlite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"How much the server will wait before unloading unused mapblocks.\n" +"Higher value is smoother, but will use more RAM." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "See http://www.sqlite.org/pragma.html#pragma_synchronous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Length of a server tick and the interval at which objects are generally " +"updated over network." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time in between active block management cycles" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifier interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between ABM execution cycles" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "NodeTimer interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid loop max" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid queue purge time" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Liquid update interval in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will aggressively optimize which blocks are sent " +"to clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible rendering glitches.\n" +"(some blocks will not be rendered under water and in caves, as well as " +"sometimes on land)\n" +"Setting this to a value greater than max_block_send_distance disables this " +"optimization.\n" +"Stated in mapblocks (16 nodes)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client 50-80%. The client will not longer receive most " +"invisible\n" +"so that the utility of noclip mode is reduced." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and junglegrass, in all other mapgens this flag controls all decorations.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with 'no' are used to explicitly disable them." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Size of chunks to be generated at once by mapgen, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug infos." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of emerge queues" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of blocks that can be queued for loading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Limit of emerge queues on disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"Set to blank for an appropriate amount to be chosen automatically." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Limit of emerge queues to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Maximum number of blocks to be queued that are to be generated.\n" +"Set to blank for an appropriate amount to be chosen automatically." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of emerge threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of emerge threads to use. Make this field blank, or increase this " +"number\n" +"to use multiple threads. On multiprocessor systems, this will improve mapgen " +"speed greatly\n" +"at the cost of slightly buggy caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API temperature and humidity noise parameters" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Humidity blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen v5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen v5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v5.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with 'no' are used to explicitly disable them." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Controls width of tunnels, a smaller value creates wider tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level of cavern upper limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern taper" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level of average terrain surface." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 2 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Second of 2 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen v6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen v6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the new biome system is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with 'no' are used to explicitly disable them." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the new biome system is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level of lower terrain and lakebeds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level of higher (cliff-top) terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas of 'terrain_higher' (cliff-top terrain)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mud noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen v7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen v7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen v7.\n" +"The 'ridges' flag enables the rivers.\n" +"Floatlands are currently experimental and subject to change.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with 'no' are used to explicitly disable them." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland mountain density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Controls the density of floatland mountain terrain.\n" +"Is an offset added to the 'np_mountain' noise value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland mountain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Typical maximum height, above and below midpoint, of floatland mountain " +"terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level of floatland midpoint and lake surface." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level to which floatland shadows extend." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alt noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines areas of higher (cliff-top) terrain and affects steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge underwater noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines areas of floatland smooth terrain.\n" +"Smooth floatlands occur when noise > 0." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland base height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of hill height and lake depth on floatland smooth terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ridge noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen flat.\n" +"Occasional lakes and hills can be added to the flat world.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with 'no' are used to explicitly disable them." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of upper limit of large pseudorandom caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Controls steepness/depth of lake depressions." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Controls steepness/height of hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Choice of 18 fractals from 9 formulas.\n" +"1 = 4D \"Roundy\" mandelbrot set.\n" +"2 = 4D \"Roundy\" julia set.\n" +"3 = 4D \"Squarry\" mandelbrot set.\n" +"4 = 4D \"Squarry\" julia set.\n" +"5 = 4D \"Mandy Cousin\" mandelbrot set.\n" +"6 = 4D \"Mandy Cousin\" julia set.\n" +"7 = 4D \"Variation\" mandelbrot set.\n" +"8 = 4D \"Variation\" julia set.\n" +"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n" +"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n" +"11 = 3D \"Christmas Tree\" mandelbrot set.\n" +"12 = 3D \"Christmas Tree\" julia set.\n" +"13 = 3D \"Mandelbulb\" mandelbrot set.\n" +"14 = 3D \"Mandelbulb\" julia set.\n" +"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n" +"16 = 3D \"Cosine Mandelbulb\" julia set.\n" +"17 = 4D \"Mandelbulb\" mandelbrot set.\n" +"18 = 4D \"Mandelbulb\" julia set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Iterations of the recursive function.\n" +"Controls the amount of fine detail." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Approximate (X,Y,Z) scale of fractal in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Offset" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n" +"Used to move a suitable spawn area of low land close to (0, 0).\n" +"The default is suitable for mandelbrot sets, it needs to be edited for julia " +"sets.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W co-ordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia x" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only: X component of hypercomplex constant determining julia " +"shape.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only: Y component of hypercomplex constant determining julia " +"shape.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only: Z component of hypercomplex constant determining julia " +"shape.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Julia set only: W component of hypercomplex constant determining julia " +"shape.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Seabed noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-level of seabed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "General" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valleys C Flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill' makes higher elevations colder, which may cause biome " +"issues.\n" +"'humid_rivers' modifies the humidity around rivers and in areas where water " +"would tend to pool,\n" +"it may interfere with delicately adjusted biomes.\n" +"Flags that are not specified in the flag string are not modified from the " +"default.\n" +"Flags starting with 'no' are used to explicitly disable them." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Altitude Chill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The altitude at which temperature drops by 20C" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lava Features" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Creates unpredictable lava features in caves.\n" +"These can make mining difficult. Zero disables them. (0-10)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Massive cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find massive caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River Depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River Size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How wide to make rivers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water Features" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Creates unpredictable water features in caves.\n" +"These can make mining difficult. Zero disables them. (0-10)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #1" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Caves and tunnels form at the intersection of the two noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #2" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler Depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The depth of dirt or other filler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Massive cave noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Massive caves form here." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River Noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "River noise -- rivers occur close to zero" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain Height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Amplifies the valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley Slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP Mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Report path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your worldpath in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrumentation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument the methods of entities on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Active Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Loading Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument the action function of Loading Block Modifiers on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chatcommands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Instrument chatcommands on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument global callback functions on registration.\n" +"(anything you pass to a minetest.register_*() function)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of the player.\n" +"When running a server, clients connecting with this name are admins.\n" +"When starting from the main menu, this is overridden." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Set the language. Leave empty to use the system language.\n" +"A restart is required after changing this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Debug log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Level of logging to be written to debug.txt:\n" +"- <nothing> (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "IPv6 support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "cURL timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Default timeout for cURL, stated in milliseconds.\n" +"Only has an effect if compiled with cURL." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "cURL parallel limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "cURL file download timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum time in ms a file download (e.g. a mod download) may take." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "High-precision FPU" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Replaces the default main menu with a custom one." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu game manager" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu mod manager" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modstore download URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modstore mods list URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modstore details URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds). 0 = " +"disable. Useful for developers." +msgstr "" |