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-rw-r--r--src/cavegen.cpp19
1 files changed, 13 insertions, 6 deletions
diff --git a/src/cavegen.cpp b/src/cavegen.cpp
index 01149084b..51af50984 100644
--- a/src/cavegen.cpp
+++ b/src/cavegen.cpp
@@ -275,6 +275,7 @@ CaveV7::CaveV7(MapgenV7 *mg, PseudoRandom *ps, bool is_large_cave) {
this->ps = ps;
this->c_water_source = mg->c_water_source;
this->c_lava_source = mg->c_lava_source;
+ this->c_ice = mg->c_ice;
this->np_caveliquids = &nparams_caveliquids;
dswitchint = ps->range(1, 14);
@@ -454,8 +455,9 @@ void CaveV7::makeTunnel(bool dirswitch) {
bool randomize_xz = (ps->range(1, 2) == 1);
// Make a ravine every once in a while if it's long enough
- float xylen = vec.X * vec.X + vec.Z * vec.Z;
- bool is_ravine = (xylen > 500.0) && !large_cave && (ps->range(1, 8) == 1);
+ //float xylen = vec.X * vec.X + vec.Z * vec.Z;
+ //disable ravines for now
+ bool is_ravine = false; //(xylen > 500.0) && !large_cave && (ps->range(1, 8) == 1);
// Carve routes
for (float f = 0; f < 1.0; f += 1.0 / veclen)
@@ -490,6 +492,7 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
}
bool flat_cave_floor = !large_cave && ps->range(0, 2) == 2;
+ bool should_make_cave_hole = ps->range(1, 10) == 1;
for (s16 z0 = d0; z0 <= d1; z0++) {
s16 si = rs / 2 - MYMAX(0, abs(z0) - rs / 7 - 1);
@@ -513,10 +516,10 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
v3s16 p(cp.X + x0, cp.Y + y0, cp.Z + z0);
p += of;
- if (!is_ravine && mg->heightmap) {
+ if (!is_ravine && mg->heightmap && should_make_cave_hole) {
int maplen = node_max.X - node_min.X + 1;
int idx = (p.Z - node_min.Z) * maplen + (p.X - node_min.X);
- if (p.Y >= mg->heightmap[idx])
+ if (p.Y >= mg->heightmap[idx] - 2)
continue;
}
@@ -525,9 +528,10 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
u32 i = vm->m_area.index(p);
- // Don't replace air or water or lava
+ // Don't replace air, water, lava, or ice
content_t c = vm->m_data[i].getContent();
- if (c == CONTENT_AIR || c == c_water_source || c == c_lava_source)
+ if (c == CONTENT_AIR || c == c_water_source ||
+ c == c_lava_source || c == c_ice)
continue;
if (large_cave) {
@@ -541,6 +545,9 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
else
vm->m_data[i] = airnode;
} else {
+ if (c == CONTENT_IGNORE)
+ continue;
+
vm->m_data[i] = airnode;
vm->m_flags[i] |= VMANIP_FLAG_CAVE;
}