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-rw-r--r--src/client.cpp1779
1 files changed, 923 insertions, 856 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 2f70d624c..b13631f95 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -28,7 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "strfnd.h"
#include "client.h"
-#include "clientserver.h"
+#include "network/clientopcodes.h"
#include "main.h"
#include "filesys.h"
#include "porting.h"
@@ -1013,1008 +1013,1076 @@ void Client::Receive()
ProcessData(*data, datasize, sender_peer_id);
}
-/*
- sender_peer_id given to this shall be quaranteed to be a valid peer
-*/
-void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
+void Client::handleCommand_Deprecated(ToClientPacket* pkt)
{
- DSTACK(__FUNCTION_NAME);
+ infostream << "Got deprecated command "
+ << toClientCommandTable[pkt->getCommand()].name << " from peer "
+ << pkt->getPeerId() << "!" << std::endl;
+}
- // Ignore packets that don't even fit a command
- if(datasize < 2)
- {
- m_packetcounter.add(60000);
+void Client::handleCommand_Init(ToClientPacket* pkt)
+{
+ if(pkt->getSize() < 1)
return;
- }
- ToClientCommand command = (ToClientCommand)readU16(&data[0]);
+ u8 deployed;
+ *pkt >> deployed;
- //infostream<<"Client: received command="<<command<<std::endl;
- m_packetcounter.add((u16)command);
+ infostream << "Client: TOCLIENT_INIT received with "
+ "deployed=" << ((int)deployed & 0xff) << std::endl;
- /*
- If this check is removed, be sure to change the queue
- system to know the ids
- */
- if(sender_peer_id != PEER_ID_SERVER)
- {
- infostream<<"Client::ProcessData(): Discarding data not "
- "coming from server: peer_id="<<sender_peer_id
- <<std::endl;
+ if(!ser_ver_supported(deployed)) {
+ infostream << "Client: TOCLIENT_INIT: Server sent "
+ << "unsupported ser_fmt_ver"<< std::endl;
return;
}
- u8 ser_version = m_server_ser_ver;
+ m_server_ser_ver = deployed;
- if(command == TOCLIENT_INIT)
- {
- if(datasize < 3)
- return;
+ // Get player position
+ v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
+ if(pkt->getSize() >= 1 + 6) {
+ *pkt >> playerpos_s16;
+ }
+ v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0);
- u8 deployed = data[2];
- infostream<<"Client: TOCLIENT_INIT received with "
- "deployed="<<((int)deployed&0xff)<<std::endl;
+ // Set player position
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ player->setPosition(playerpos_f);
- if(!ser_ver_supported(deployed))
- {
- infostream<<"Client: TOCLIENT_INIT: Server sent "
- <<"unsupported ser_fmt_ver"<<std::endl;
- return;
- }
+ if(pkt->getSize() >= 1 + 6 + 8) {
+ // Get map seed
+ *pkt >> m_map_seed;
+ infostream << "Client: received map seed: " << m_map_seed << std::endl;
+ }
- m_server_ser_ver = deployed;
+ if(pkt->getSize() >= 1 + 6 + 8 + 4) {
+ *pkt >> m_recommended_send_interval;
+ infostream << "Client: received recommended send interval "
+ << m_recommended_send_interval<<std::endl;
+ }
- // Get player position
- v3s16 playerpos_s16(0, BS*2+BS*20, 0);
- if(datasize >= 2+1+6)
- playerpos_s16 = readV3S16(&data[2+1]);
- v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
+ // Reply to server
+ u32 replysize = 2;
+ SharedBuffer<u8> reply(replysize);
+ writeU16(&reply[0], TOSERVER_INIT2);
+ // Send as reliable
+ m_con.Send(PEER_ID_SERVER, 1, reply, true);
+ m_state = LC_Init;
+}
- // Set player position
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
- player->setPosition(playerpos_f);
+void Client::handleCommand_AccessDenied(ToClientPacket* pkt)
+{
+ // The server didn't like our password. Note, this needs
+ // to be processed even if the serialisation format has
+ // not been agreed yet, the same as TOCLIENT_INIT.
+ m_access_denied = true;
+ m_access_denied_reason = L"Unknown";
+ if(pkt->getSize() >= 2) {
+ *pkt >> m_access_denied_reason;
+ }
+}
- if(datasize >= 2+1+6+8)
- {
- // Get map seed
- m_map_seed = readU64(&data[2+1+6]);
- infostream<<"Client: received map seed: "<<m_map_seed<<std::endl;
- }
+void Client::handleCommand_RemoveNode(ToClientPacket* pkt)
+{
+ if(pkt->getSize() < 6)
+ return;
- if(datasize >= 2+1+6+8+4)
- {
- // Get map seed
- m_recommended_send_interval = readF1000(&data[2+1+6+8]);
- infostream<<"Client: received recommended send interval "
- <<m_recommended_send_interval<<std::endl;
- }
+ v3s16 p;
+ *pkt >> p.X;
+ *pkt >> p.Y;
+ *pkt >> p.Z;
+ removeNode(p);
+}
- // Reply to server
- u32 replysize = 2;
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOSERVER_INIT2);
- // Send as reliable
- m_con.Send(PEER_ID_SERVER, 1, reply, true);
+void Client::handleCommand_AddNode(ToClientPacket* pkt)
+{
+ if(pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
+ return;
- m_state = LC_Init;
+ v3s16 p;
+ *pkt >> p.X;
+ *pkt >> p.Y;
+ *pkt >> p.Z;
- return;
+ MapNode n;
+ n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
+
+ bool remove_metadata = true;
+ u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
+ if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
+ remove_metadata = false;
}
- if(command == TOCLIENT_ACCESS_DENIED)
- {
- // The server didn't like our password. Note, this needs
- // to be processed even if the serialisation format has
- // not been agreed yet, the same as TOCLIENT_INIT.
- m_access_denied = true;
- m_access_denied_reason = L"Unknown";
- if(datasize >= 4)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
- m_access_denied_reason = deSerializeWideString(is);
- }
+ addNode(p, n, remove_metadata);
+}
+void Client::handleCommand_BlockData(ToClientPacket* pkt)
+{
+ // Ignore too small packet
+ if(pkt->getSize() < 6)
return;
+
+ v3s16 p;
+ *pkt >> p.X;
+ *pkt >> p.Y;
+ *pkt >> p.Z;
+
+ std::string datastring(pkt->getString(6), pkt->getSize() - 6);
+ std::istringstream istr(datastring, std::ios_base::binary);
+
+ MapSector *sector;
+ MapBlock *block;
+
+ v2s16 p2d(p.X, p.Z);
+ sector = m_env.getMap().emergeSector(p2d);
+
+ assert(sector->getPos() == p2d);
+
+ block = sector->getBlockNoCreateNoEx(p.Y);
+ if(block) {
+ /*
+ Update an existing block
+ */
+ block->deSerialize(istr, m_server_ser_ver, false);
+ block->deSerializeNetworkSpecific(istr);
+ }
+ else {
+ /*
+ Create a new block
+ */
+ block = new MapBlock(&m_env.getMap(), p, this);
+ block->deSerialize(istr, m_server_ser_ver, false);
+ block->deSerializeNetworkSpecific(istr);
+ sector->insertBlock(block);
}
- if(ser_version == SER_FMT_VER_INVALID)
- {
- infostream<<"Client: Server serialization"
- " format invalid or not initialized."
- " Skipping incoming command="<<command<<std::endl;
- return;
+ if (localdb != NULL) {
+ ((ServerMap&) localserver->getMap()).saveBlock(block, localdb);
}
/*
- Handle runtime commands
+ Add it to mesh update queue and set it to be acknowledged after update.
*/
- // there's no sane reason why we shouldn't have a player and
- // almost everyone needs a player reference
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ addUpdateMeshTaskWithEdge(p, true);
+}
- if(command == TOCLIENT_REMOVENODE)
- {
- if(datasize < 8)
- return;
- v3s16 p;
- p.X = readS16(&data[2]);
- p.Y = readS16(&data[4]);
- p.Z = readS16(&data[6]);
- removeNode(p);
- }
- else if(command == TOCLIENT_ADDNODE)
- {
- if(datasize < 8 + MapNode::serializedLength(ser_version))
- return;
+void Client::handleCommand_Inventory(ToClientPacket* pkt)
+{
+ if(pkt->getSize() < 1)
+ return;
- v3s16 p;
- p.X = readS16(&data[2]);
- p.Y = readS16(&data[4]);
- p.Z = readS16(&data[6]);
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
- MapNode n;
- n.deSerialize(&data[8], ser_version);
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
- bool remove_metadata = true;
- u32 index = 8 + MapNode::serializedLength(ser_version);
- if ((datasize >= index+1) && data[index]){
- remove_metadata = false;
- }
+ player->inventory.deSerialize(is);
- addNode(p, n, remove_metadata);
- }
- else if(command == TOCLIENT_BLOCKDATA)
- {
- // Ignore too small packet
- if(datasize < 8)
- return;
+ m_inventory_updated = true;
- v3s16 p;
- p.X = readS16(&data[2]);
- p.Y = readS16(&data[4]);
- p.Z = readS16(&data[6]);
+ delete m_inventory_from_server;
+ m_inventory_from_server = new Inventory(player->inventory);
+ m_inventory_from_server_age = 0.0;
+}
+
+void Client::handleCommand_TimeOfDay(ToClientPacket* pkt)
+{
+ if(pkt->getSize() < 2)
+ return;
- std::string datastring((char*)&data[8], datasize-8);
- std::istringstream istr(datastring, std::ios_base::binary);
+ u16 time_of_day;
- MapSector *sector;
- MapBlock *block;
+ *pkt >> time_of_day;
- v2s16 p2d(p.X, p.Z);
- sector = m_env.getMap().emergeSector(p2d);
+ time_of_day = time_of_day % 24000;
+ float time_speed = 0;
- assert(sector->getPos() == p2d);
+ if(pkt->getSize() >= 2 + 4) {
+ *pkt >> time_speed;
+ }
+ else {
+ // Old message; try to approximate speed of time by ourselves
+ float time_of_day_f = (float)time_of_day / 24000.0;
+ float tod_diff_f = 0;
- block = sector->getBlockNoCreateNoEx(p.Y);
- if(block)
- {
- /*
- Update an existing block
- */
- block->deSerialize(istr, ser_version, false);
- block->deSerializeNetworkSpecific(istr);
- }
+ if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
+ tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
else
- {
- /*
- Create a new block
- */
- block = new MapBlock(&m_env.getMap(), p, this);
- block->deSerialize(istr, ser_version, false);
- block->deSerializeNetworkSpecific(istr);
- sector->insertBlock(block);
- }
+ tod_diff_f = time_of_day_f - m_last_time_of_day_f;
- if (localdb != NULL) {
- ((ServerMap&) localserver->getMap()).saveBlock(block, localdb);
- }
+ m_last_time_of_day_f = time_of_day_f;
+ float time_diff = m_time_of_day_update_timer;
+ m_time_of_day_update_timer = 0;
- /*
- Add it to mesh update queue and set it to be acknowledged after update.
- */
- addUpdateMeshTaskWithEdge(p, true);
+ if(m_time_of_day_set){
+ time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
+ infostream << "Client: Measured time_of_day speed (old format): "
+ << time_speed << " tod_diff_f=" << tod_diff_f
+ << " time_diff=" << time_diff << std::endl;
+ }
}
- else if(command == TOCLIENT_INVENTORY)
- {
- if(datasize < 3)
- return;
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+ // Update environment
+ m_env.setTimeOfDay(time_of_day);
+ m_env.setTimeOfDaySpeed(time_speed);
+ m_time_of_day_set = true;
- player->inventory.deSerialize(is);
+ u32 dr = m_env.getDayNightRatio();
+ infostream << "Client: time_of_day=" << time_of_day
+ << " time_speed=" << time_speed
+ << " dr=" << dr << std::endl;
+}
- m_inventory_updated = true;
+void Client::handleCommand_ChatMessage(ToClientPacket* pkt)
+{
+ /*
+ u16 command
+ u16 length
+ wstring message
+ */
+ u16 len, read_wchar;
- delete m_inventory_from_server;
- m_inventory_from_server = new Inventory(player->inventory);
- m_inventory_from_server_age = 0.0;
+ *pkt >> len;
+ std::wstring message;
+ for(unsigned int i=0; i<len; i++) {
+ *pkt >> read_wchar;
+ message += (wchar_t)read_wchar;
}
- else if(command == TOCLIENT_TIME_OF_DAY)
- {
- if(datasize < 4)
- return;
- u16 time_of_day = readU16(&data[2]);
- time_of_day = time_of_day % 24000;
- float time_speed = 0;
+ m_chat_queue.push_back(message);
+}
- if(datasize >= 2 + 2 + 4)
- {
- time_speed = readF1000(&data[4]);
+void Client::handleCommand_ActiveObjectRemoveAdd(ToClientPacket* pkt)
+{
+ /*
+ u16 command
+ u16 count of removed objects
+ for all removed objects {
+ u16 id
}
- else {
- // Old message; try to approximate speed of time by ourselves
- float time_of_day_f = (float)time_of_day / 24000.0;
- float tod_diff_f = 0;
-
- if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
- tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
- else
- tod_diff_f = time_of_day_f - m_last_time_of_day_f;
-
- m_last_time_of_day_f = time_of_day_f;
- float time_diff = m_time_of_day_update_timer;
- m_time_of_day_update_timer = 0;
-
- if(m_time_of_day_set){
- time_speed = (3600.0*24.0) * tod_diff_f / time_diff;
- infostream<<"Client: Measured time_of_day speed (old format): "
- <<time_speed<<" tod_diff_f="<<tod_diff_f
- <<" time_diff="<<time_diff<<std::endl;
- }
+ u16 count of added objects
+ for all added objects {
+ u16 id
+ u8 type
+ u32 initialization data length
+ string initialization data
}
+ */
- // Update environment
- m_env.setTimeOfDay(time_of_day);
- m_env.setTimeOfDaySpeed(time_speed);
- m_time_of_day_set = true;
+ // Read removed objects
+ u8 type;
+ u16 removed_count, added_count, id;
- u32 dr = m_env.getDayNightRatio();
- infostream<<"Client: time_of_day="<<time_of_day
- <<" time_speed="<<time_speed
- <<" dr="<<dr<<std::endl;
- }
- else if(command == TOCLIENT_CHAT_MESSAGE)
- {
- /*
- u16 command
- u16 length
- wstring message
- */
- u8 buf[6];
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+ *pkt >> removed_count;
- // Read stuff
- is.read((char*) buf, 2);
- u16 len = readU16(buf);
+ for(u16 i=0; i<removed_count; i++) {
+ *pkt >> id;
+ m_env.removeActiveObject(id);
+ }
- std::wstring message;
- for(unsigned int i=0; i<len; i++)
- {
- is.read((char*)buf, 2);
- message += (wchar_t)readU16(buf);
- }
+ // Read added objects
+ *pkt >> added_count;
- m_chat_queue.push_back(message);
+ for(u16 i=0; i<added_count; i++) {
+ *pkt >> id >> type;
+ m_env.addActiveObject(id, type, pkt->readLongString());
}
- else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
- {
- /*
- u16 command
- u16 count of removed objects
- for all removed objects {
- u16 id
- }
- u16 count of added objects
- for all added objects {
- u16 id
- u8 type
- u32 initialization data length
- string initialization data
- }
- */
-
- char buf[6];
- // Get all data except the command number
- std::string datastring((char*)&data[2], datasize-2);
- // Throw them in an istringstream
- std::istringstream is(datastring, std::ios_base::binary);
+}
- // Read removed objects
- is.read(buf, 2);
- u16 removed_count = readU16((u8*)buf);
- for(unsigned int i=0; i<removed_count; i++)
+void Client::handleCommand_ActiveObjectMessages(ToClientPacket* pkt)
+{
+ /*
+ u16 command
+ for all objects
{
- is.read(buf, 2);
- u16 id = readU16((u8*)buf);
- m_env.removeActiveObject(id);
+ u16 id
+ u16 message length
+ string message
}
+ */
+ char buf[6];
+ // Get all data except the command number
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ // Throw them in an istringstream
+ std::istringstream is(datastring, std::ios_base::binary);
- // Read added objects
+ while(is.eof() == false) {
+ is.read(buf, 2);
+ u16 id = readU16((u8*)buf);
+ if(is.eof())
+ break;
is.read(buf, 2);
- u16 added_count = readU16((u8*)buf);
- for(unsigned int i=0; i<added_count; i++)
+ size_t message_size = readU16((u8*)buf);
+ std::string message;
+ message.reserve(message_size);
+ for(unsigned int i=0; i<message_size; i++)
{
- is.read(buf, 2);
- u16 id = readU16((u8*)buf);
is.read(buf, 1);
- u8 type = readU8((u8*)buf);
- std::string data = deSerializeLongString(is);
- // Add it
- m_env.addActiveObject(id, type, data);
+ message.append(buf, 1);
}
+ // Pass on to the environment
+ m_env.processActiveObjectMessage(id, message);
}
- else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
- {
- /*
- u16 command
- for all objects
- {
- u16 id
- u16 message length
- string message
- }
- */
- char buf[6];
- // Get all data except the command number
- std::string datastring((char*)&data[2], datasize-2);
- // Throw them in an istringstream
- std::istringstream is(datastring, std::ios_base::binary);
+}
- while(is.eof() == false)
- {
- is.read(buf, 2);
- u16 id = readU16((u8*)buf);
- if(is.eof())
- break;
- is.read(buf, 2);
- size_t message_size = readU16((u8*)buf);
- std::string message;
- message.reserve(message_size);
- for(unsigned int i=0; i<message_size; i++)
- {
- is.read(buf, 1);
- message.append(buf, 1);
- }
- // Pass on to the environment
- m_env.processActiveObjectMessage(id, message);
- }
- }
- else if(command == TOCLIENT_MOVEMENT)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- player->movement_acceleration_default = readF1000(is) * BS;
- player->movement_acceleration_air = readF1000(is) * BS;
- player->movement_acceleration_fast = readF1000(is) * BS;
- player->movement_speed_walk = readF1000(is) * BS;
- player->movement_speed_crouch = readF1000(is) * BS;
- player->movement_speed_fast = readF1000(is) * BS;
- player->movement_speed_climb = readF1000(is) * BS;
- player->movement_speed_jump = readF1000(is) * BS;
- player->movement_liquid_fluidity = readF1000(is) * BS;
- player->movement_liquid_fluidity_smooth = readF1000(is) * BS;
- player->movement_liquid_sink = readF1000(is) * BS;
- player->movement_gravity = readF1000(is) * BS;
- }
- else if(command == TOCLIENT_HP)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+void Client::handleCommand_Movement(ToClientPacket* pkt)
+{
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
- u8 oldhp = player->hp;
- u8 hp = readU8(is);
- player->hp = hp;
+ float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
- if(hp < oldhp)
- {
- // Add to ClientEvent queue
- ClientEvent event;
- event.type = CE_PLAYER_DAMAGE;
- event.player_damage.amount = oldhp - hp;
- m_client_event_queue.push_back(event);
- }
- }
- else if(command == TOCLIENT_BREATH)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+ *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
+ >> lf >> lfs >> ls >> g;
- player->setBreath(readU16(is));
- }
- else if(command == TOCLIENT_MOVE_PLAYER)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- v3f pos = readV3F1000(is);
- f32 pitch = readF1000(is);
- f32 yaw = readF1000(is);
- player->setPosition(pos);
-
- infostream<<"Client got TOCLIENT_MOVE_PLAYER"
- <<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
- <<" pitch="<<pitch
- <<" yaw="<<yaw
- <<std::endl;
+ player->movement_acceleration_default = mad * BS;
+ player->movement_acceleration_air = maa * BS;
+ player->movement_acceleration_fast = maf * BS;
+ player->movement_speed_walk = msw * BS;
+ player->movement_speed_crouch = mscr * BS;
+ player->movement_speed_fast = msf * BS;
+ player->movement_speed_climb = mscl * BS;
+ player->movement_speed_jump = msj * BS;
+ player->movement_liquid_fluidity = lf * BS;
+ player->movement_liquid_fluidity_smooth = lfs * BS;
+ player->movement_liquid_sink = ls * BS;
+ player->movement_gravity = g * BS;
+}
- /*
- Add to ClientEvent queue.
- This has to be sent to the main program because otherwise
- it would just force the pitch and yaw values to whatever
- the camera points to.
- */
- ClientEvent event;
- event.type = CE_PLAYER_FORCE_MOVE;
- event.player_force_move.pitch = pitch;
- event.player_force_move.yaw = yaw;
- m_client_event_queue.push_back(event);
+void Client::handleCommand_HP(ToClientPacket* pkt)
+{
- // Ignore damage for a few seconds, so that the player doesn't
- // get damage from falling on ground
- m_ignore_damage_timer = 3.0;
- }
- else if(command == TOCLIENT_PLAYERITEM)
- {
- infostream<<"Client: WARNING: Ignoring TOCLIENT_PLAYERITEM"<<std::endl;
- }
- else if(command == TOCLIENT_DEATHSCREEN)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ u8 oldhp = player->hp;
- bool set_camera_point_target = readU8(is);
- v3f camera_point_target = readV3F1000(is);
+ u8 hp;
+ *pkt >> hp;
+ player->hp = hp;
+
+ if(hp < oldhp) {
+ // Add to ClientEvent queue
ClientEvent event;
- event.type = CE_DEATHSCREEN;
- event.deathscreen.set_camera_point_target = set_camera_point_target;
- event.deathscreen.camera_point_target_x = camera_point_target.X;
- event.deathscreen.camera_point_target_y = camera_point_target.Y;
- event.deathscreen.camera_point_target_z = camera_point_target.Z;
+ event.type = CE_PLAYER_DAMAGE;
+ event.player_damage.amount = oldhp - hp;
m_client_event_queue.push_back(event);
}
- else if(command == TOCLIENT_ANNOUNCE_MEDIA)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- int num_files = readU16(is);
-
- infostream<<"Client: Received media announcement: packet size: "
- <<datasize<<std::endl;
-
- if (m_media_downloader == NULL ||
- m_media_downloader->isStarted()) {
- const char *problem = m_media_downloader ?
- "we already saw another announcement" :
- "all media has been received already";
- errorstream<<"Client: Received media announcement but "
- <<problem<<"! "
- <<" files="<<num_files
- <<" size="<<datasize<<std::endl;
- return;
- }
+}
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
+void Client::handleCommand_Breath(ToClientPacket* pkt)
+{
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
- for(int i=0; i<num_files; i++)
- {
- std::string name = deSerializeString(is);
- std::string sha1_base64 = deSerializeString(is);
- std::string sha1_raw = base64_decode(sha1_base64);
- m_media_downloader->addFile(name, sha1_raw);
- }
+ u16 breath;
- std::vector<std::string> remote_media;
- try {
- Strfnd sf(deSerializeString(is));
- while(!sf.atend()) {
- std::string baseurl = trim(sf.next(","));
- if(baseurl != "")
- m_media_downloader->addRemoteServer(baseurl);
- }
- }
- catch(SerializationError& e) {
- // not supported by server or turned off
- }
+ *pkt >> breath;
- m_media_downloader->step(this);
+ player->setBreath(breath);
+}
+
+void Client::handleCommand_MovePlayer(ToClientPacket* pkt)
+{
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ v3f pos;
+ f32 pitch, yaw;
+
+ *pkt >> pos >> pitch >> yaw;
+
+ player->setPosition(pos);
+
+ infostream << "Client got TOCLIENT_MOVE_PLAYER"
+ << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
+ << " pitch=" << pitch
+ << " yaw=" << yaw
+ << std::endl;
+
+ /*
+ Add to ClientEvent queue.
+ This has to be sent to the main program because otherwise
+ it would just force the pitch and yaw values to whatever
+ the camera points to.
+ */
+ ClientEvent event;
+ event.type = CE_PLAYER_FORCE_MOVE;
+ event.player_force_move.pitch = pitch;
+ event.player_force_move.yaw = yaw;
+ m_client_event_queue.push_back(event);
+
+ // Ignore damage for a few seconds, so that the player doesn't
+ // get damage from falling on ground
+ m_ignore_damage_timer = 3.0;
+}
+
+void Client::handleCommand_PlayerItem(ToClientPacket* pkt)
+{
+ infostream << "Client: WARNING: Ignoring TOCLIENT_PLAYERITEM" << std::endl;
+}
+
+void Client::handleCommand_DeathScreen(ToClientPacket* pkt)
+{
+ bool set_camera_point_target;
+ v3f camera_point_target;
+
+ *pkt >> set_camera_point_target;
+ *pkt >> camera_point_target;
+
+ ClientEvent event;
+ event.type = CE_DEATHSCREEN;
+ event.deathscreen.set_camera_point_target = set_camera_point_target;
+ event.deathscreen.camera_point_target_x = camera_point_target.X;
+ event.deathscreen.camera_point_target_y = camera_point_target.Y;
+ event.deathscreen.camera_point_target_z = camera_point_target.Z;
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_AnnounceMedia(ToClientPacket* pkt)
+{
+ u16 num_files;
+
+ *pkt >> num_files;
+
+ infostream << "Client: Received media announcement: packet size: "
+ << pkt->getSize() << std::endl;
+
+ if (m_media_downloader == NULL ||
+ m_media_downloader->isStarted()) {
+ const char *problem = m_media_downloader ?
+ "we already saw another announcement" :
+ "all media has been received already";
+ errorstream << "Client: Received media announcement but "
+ << problem << "! "
+ << " files=" << num_files
+ << " size=" << pkt->getSize() << std::endl;
+ return;
}
- else if(command == TOCLIENT_MEDIA)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
- /*
- u16 command
- u16 total number of file bunches
- u16 index of this bunch
- u32 number of files in this bunch
- for each file {
- u16 length of name
- string name
- u32 length of data
- data
- }
- */
- int num_bunches = readU16(is);
- int bunch_i = readU16(is);
- u32 num_files = readU32(is);
- infostream<<"Client: Received files: bunch "<<bunch_i<<"/"
- <<num_bunches<<" files="<<num_files
- <<" size="<<datasize<<std::endl;
-
- if (num_files == 0)
- return;
+ // Mesh update thread must be stopped while
+ // updating content definitions
+ assert(!m_mesh_update_thread.IsRunning());
- if (m_media_downloader == NULL ||
- !m_media_downloader->isStarted()) {
- const char *problem = m_media_downloader ?
- "media has not been requested" :
- "all media has been received already";
- errorstream<<"Client: Received media but "
- <<problem<<"! "
- <<" bunch "<<bunch_i<<"/"<<num_bunches
- <<" files="<<num_files
- <<" size="<<datasize<<std::endl;
- return;
- }
+ for(int i=0; i<num_files; i++) {
+ std::string name, sha1_base64;
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
+ *pkt >> name >> sha1_base64;
+
+ std::string sha1_raw = base64_decode(sha1_base64);
+ m_media_downloader->addFile(name, sha1_raw);
+ }
- for(unsigned int i=0; i<num_files; i++){
- std::string name = deSerializeString(is);
- std::string data = deSerializeLongString(is);
- m_media_downloader->conventionalTransferDone(
- name, data, this);
+ std::vector<std::string> remote_media;
+ try {
+ std::string str;
+
+ *pkt >> str;
+
+ Strfnd sf(str);
+ while(!sf.atend()) {
+ std::string baseurl = trim(sf.next(","));
+ if(baseurl != "")
+ m_media_downloader->addRemoteServer(baseurl);
}
}
- else if(command == TOCLIENT_TOOLDEF)
- {
- infostream<<"Client: WARNING: Ignoring TOCLIENT_TOOLDEF"<<std::endl;
+ catch(SerializationError& e) {
+ // not supported by server or turned off
}
- else if(command == TOCLIENT_NODEDEF)
- {
- infostream<<"Client: Received node definitions: packet size: "
- <<datasize<<std::endl;
-
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
-
- // Decompress node definitions
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
- std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
- std::ostringstream tmp_os;
- decompressZlib(tmp_is, tmp_os);
-
- // Deserialize node definitions
- std::istringstream tmp_is2(tmp_os.str());
- m_nodedef->deSerialize(tmp_is2);
- m_nodedef_received = true;
- }
- else if(command == TOCLIENT_CRAFTITEMDEF)
- {
- infostream<<"Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF"<<std::endl;
+
+ m_media_downloader->step(this);
+}
+
+void Client::handleCommand_Media(ToClientPacket* pkt)
+{
+ /*
+ u16 command
+ u16 total number of file bunches
+ u16 index of this bunch
+ u32 number of files in this bunch
+ for each file {
+ u16 length of name
+ string name
+ u32 length of data
+ data
+ }
+ */
+ u16 num_bunches;
+ u16 bunch_i;
+ u32 num_files;
+
+ *pkt >> num_bunches >> bunch_i >> num_files;
+
+ infostream << "Client: Received files: bunch " << bunch_i << "/"
+ << num_bunches << " files=" << num_files
+ << " size=" << pkt->getSize() << std::endl;
+
+ if (num_files == 0)
+ return;
+
+ if (m_media_downloader == NULL ||
+ !m_media_downloader->isStarted()) {
+ const char *problem = m_media_downloader ?
+ "media has not been requested" :
+ "all media has been received already";
+ errorstream << "Client: Received media but "
+ << problem << "! "
+ << " bunch " << bunch_i << "/" << num_bunches
+ << " files=" << num_files
+ << " size=" << pkt->getSize() << std::endl;
+ return;
}
- else if(command == TOCLIENT_ITEMDEF)
- {
- infostream<<"Client: Received item definitions: packet size: "
- <<datasize<<std::endl;
-
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
-
- // Decompress item definitions
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
- std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
- std::ostringstream tmp_os;
- decompressZlib(tmp_is, tmp_os);
-
- // Deserialize node definitions
- std::istringstream tmp_is2(tmp_os.str());
- m_itemdef->deSerialize(tmp_is2);
- m_itemdef_received = true;
- }
- else if(command == TOCLIENT_PLAY_SOUND)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- s32 server_id = readS32(is);
- std::string name = deSerializeString(is);
- float gain = readF1000(is);
- int type = readU8(is); // 0=local, 1=positional, 2=object
- v3f pos = readV3F1000(is);
- u16 object_id = readU16(is);
- bool loop = readU8(is);
- // Start playing
- int client_id = -1;
- switch(type){
+
+ // Mesh update thread must be stopped while
+ // updating content definitions
+ assert(!m_mesh_update_thread.IsRunning());
+
+ for(unsigned int i=0; i<num_files; i++) {
+ std::string name;
+
+ *pkt >> name;
+
+ std::string data = pkt->readLongString();
+
+ m_media_downloader->conventionalTransferDone(
+ name, data, this);
+ }
+}
+
+void Client::handleCommand_ToolDef(ToClientPacket* pkt)
+{
+ infostream << "Client: WARNING: Ignoring TOCLIENT_TOOLDEF" << std::endl;
+}
+
+void Client::handleCommand_NodeDef(ToClientPacket* pkt)
+{
+ infostream << "Client: Received node definitions: packet size: "
+ << pkt->getSize() << std::endl;
+
+ // Mesh update thread must be stopped while
+ // updating content definitions
+ assert(!m_mesh_update_thread.IsRunning());
+
+ // Decompress node definitions
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
+ std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+ std::ostringstream tmp_os;
+ decompressZlib(tmp_is, tmp_os);
+
+ // Deserialize node definitions
+ std::istringstream tmp_is2(tmp_os.str());
+ m_nodedef->deSerialize(tmp_is2);
+ m_nodedef_received = true;
+}
+
+void Client::handleCommand_CraftItemDef(ToClientPacket* pkt)
+{
+ infostream << "Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF" << std::endl;
+}
+
+void Client::handleCommand_ItemDef(ToClientPacket* pkt)
+{
+ infostream << "Client: Received item definitions: packet size: "
+ << pkt->getSize() << std::endl;
+
+ // Mesh update thread must be stopped while
+ // updating content definitions
+ assert(!m_mesh_update_thread.IsRunning());
+
+ // Decompress item definitions
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
+ std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+ std::ostringstream tmp_os;
+ decompressZlib(tmp_is, tmp_os);
+
+ // Deserialize node definitions
+ std::istringstream tmp_is2(tmp_os.str());
+ m_itemdef->deSerialize(tmp_is2);
+ m_itemdef_received = true;
+}
+
+void Client::handleCommand_PlaySound(ToClientPacket* pkt)
+{
+ s32 server_id;
+ std::string name;
+ float gain;
+ u8 type; // 0=local, 1=positional, 2=object
+ v3f pos;
+ u16 object_id;
+ bool loop;
+
+ *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
+
+ // Start playing
+ int client_id = -1;
+ switch(type) {
case 0: // local
client_id = m_sound->playSound(name, loop, gain);
break;
case 1: // positional
client_id = m_sound->playSoundAt(name, loop, gain, pos);
break;
- case 2: { // object
+ case 2:
+ { // object
ClientActiveObject *cao = m_env.getActiveObject(object_id);
if(cao)
pos = cao->getPosition();
client_id = m_sound->playSoundAt(name, loop, gain, pos);
// TODO: Set up sound to move with object
- break; }
- default:
break;
}
- if(client_id != -1){
- m_sounds_server_to_client[server_id] = client_id;
- m_sounds_client_to_server[client_id] = server_id;
- if(object_id != 0)
- m_sounds_to_objects[client_id] = object_id;
- }
+ default:
+ break;
}
- else if(command == TOCLIENT_STOP_SOUND)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
- s32 server_id = readS32(is);
- std::map<s32, int>::iterator i =
- m_sounds_server_to_client.find(server_id);
- if(i != m_sounds_server_to_client.end()){
- int client_id = i->second;
- m_sound->stopSound(client_id);
- }
- }
- else if(command == TOCLIENT_PRIVILEGES)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- m_privileges.clear();
- infostream<<"Client: Privileges updated: ";
- u16 num_privileges = readU16(is);
- for(unsigned int i=0; i<num_privileges; i++){
- std::string priv = deSerializeString(is);
- m_privileges.insert(priv);
- infostream<<priv<<" ";
- }
- infostream<<std::endl;
+ if(client_id != -1) {
+ m_sounds_server_to_client[server_id] = client_id;
+ m_sounds_client_to_server[client_id] = server_id;
+ if(object_id != 0)
+ m_sounds_to_objects[client_id] = object_id;
}
- else if(command == TOCLIENT_INVENTORY_FORMSPEC)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+}
- // Store formspec in LocalPlayer
- player->inventory_formspec = deSerializeLongString(is);
- }
- else if(command == TOCLIENT_DETACHED_INVENTORY)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+void Client::handleCommand_StopSound(ToClientPacket* pkt)
+{
+ s32 server_id;
- std::string name = deSerializeString(is);
+ *pkt >> server_id;
- infostream<<"Client: Detached inventory update: \""<<name<<"\""<<std::endl;
+ std::map<s32, int>::iterator i =
+ m_sounds_server_to_client.find(server_id);
- Inventory *inv = NULL;
- if(m_detached_inventories.count(name) > 0)
- inv = m_detached_inventories[name];
- else{
- inv = new Inventory(m_itemdef);
- m_detached_inventories[name] = inv;
- }
- inv->deSerialize(is);
+ if(i != m_sounds_server_to_client.end()) {
+ int client_id = i->second;
+ m_sound->stopSound(client_id);
}
- else if(command == TOCLIENT_SHOW_FORMSPEC)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+}
- std::string formspec = deSerializeLongString(is);
- std::string formname = deSerializeString(is);
+void Client::handleCommand_Privileges(ToClientPacket* pkt)
+{
+ m_privileges.clear();
+ infostream << "Client: Privileges updated: ";
+ u16 num_privileges;
- ClientEvent event;
- event.type = CE_SHOW_FORMSPEC;
- // pointer is required as event is a struct only!
- // adding a std:string to a struct isn't possible
- event.show_formspec.formspec = new std::string(formspec);
- event.show_formspec.formname = new std::string(formname);
- m_client_event_queue.push_back(event);
- }
- else if(command == TOCLIENT_SPAWN_PARTICLE)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- v3f pos = readV3F1000(is);
- v3f vel = readV3F1000(is);
- v3f acc = readV3F1000(is);
- float expirationtime = readF1000(is);
- float size = readF1000(is);
- bool collisiondetection = readU8(is);
- std::string texture = deSerializeLongString(is);
- bool vertical = false;
- try {
- vertical = readU8(is);
- } catch (...) {}
+ *pkt >> num_privileges;
- ClientEvent event;
- event.type = CE_SPAWN_PARTICLE;
- event.spawn_particle.pos = new v3f (pos);
- event.spawn_particle.vel = new v3f (vel);
- event.spawn_particle.acc = new v3f (acc);
- event.spawn_particle.expirationtime = expirationtime;
- event.spawn_particle.size = size;
- event.spawn_particle.collisiondetection = collisiondetection;
- event.spawn_particle.vertical = vertical;
- event.spawn_particle.texture = new std::string(texture);
+ for(unsigned int i=0; i<num_privileges; i++) {
+ std::string priv;
- m_client_event_queue.push_back(event);
+ *pkt >> priv;
+
+ m_privileges.insert(priv);
+ infostream << priv << " ";
}
- else if(command == TOCLIENT_ADD_PARTICLESPAWNER)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- u16 amount = readU16(is);
- float spawntime = readF1000(is);
- v3f minpos = readV3F1000(is);
- v3f maxpos = readV3F1000(is);
- v3f minvel = readV3F1000(is);
- v3f maxvel = readV3F1000(is);
- v3f minacc = readV3F1000(is);
- v3f maxacc = readV3F1000(is);
- float minexptime = readF1000(is);
- float maxexptime = readF1000(is);
- float minsize = readF1000(is);
- float maxsize = readF1000(is);
- bool collisiondetection = readU8(is);
- std::string texture = deSerializeLongString(is);
- u32 id = readU32(is);
- bool vertical = false;
- try {
- vertical = readU8(is);
- } catch (...) {}
+ infostream << std::endl;
+}
- ClientEvent event;
- event.type = CE_ADD_PARTICLESPAWNER;
- event.add_particlespawner.amount = amount;
- event.add_particlespawner.spawntime = spawntime;
- event.add_particlespawner.minpos = new v3f (minpos);
- event.add_particlespawner.maxpos = new v3f (maxpos);
- event.add_particlespawner.minvel = new v3f (minvel);
- event.add_particlespawner.maxvel = new v3f (maxvel);
- event.add_particlespawner.minacc = new v3f (minacc);
- event.add_particlespawner.maxacc = new v3f (maxacc);
- event.add_particlespawner.minexptime = minexptime;
- event.add_particlespawner.maxexptime = maxexptime;
- event.add_particlespawner.minsize = minsize;
- event.add_particlespawner.maxsize = maxsize;
- event.add_particlespawner.collisiondetection = collisiondetection;
- event.add_particlespawner.vertical = vertical;
- event.add_particlespawner.texture = new std::string(texture);
- event.add_particlespawner.id = id;
+void Client::handleCommand_InventoryFormSpec(ToClientPacket* pkt)
+{
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
- m_client_event_queue.push_back(event);
- }
- else if(command == TOCLIENT_DELETE_PARTICLESPAWNER)
- {
- std::string datastring((char*)&data[2], datasize-2);
- std::istringstream is(datastring, std::ios_base::binary);
+ // Store formspec in LocalPlayer
+ player->inventory_formspec = pkt->readLongString();
+}
- u32 id = readU16(is);
+void Client::handleCommand_DetachedInventory(ToClientPacket* pkt)
+{
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
- ClientEvent event;
- event.type = CE_DELETE_PARTICLESPAWNER;
- event.delete_particlespawner.id = id;
+ std::string name = deSerializeString(is);
+
+ infostream << "Client: Detached inventory update: \"" << name
+ << "\"" << std::endl;
+
+ Inventory *inv = NULL;
+ if(m_detached_inventories.count(name) > 0)
+ inv = m_detached_inventories[name];
+ else {
+ inv = new Inventory(m_itemdef);
+ m_detached_inventories[name] = inv;
+ }
+ inv->deSerialize(is);
+}
+
+void Client::handleCommand_ShowFormSpec(ToClientPacket* pkt)
+{
+ std::string formspec = pkt->readLongString();
+ std::string formname;
- m_client_event_queue.push_back(event);
- }
- else if(command == TOCLIENT_HUDADD)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- u32 id = readU32(is);
- u8 type = readU8(is);
- v2f pos = readV2F1000(is);
- std::string name = deSerializeString(is);
- v2f scale = readV2F1000(is);
- std::string text = deSerializeString(is);
- u32 number = readU32(is);
- u32 item = readU32(is);
- u32 dir = readU32(is);
- v2f align = readV2F1000(is);
- v2f offset = readV2F1000(is);
- v3f world_pos;
- v2s32 size;
- try{
- world_pos = readV3F1000(is);
- }catch(SerializationError &e) {};
- try{
- size = readV2S32(is);
- } catch(SerializationError &e) {};
+ *pkt >> formname;
- ClientEvent event;
- event.type = CE_HUDADD;
- event.hudadd.id = id;
- event.hudadd.type = type;
- event.hudadd.pos = new v2f(pos);
- event.hudadd.name = new std::string(name);
- event.hudadd.scale = new v2f(scale);
- event.hudadd.text = new std::string(text);
- event.hudadd.number = number;
- event.hudadd.item = item;
- event.hudadd.dir = dir;
- event.hudadd.align = new v2f(align);
- event.hudadd.offset = new v2f(offset);
- event.hudadd.world_pos = new v3f(world_pos);
- event.hudadd.size = new v2s32(size);
- m_client_event_queue.push_back(event);
- }
- else if(command == TOCLIENT_HUDRM)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
+ ClientEvent event;
+ event.type = CE_SHOW_FORMSPEC;
+ // pointer is required as event is a struct only!
+ // adding a std:string to a struct isn't possible
+ event.show_formspec.formspec = new std::string(formspec);
+ event.show_formspec.formname = new std::string(formname);
+ m_client_event_queue.push_back(event);
+}
- u32 id = readU32(is);
+void Client::handleCommand_SpawnParticle(ToClientPacket* pkt)
+{
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
- ClientEvent event;
- event.type = CE_HUDRM;
- event.hudrm.id = id;
- m_client_event_queue.push_back(event);
- }
- else if(command == TOCLIENT_HUDCHANGE)
- {
- std::string sdata;
- v2f v2fdata;
- v3f v3fdata;
- u32 intdata = 0;
- v2s32 v2s32data;
-
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
-
- u32 id = readU32(is);
- u8 stat = (HudElementStat)readU8(is);
-
- if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
- stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
- v2fdata = readV2F1000(is);
- else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
- sdata = deSerializeString(is);
- else if (stat == HUD_STAT_WORLD_POS)
- v3fdata = readV3F1000(is);
- else if (stat == HUD_STAT_SIZE )
- v2s32data = readV2S32(is);
- else
- intdata = readU32(is);
+ v3f pos = readV3F1000(is);
+ v3f vel = readV3F1000(is);
+ v3f acc = readV3F1000(is);
+ float expirationtime = readF1000(is);
+ float size = readF1000(is);
+ bool collisiondetection = readU8(is);
+ std::string texture = deSerializeLongString(is);
+ bool vertical = false;
+ try {
+ vertical = readU8(is);
+ } catch (...) {}
- ClientEvent event;
- event.type = CE_HUDCHANGE;
- event.hudchange.id = id;
- event.hudchange.stat = (HudElementStat)stat;
- event.hudchange.v2fdata = new v2f(v2fdata);
- event.hudchange.v3fdata = new v3f(v3fdata);
- event.hudchange.sdata = new std::string(sdata);
- event.hudchange.data = intdata;
- event.hudchange.v2s32data = new v2s32(v2s32data);
- m_client_event_queue.push_back(event);
- }
- else if(command == TOCLIENT_HUD_SET_FLAGS)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
+ ClientEvent event;
+ event.type = CE_SPAWN_PARTICLE;
+ event.spawn_particle.pos = new v3f (pos);
+ event.spawn_particle.vel = new v3f (vel);
+ event.spawn_particle.acc = new v3f (acc);
+ event.spawn_particle.expirationtime = expirationtime;
+ event.spawn_particle.size = size;
+ event.spawn_particle.collisiondetection = collisiondetection;
+ event.spawn_particle.vertical = vertical;
+ event.spawn_particle.texture = new std::string(texture);
- u32 flags = readU32(is);
- u32 mask = readU32(is);
+ m_client_event_queue.push_back(event);
+}
- player->hud_flags &= ~mask;
- player->hud_flags |= flags;
- }
- else if(command == TOCLIENT_HUD_SET_PARAM)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
+void Client::handleCommand_AddParticleSpawner(ToClientPacket* pkt)
+{
+ u16 amount;
+ float spawntime;
+ v3f minpos;
+ v3f maxpos;
+ v3f minvel;
+ v3f maxvel;
+ v3f minacc;
+ v3f maxacc;
+ float minexptime;
+ float maxexptime;
+ float minsize;
+ float maxsize;
+ bool collisiondetection;
+ u32 id;
- u16 param = readU16(is);
- std::string value = deSerializeString(is);
+ *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
+ >> minacc >> maxacc >> minexptime >> maxexptime >> minsize
+ >> maxsize >> collisiondetection;
- if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
- s32 hotbar_itemcount = readS32((u8*) value.c_str());
- if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
- player->hud_hotbar_itemcount = hotbar_itemcount;
- }
- else if (param == HUD_PARAM_HOTBAR_IMAGE) {
- ((LocalPlayer *) player)->hotbar_image = value;
- }
- else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
- ((LocalPlayer *) player)->hotbar_selected_image = value;
- }
- }
- else if(command == TOCLIENT_SET_SKY)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
+ std::string texture = pkt->readLongString();
- video::SColor *bgcolor = new video::SColor(readARGB8(is));
- std::string *type = new std::string(deSerializeString(is));
- u16 count = readU16(is);
- std::vector<std::string> *params = new std::vector<std::string>;
+ *pkt >> id;
- for(size_t i=0; i<count; i++)
- params->push_back(deSerializeString(is));
+ bool vertical = false;
+ try {
+ *pkt >> vertical;
+ } catch (...) {}
- ClientEvent event;
- event.type = CE_SET_SKY;
- event.set_sky.bgcolor = bgcolor;
- event.set_sky.type = type;
- event.set_sky.params = params;
- m_client_event_queue.push_back(event);
+ ClientEvent event;
+ event.type = CE_ADD_PARTICLESPAWNER;
+ event.add_particlespawner.amount = amount;
+ event.add_particlespawner.spawntime = spawntime;
+ event.add_particlespawner.minpos = new v3f (minpos);
+ event.add_particlespawner.maxpos = new v3f (maxpos);
+ event.add_particlespawner.minvel = new v3f (minvel);
+ event.add_particlespawner.maxvel = new v3f (maxvel);
+ event.add_particlespawner.minacc = new v3f (minacc);
+ event.add_particlespawner.maxacc = new v3f (maxacc);
+ event.add_particlespawner.minexptime = minexptime;
+ event.add_particlespawner.maxexptime = maxexptime;
+ event.add_particlespawner.minsize = minsize;
+ event.add_particlespawner.maxsize = maxsize;
+ event.add_particlespawner.collisiondetection = collisiondetection;
+ event.add_particlespawner.vertical = vertical;
+ event.add_particlespawner.texture = new std::string(texture);
+ event.add_particlespawner.id = id;
+
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_DeleteParticleSpawner(ToClientPacket* pkt)
+{
+ u16 id;
+
+ *pkt >> id;
+
+ ClientEvent event;
+ event.type = CE_DELETE_PARTICLESPAWNER;
+ event.delete_particlespawner.id = id;
+
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_HudAdd(ToClientPacket* pkt)
+{
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
+
+ u32 id;
+ u8 type;
+ v2f pos;
+ std::string name;
+ v2f scale;
+ std::string text;
+ u32 number;
+ u32 item;
+ u32 dir;
+ v2f align;
+ v2f offset;
+ v3f world_pos;
+ v2s32 size;
+
+ *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item
+ >> dir >> align >> offset;
+ try {
+ *pkt >> world_pos;
+ }
+ catch(SerializationError &e) {};
+
+ try {
+ *pkt >> size;
+ } catch(SerializationError &e) {};
+
+ ClientEvent event;
+ event.type = CE_HUDADD;
+ event.hudadd.id = id;
+ event.hudadd.type = type;
+ event.hudadd.pos = new v2f(pos);
+ event.hudadd.name = new std::string(name);
+ event.hudadd.scale = new v2f(scale);
+ event.hudadd.text = new std::string(text);
+ event.hudadd.number = number;
+ event.hudadd.item = item;
+ event.hudadd.dir = dir;
+ event.hudadd.align = new v2f(align);
+ event.hudadd.offset = new v2f(offset);
+ event.hudadd.world_pos = new v3f(world_pos);
+ event.hudadd.size = new v2s32(size);
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_HudRemove(ToClientPacket* pkt)
+{
+ u32 id;
+
+ *pkt >> id;
+
+ ClientEvent event;
+ event.type = CE_HUDRM;
+ event.hudrm.id = id;
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_HudChange(ToClientPacket* pkt)
+{
+ std::string sdata;
+ v2f v2fdata;
+ v3f v3fdata;
+ u32 intdata = 0;
+ v2s32 v2s32data;
+ u32 id;
+ u8 stat;
+
+ *pkt >> id >> stat;
+
+ if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
+ stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
+ *pkt >> v2fdata;
+ else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
+ *pkt >> sdata;
+ else if (stat == HUD_STAT_WORLD_POS)
+ *pkt >> v3fdata;
+ else if (stat == HUD_STAT_SIZE )
+ *pkt >> v2s32data;
+ else
+ *pkt >> intdata;
+
+ ClientEvent event;
+ event.type = CE_HUDCHANGE;
+ event.hudchange.id = id;
+ event.hudchange.stat = (HudElementStat)stat;
+ event.hudchange.v2fdata = new v2f(v2fdata);
+ event.hudchange.v3fdata = new v3f(v3fdata);
+ event.hudchange.sdata = new std::string(sdata);
+ event.hudchange.data = intdata;
+ event.hudchange.v2s32data = new v2s32(v2s32data);
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_HudSetFlags(ToClientPacket* pkt)
+{
+ u32 flags, mask;
+
+ *pkt >> flags >> mask;
+
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ player->hud_flags &= ~mask;
+ player->hud_flags |= flags;
+}
+
+void Client::handleCommand_HudSetParam(ToClientPacket* pkt)
+{
+ u16 param; std::string value;
+
+ *pkt >> param >> value;
+
+ Player *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
+ s32 hotbar_itemcount = readS32((u8*) value.c_str());
+ if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
+ player->hud_hotbar_itemcount = hotbar_itemcount;
}
- else if(command == TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
+ else if (param == HUD_PARAM_HOTBAR_IMAGE) {
+ ((LocalPlayer *) player)->hotbar_image = value;
+ }
+ else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
+ ((LocalPlayer *) player)->hotbar_selected_image = value;
+ }
+}
- bool do_override = readU8(is);
- float day_night_ratio_f = (float)readU16(is) / 65536;
+void Client::handleCommand_HudSetSky(ToClientPacket* pkt)
+{
+ std::string datastring(pkt->getString(0), pkt->getSize());
+ std::istringstream is(datastring, std::ios_base::binary);
- ClientEvent event;
- event.type = CE_OVERRIDE_DAY_NIGHT_RATIO;
- event.override_day_night_ratio.do_override = do_override;
- event.override_day_night_ratio.ratio_f = day_night_ratio_f;
- m_client_event_queue.push_back(event);
+ video::SColor *bgcolor = new video::SColor(readARGB8(is));
+ std::string *type = new std::string(deSerializeString(is));
+ u16 count = readU16(is);
+ std::vector<std::string> *params = new std::vector<std::string>;
+
+ for(size_t i=0; i<count; i++)
+ params->push_back(deSerializeString(is));
+
+ ClientEvent event;
+ event.type = CE_SET_SKY;
+ event.set_sky.bgcolor = bgcolor;
+ event.set_sky.type = type;
+ event.set_sky.params = params;
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_OverrideDayNightRatio(ToClientPacket* pkt)
+{
+ bool do_override;
+ u16 day_night_ratio_u;
+
+ *pkt >> do_override >> day_night_ratio_u;
+
+ float day_night_ratio_f = (float)day_night_ratio_u / 65536;
+
+ ClientEvent event;
+ event.type = CE_OVERRIDE_DAY_NIGHT_RATIO;
+ event.override_day_night_ratio.do_override = do_override;
+ event.override_day_night_ratio.ratio_f = day_night_ratio_f;
+ m_client_event_queue.push_back(event);
+}
+
+void Client::handleCommand_LocalPlayerAnimations(ToClientPacket* pkt)
+{
+ LocalPlayer *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ *pkt >> player->local_animations[0];
+ *pkt >> player->local_animations[1];
+ *pkt >> player->local_animations[2];
+ *pkt >> player->local_animations[3];
+ *pkt >> player->local_animation_speed;
+}
+
+void Client::handleCommand_EyeOffset(ToClientPacket* pkt)
+{
+ LocalPlayer *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+
+ *pkt >> player->eye_offset_first >> player->eye_offset_third;
+}
+
+inline void Client::handleCommand(ToClientPacket* pkt)
+{
+ const ToClientCommandHandler& opHandle = toClientCommandTable[pkt->getCommand()];
+ (this->*opHandle.handler)(pkt);
+}
+
+/*
+ sender_peer_id given to this shall be quaranteed to be a valid peer
+*/
+void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
+{
+ DSTACK(__FUNCTION_NAME);
+
+ // Ignore packets that don't even fit a command
+ if(datasize < 2) {
+ m_packetcounter.add(60000);
+ return;
}
- else if(command == TOCLIENT_LOCAL_PLAYER_ANIMATIONS)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
- LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ ToClientPacket* pkt = new ToClientPacket(data, datasize, sender_peer_id);
+
+ ToClientCommand command = pkt->getCommand();
- player->local_animations[0] = readV2S32(is);
- player->local_animations[1] = readV2S32(is);
- player->local_animations[2] = readV2S32(is);
- player->local_animations[3] = readV2S32(is);
- player->local_animation_speed = readF1000(is);
+ //infostream<<"Client: received command="<<command<<std::endl;
+ m_packetcounter.add((u16)command);
+
+ /*
+ If this check is removed, be sure to change the queue
+ system to know the ids
+ */
+ if(sender_peer_id != PEER_ID_SERVER) {
+ infostream << "Client::ProcessData(): Discarding data not "
+ "coming from server: peer_id=" << sender_peer_id
+ << std::endl;
+ delete pkt;
+ return;
}
- else if(command == TOCLIENT_EYE_OFFSET)
- {
- std::string datastring((char *)&data[2], datasize - 2);
- std::istringstream is(datastring, std::ios_base::binary);
- LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
+ // Command must be handled into ToClientCommandHandler
+ if (command >= TOCLIENT_NUM_MSG_TYPES) {
+ infostream << "Client: Ignoring unknown command "
+ << command << std::endl;
+ }
- player->eye_offset_first = readV3F1000(is);
- player->eye_offset_third = readV3F1000(is);
+ /*
+ * Those packets are handled before m_server_ser_ver is set, it's normal
+ * But we must use the new ToClientConnectionState in the future,
+ * as a byte mask
+ */
+ if(toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) {
+ handleCommand(pkt);
+ delete pkt;
+ return;
}
- else
- {
- infostream<<"Client: Ignoring unknown command "
- <<command<<std::endl;
+
+ if(m_server_ser_ver == SER_FMT_VER_INVALID) {
+ infostream << "Client: Server serialization"
+ " format invalid or not initialized."
+ " Skipping incoming command=" << command << std::endl;
+ delete pkt;
+ return;
}
+
+ /*
+ Handle runtime commands
+ */
+
+ handleCommand(pkt);
+ delete pkt;
}
void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
@@ -2900,4 +2968,3 @@ scene::IAnimatedMesh* Client::getMesh(const std::string &filename)
smgr->getMeshCache()->removeMesh(mesh);
return mesh;
}
-