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-rw-r--r--src/client.cpp25
1 files changed, 9 insertions, 16 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 2d1572d8e..c04bf055a 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -264,14 +264,9 @@ void Client::connect(Address address, bool is_local_server)
void Client::step(float dtime)
{
// Limit a bit
- if(dtime > 2.0)
+ if (dtime > 2.0)
dtime = 2.0;
- if(m_ignore_damage_timer > dtime)
- m_ignore_damage_timer -= dtime;
- else
- m_ignore_damage_timer = 0.0;
-
m_animation_time += dtime;
if(m_animation_time > 60.0)
m_animation_time -= 60.0;
@@ -394,18 +389,16 @@ void Client::step(float dtime)
ClientEnvEvent envEvent = m_env.getClientEnvEvent();
if (envEvent.type == CEE_PLAYER_DAMAGE) {
- if (m_ignore_damage_timer <= 0) {
- u8 damage = envEvent.player_damage.amount;
+ u8 damage = envEvent.player_damage.amount;
- if (envEvent.player_damage.send_to_server)
- sendDamage(damage);
+ if (envEvent.player_damage.send_to_server)
+ sendDamage(damage);
- // Add to ClientEvent queue
- ClientEvent *event = new ClientEvent();
- event->type = CE_PLAYER_DAMAGE;
- event->player_damage.amount = damage;
- m_client_event_queue.push(event);
- }
+ // Add to ClientEvent queue
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_PLAYER_DAMAGE;
+ event->player_damage.amount = damage;
+ m_client_event_queue.push(event);
}
}