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-rw-r--r--src/CMakeLists.txt24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d38ea3f0b..f912f68cd 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -50,6 +50,9 @@ configure_file(
)
set(common_SRCS
+ auth.cpp
+ collision.cpp
+ nodemetadata.cpp
serverobject.cpp
noise.cpp
mineral.cpp
@@ -67,6 +70,7 @@ set(common_SRCS
connection.cpp
environment.cpp
server.cpp
+ servercommand.cpp
socket.cpp
mapblock.cpp
mapsector.cpp
@@ -74,20 +78,26 @@ set(common_SRCS
player.cpp
utility.cpp
test.cpp
+ sha1.cpp
+ base64.cpp
)
# Client sources
set(minetest_SRCS
${common_SRCS}
+ keycode.cpp
+ clouds.cpp
clientobject.cpp
+ guiFurnaceMenu.cpp
guiMainMenu.cpp
guiMessageMenu.cpp
guiTextInputMenu.cpp
guiInventoryMenu.cpp
guiPauseMenu.cpp
- irrlichtwrapper.cpp
+ guiPasswordChange.cpp
client.cpp
tile.cpp
+ game.cpp
main.cpp
)
@@ -104,7 +114,6 @@ include_directories(
${CMAKE_BUILD_TYPE}
${PNG_INCLUDE_DIR}
"${PROJECT_SOURCE_DIR}/jthread"
- "${PROJECT_SOURCE_DIR}/lua/src"
)
set(EXECUTABLE_OUTPUT_PATH ../bin)
@@ -123,9 +132,7 @@ if(BUILD_CLIENT)
${PLATFORM_LIBS}
${CLIENT_PLATFORM_LIBS}
jthread
- lua
)
- #${CMAKE_CURRENT_SOURCE_DIR}/lua/build/liblua
endif(BUILD_CLIENT)
if(BUILD_SERVER)
@@ -135,7 +142,6 @@ if(BUILD_SERVER)
${ZLIB_LIBRARIES}
${PLATFORM_LIBS}
jthread
- lua
)
endif(BUILD_SERVER)
@@ -148,7 +154,8 @@ if(MSVC)
# EHa enables SEH exceptions (used for catching segfaults)
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
+ #set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
+ set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
# Debug build doesn't catch exceptions by itself
# Add some optimizations because otherwise it's VERY slow
@@ -168,6 +175,8 @@ else()
set(WARNING_FLAGS "")
endif()
+ set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
+
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall")
@@ -192,8 +201,6 @@ endif()
# Example configuration file
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR})
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../data/scripts" DESTINATION ${DATADIR})
-
if(BUILD_CLIENT)
install(TARGETS minetest DESTINATION ${BINDIR})
@@ -218,6 +225,5 @@ endif(BUILD_SERVER)
# Subdirectories
add_subdirectory(jthread)
-add_subdirectory(lua)
#end