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-rw-r--r--src/camera.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/camera.h b/src/camera.h
index 168863c3e..0180d99e2 100644
--- a/src/camera.h
+++ b/src/camera.h
@@ -39,7 +39,8 @@ class IGameDef;
class Camera
{
public:
- Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control);
+ Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
+ IGameDef *gamedef);
~Camera();
// Get player scene node.
@@ -116,7 +117,7 @@ public:
void setDigging(s32 button);
// Replace the wielded item mesh
- void wield(const ItemStack &item, IGameDef *gamedef);
+ void wield(const ItemStack &item);
// Draw the wielded tool.
// This has to happen *after* the main scene is drawn.
@@ -136,6 +137,8 @@ private:
// draw control
MapDrawControl& m_draw_control;
+
+ IGameDef *m_gamedef;
// Absolute camera position
v3f m_camera_position;