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Diffstat (limited to 'src/biome.h')
-rw-r--r-- | src/biome.h | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/src/biome.h b/src/biome.h deleted file mode 100644 index cf3bd1b9f..000000000 --- a/src/biome.h +++ /dev/null @@ -1,96 +0,0 @@ -/* -Minetest -Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#ifndef BIOME_HEADER -#define BIOME_HEADER - -#include <string> -#include "nodedef.h" -#include "gamedef.h" -#include "mapnode.h" -#include "noise.h" -#include "mapgen.h" - -enum BiomeTerrainType -{ - BIOME_TERRAIN_NORMAL, - BIOME_TERRAIN_LIQUID, - BIOME_TERRAIN_NETHER, - BIOME_TERRAIN_AETHER, - BIOME_TERRAIN_FLAT -}; - -extern NoiseParams nparams_biome_def_heat; -extern NoiseParams nparams_biome_def_humidity; - -class Biome { -public: - u8 id; - std::string name; - u32 flags; - - std::string nname_top; - std::string nname_filler; - std::string nname_water; - std::string nname_dust; - std::string nname_dust_water; - - content_t c_top; - content_t c_filler; - content_t c_water; - content_t c_dust; - content_t c_dust_water; - - s16 depth_top; - s16 depth_filler; - - s16 height_min; - s16 height_max; - float heat_point; - float humidity_point; -}; - -struct BiomeNoiseInput { - v2s16 mapsize; - float *heat_map; - float *humidity_map; - s16 *height_map; -}; - -class BiomeDefManager { -public: - std::vector<Biome *> biomes; - - bool biome_registration_finished; - NoiseParams *np_heat; - NoiseParams *np_humidity; - - BiomeDefManager(); - ~BiomeDefManager(); - - Biome *createBiome(BiomeTerrainType btt); - void calcBiomes(BiomeNoiseInput *input, u8 *biomeid_map); - Biome *getBiome(float heat, float humidity, s16 y); - - void addBiome(Biome *b); - void resolveNodeNames(INodeDefManager *ndef); - u8 getBiomeIdByName(const char *name); -}; - -#endif |