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-rw-r--r--src/client.cpp1597
1 files changed, 198 insertions, 1399 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 107e16f14..5ac7b2bc1 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -26,13 +26,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/pointedthing.h"
#include "util/serialize.h"
#include "util/string.h"
-#include "strfnd.h"
#include "client.h"
#include "network/clientopcodes.h"
#include "main.h"
#include "filesys.h"
#include "porting.h"
-#include "mapsector.h"
#include "mapblock_mesh.h"
#include "mapblock.h"
#include "settings.h"
@@ -40,15 +38,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gettext.h"
#include "log.h"
#include "nodemetadata.h"
-#include "nodedef.h"
#include "itemdef.h"
#include "shader.h"
-#include "base64.h"
#include "clientmap.h"
#include "clientmedia.h"
#include "sound.h"
#include "IMeshCache.h"
-#include "serialization.h"
#include "config.h"
#include "version.h"
#include "drawscene.h"
@@ -386,112 +381,18 @@ void Client::step(float dtime)
}
}
-#if 0
- {
- /*
- Delete unused sectors
-
- NOTE: This jams the game for a while because deleting sectors
- clear caches
- */
-
- float &counter = m_delete_unused_sectors_timer;
- counter -= dtime;
- if(counter <= 0.0)
- {
- // 3 minute interval
- //counter = 180.0;
- counter = 60.0;
-
- //JMutexAutoLock lock(m_env_mutex); //bulk comment-out
-
- core::list<v3s16> deleted_blocks;
-
- float delete_unused_sectors_timeout =
- g_settings->getFloat("client_delete_unused_sectors_timeout");
-
- // Delete sector blocks
- /*u32 num = m_env.getMap().unloadUnusedData
- (delete_unused_sectors_timeout,
- true, &deleted_blocks);*/
-
- // Delete whole sectors
- m_env.getMap().unloadUnusedData
- (delete_unused_sectors_timeout,
- &deleted_blocks);
-
- if(deleted_blocks.size() > 0)
- {
- /*infostream<<"Client: Deleted blocks of "<<num
- <<" unused sectors"<<std::endl;*/
- /*infostream<<"Client: Deleted "<<num
- <<" unused sectors"<<std::endl;*/
-
- /*
- Send info to server
- */
-
- // Env is locked so con can be locked.
- //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
-
- core::list<v3s16>::Iterator i = deleted_blocks.begin();
- core::list<v3s16> sendlist;
- for(;;)
- {
- if(sendlist.size() == 255 || i == deleted_blocks.end())
- {
- if(sendlist.size() == 0)
- break;
- /*
- [0] u16 command
- [2] u8 count
- [3] v3s16 pos_0
- [3+6] v3s16 pos_1
- ...
- */
- u32 replysize = 2+1+6*sendlist.size();
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
- reply[2] = sendlist.size();
- u32 k = 0;
- for(core::list<v3s16>::Iterator
- j = sendlist.begin();
- j != sendlist.end(); j++)
- {
- writeV3S16(&reply[2+1+6*k], *j);
- k++;
- }
- m_con.Send(PEER_ID_SERVER, 1, reply, true);
-
- if(i == deleted_blocks.end())
- break;
-
- sendlist.clear();
- }
-
- sendlist.push_back(*i);
- i++;
- }
- }
- }
- }
-#endif
// UGLY hack to fix 2 second startup delay caused by non existent
// server client startup synchronization in local server or singleplayer mode
static bool initial_step = true;
if (initial_step) {
initial_step = false;
}
- else if(m_state == LC_Created)
- {
+ else if(m_state == LC_Created) {
float &counter = m_connection_reinit_timer;
counter -= dtime;
- if(counter <= 0.0)
- {
+ if(counter <= 0.0) {
counter = 2.0;
- //JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
-
Player *myplayer = m_env.getLocalPlayer();
assert(myplayer != NULL);
// Send TOSERVER_INIT
@@ -501,16 +402,30 @@ void Client::step(float dtime)
// [23] u8[28] password (new in some version)
// [51] u16 minimum supported network protocol version (added sometime)
// [53] u16 maximum supported network protocol version (added later than the previous one)
- SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2+2);
+
+ char pName[PLAYERNAME_SIZE];
+ char pPassword[PASSWORD_SIZE];
+
+ snprintf(pName, PLAYERNAME_SIZE, "%s", myplayer->getName());
+ snprintf(pPassword, PASSWORD_SIZE, "%s", m_password.c_str());
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_INIT,
+ 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2 + 2);
+
+ *pkt << (u8) SER_FMT_VER_HIGHEST_READ;
+ pkt->putRawString(pName,PLAYERNAME_SIZE);
+ pkt->putRawString(pPassword, PASSWORD_SIZE);
+ *pkt << (u16) CLIENT_PROTOCOL_VERSION_MIN << (u16) CLIENT_PROTOCOL_VERSION_MAX;
+
+ Send(pkt);
+
+ /*SharedBuffer<u8> data(2 + 1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2 + 2);
writeU16(&data[0], TOSERVER_INIT);
writeU8(&data[2], SER_FMT_VER_HIGHEST_READ);
memset((char*)&data[3], 0, PLAYERNAME_SIZE);
snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
- /*infostream<<"Client: sending initial password hash: \""<<m_password<<"\""
- <<std::endl;*/
-
memset((char*)&data[23], 0, PASSWORD_SIZE);
snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str());
@@ -518,7 +433,7 @@ void Client::step(float dtime)
writeU16(&data[53], CLIENT_PROTOCOL_VERSION_MAX);
// Send as unreliable
- Send(1, data, false);
+ Send(1, data, false);*/
}
// Not connected, return
@@ -533,18 +448,13 @@ void Client::step(float dtime)
Run Map's timers and unload unused data
*/
const float map_timer_and_unload_dtime = 5.25;
- if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
- {
+ if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime)) {
ScopeProfiler sp(g_profiler, "Client: map timer and unload");
std::list<v3s16> deleted_blocks;
m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
g_settings->getFloat("client_unload_unused_data_timeout"),
&deleted_blocks);
- /*if(deleted_blocks.size() > 0)
- infostream<<"Client: Unloaded "<<deleted_blocks.size()
- <<" unused blocks"<<std::endl;*/
-
/*
Send info to server
NOTE: This loop is intentionally iterated the way it is.
@@ -552,10 +462,8 @@ void Client::step(float dtime)
std::list<v3s16>::iterator i = deleted_blocks.begin();
std::list<v3s16> sendlist;
- for(;;)
- {
- if(sendlist.size() == 255 || i == deleted_blocks.end())
- {
+ for(;;) {
+ if(sendlist.size() == 255 || i == deleted_blocks.end()) {
if(sendlist.empty())
break;
/*
@@ -565,19 +473,19 @@ void Client::step(float dtime)
[3+6] v3s16 pos_1
...
*/
- u32 replysize = 2+1+6*sendlist.size();
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
- reply[2] = sendlist.size();
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_DELETEDBLOCKS, 1 + sizeof(v3s16) * sendlist.size());
+
+ *pkt << (u8) sendlist.size();
+
u32 k = 0;
for(std::list<v3s16>::iterator
j = sendlist.begin();
- j != sendlist.end(); ++j)
- {
- writeV3S16(&reply[2+1+6*k], *j);
+ j != sendlist.end(); ++j) {
+ *pkt << *j;
k++;
}
- m_con.Send(PEER_ID_SERVER, 2, reply, true);
+
+ Send(pkt);
if(i == deleted_blocks.end())
break;
@@ -593,62 +501,52 @@ void Client::step(float dtime)
/*
Handle environment
*/
- {
- // Control local player (0ms)
- LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
- player->applyControl(dtime);
-
- // Step environment
- m_env.step(dtime);
-
- /*
- Get events
- */
- for(;;)
- {
- ClientEnvEvent event = m_env.getClientEvent();
- if(event.type == CEE_NONE)
- {
- break;
- }
- else if(event.type == CEE_PLAYER_DAMAGE)
- {
- if(m_ignore_damage_timer <= 0)
- {
- u8 damage = event.player_damage.amount;
+ // Control local player (0ms)
+ LocalPlayer *player = m_env.getLocalPlayer();
+ assert(player != NULL);
+ player->applyControl(dtime);
- if(event.player_damage.send_to_server)
- sendDamage(damage);
+ // Step environment
+ m_env.step(dtime);
- // Add to ClientEvent queue
- ClientEvent event;
- event.type = CE_PLAYER_DAMAGE;
- event.player_damage.amount = damage;
- m_client_event_queue.push_back(event);
- }
- }
- else if(event.type == CEE_PLAYER_BREATH)
- {
- u16 breath = event.player_breath.amount;
- sendBreath(breath);
+ /*
+ Get events
+ */
+ for(;;) {
+ ClientEnvEvent event = m_env.getClientEvent();
+ if(event.type == CEE_NONE) {
+ break;
+ }
+ else if(event.type == CEE_PLAYER_DAMAGE) {
+ if(m_ignore_damage_timer <= 0) {
+ u8 damage = event.player_damage.amount;
+
+ if(event.player_damage.send_to_server)
+ sendDamage(damage);
+
+ // Add to ClientEvent queue
+ ClientEvent event;
+ event.type = CE_PLAYER_DAMAGE;
+ event.player_damage.amount = damage;
+ m_client_event_queue.push_back(event);
}
}
+ else if(event.type == CEE_PLAYER_BREATH) {
+ u16 breath = event.player_breath.amount;
+ sendBreath(breath);
+ }
}
/*
Print some info
*/
- {
- float &counter = m_avg_rtt_timer;
- counter += dtime;
- if(counter >= 10)
- {
- counter = 0.0;
- // connectedAndInitialized() is true, peer exists.
- float avg_rtt = getRTT();
- infostream<<"Client: avg_rtt="<<avg_rtt<<std::endl;
- }
+ float &counter = m_avg_rtt_timer;
+ counter += dtime;
+ if(counter >= 10) {
+ counter = 0.0;
+ // connectedAndInitialized() is true, peer exists.
+ float avg_rtt = getRTT();
+ infostream << "Client: avg_rtt=" << avg_rtt << std::endl;
}
/*
@@ -674,8 +572,7 @@ void Client::step(float dtime)
num_processed_meshes++;
MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
- if(block)
- {
+ if(block) {
// Delete the old mesh
if(block->mesh != NULL)
{
@@ -689,27 +586,19 @@ void Client::step(float dtime)
} else {
delete r.mesh;
}
- if(r.ack_block_to_server)
- {
+
+ if(r.ack_block_to_server) {
/*
Acknowledge block
+ [0] u8 count
+ [1] v3s16 pos_0
*/
- /*
- [0] u16 command
- [2] u8 count
- [3] v3s16 pos_0
- [3+6] v3s16 pos_1
- ...
- */
- u32 replysize = 2+1+6;
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOSERVER_GOTBLOCKS);
- reply[2] = 1;
- writeV3S16(&reply[3], r.p);
- // Send as reliable
- m_con.Send(PEER_ID_SERVER, 2, reply, true);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_GOTBLOCKS, 1 + 6);
+ *pkt << (u8) 1 << r.p;
+ Send(pkt);
}
}
+
if(num_processed_meshes > 0)
g_profiler->graphAdd("num_processed_meshes", num_processed_meshes);
}
@@ -772,40 +661,38 @@ void Client::step(float dtime)
Handle removed remotely initiated sounds
*/
m_removed_sounds_check_timer += dtime;
- if(m_removed_sounds_check_timer >= 2.32)
- {
+ if(m_removed_sounds_check_timer >= 2.32) {
m_removed_sounds_check_timer = 0;
// Find removed sounds and clear references to them
std::set<s32> removed_server_ids;
for(std::map<s32, int>::iterator
i = m_sounds_server_to_client.begin();
- i != m_sounds_server_to_client.end();)
- {
+ i != m_sounds_server_to_client.end();) {
s32 server_id = i->first;
int client_id = i->second;
i++;
- if(!m_sound->soundExists(client_id)){
+ if(!m_sound->soundExists(client_id)) {
m_sounds_server_to_client.erase(server_id);
m_sounds_client_to_server.erase(client_id);
m_sounds_to_objects.erase(client_id);
removed_server_ids.insert(server_id);
}
}
+
// Sync to server
- if(!removed_server_ids.empty())
- {
- std::ostringstream os(std::ios_base::binary);
- writeU16(os, TOSERVER_REMOVED_SOUNDS);
+ if(!removed_server_ids.empty()) {
size_t server_ids = removed_server_ids.size();
assert(server_ids <= 0xFFFF);
- writeU16(os, (u16) (server_ids & 0xFFFF));
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_REMOVED_SOUNDS, 2 + server_ids * 4);
+
+ *pkt << (u16) (server_ids & 0xFFFF);
+
for(std::set<s32>::iterator i = removed_server_ids.begin();
i != removed_server_ids.end(); i++)
- writeS32(os, *i);
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(1, data, true);
+ *pkt << *i;
+
+ Send(pkt);
}
}
}
@@ -913,31 +800,27 @@ void Client::request_media(const std::list<std::string> &file_requests)
writeU16(os, TOSERVER_REQUEST_MEDIA);
size_t file_requests_size = file_requests.size();
assert(file_requests_size <= 0xFFFF);
- writeU16(os, (u16) (file_requests_size & 0xFFFF));
+
+ // Packet dynamicly resized
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_REQUEST_MEDIA, 2 + 0);
+
+ *pkt << (u16) (file_requests_size & 0xFFFF);
for(std::list<std::string>::const_iterator i = file_requests.begin();
i != file_requests.end(); ++i) {
- os<<serializeString(*i);
+ *pkt << (*i);
}
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(1, data, true);
+ Send(pkt);
+
infostream<<"Client: Sending media request list to server ("
- <<file_requests.size()<<" files)"<<std::endl;
+ <<file_requests.size()<<" files. packet size)"<<std::endl;
}
void Client::received_media()
{
- // notify server we received everything
- std::ostringstream os(std::ios_base::binary);
- writeU16(os, TOSERVER_RECEIVED_MEDIA);
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(1, data, true);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_RECEIVED_MEDIA, 0);
+ Send(pkt);
infostream<<"Client: Notifying server that we received all media"
<<std::endl;
}
@@ -988,16 +871,14 @@ void Client::ReceiveAll()
if(porting::getTimeMs() > start_ms + 100)
break;
- try{
+ try {
Receive();
g_profiler->graphAdd("client_received_packets", 1);
}
- catch(con::NoIncomingDataException &e)
- {
+ catch(con::NoIncomingDataException &e) {
break;
}
- catch(con::InvalidIncomingDataException &e)
- {
+ catch(con::InvalidIncomingDataException &e) {
infostream<<"Client::ReceiveAll(): "
"InvalidIncomingDataException: what()="
<<e.what()<<std::endl;
@@ -1014,1008 +895,7 @@ void Client::Receive()
ProcessData(*data, datasize, sender_peer_id);
}
-void Client::handleCommand_Deprecated(ToClientPacket* pkt)
-{
- infostream << "Got deprecated command "
- << toClientCommandTable[pkt->getCommand()].name << " from peer "
- << pkt->getPeerId() << "!" << std::endl;
-}
-
-void Client::handleCommand_Init(ToClientPacket* pkt)
-{
- if(pkt->getSize() < 1)
- return;
-
- u8 deployed;
- *pkt >> deployed;
-
- infostream << "Client: TOCLIENT_INIT received with "
- "deployed=" << ((int)deployed & 0xff) << std::endl;
-
- if(!ser_ver_supported(deployed)) {
- infostream << "Client: TOCLIENT_INIT: Server sent "
- << "unsupported ser_fmt_ver"<< std::endl;
- return;
- }
-
- m_server_ser_ver = deployed;
-
- // Get player position
- v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
- if(pkt->getSize() >= 1 + 6) {
- *pkt >> playerpos_s16;
- }
- v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0);
-
-
- // Set player position
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
- player->setPosition(playerpos_f);
-
- if(pkt->getSize() >= 1 + 6 + 8) {
- // Get map seed
- *pkt >> m_map_seed;
- infostream << "Client: received map seed: " << m_map_seed << std::endl;
- }
-
- if(pkt->getSize() >= 1 + 6 + 8 + 4) {
- *pkt >> m_recommended_send_interval;
- infostream << "Client: received recommended send interval "
- << m_recommended_send_interval<<std::endl;
- }
-
- // Reply to server
- u32 replysize = 2;
- SharedBuffer<u8> reply(replysize);
- writeU16(&reply[0], TOSERVER_INIT2);
- // Send as reliable
- m_con.Send(PEER_ID_SERVER, 1, reply, true);
-
- m_state = LC_Init;
-}
-
-void Client::handleCommand_AccessDenied(ToClientPacket* pkt)
-{
- // The server didn't like our password. Note, this needs
- // to be processed even if the serialisation format has
- // not been agreed yet, the same as TOCLIENT_INIT.
- m_access_denied = true;
- m_access_denied_reason = L"Unknown";
- if(pkt->getSize() >= 2) {
- *pkt >> m_access_denied_reason;
- }
-}
-
-void Client::handleCommand_RemoveNode(ToClientPacket* pkt)
-{
- if(pkt->getSize() < 6)
- return;
-
- v3s16 p;
- *pkt >> p.X;
- *pkt >> p.Y;
- *pkt >> p.Z;
- removeNode(p);
-}
-
-void Client::handleCommand_AddNode(ToClientPacket* pkt)
-{
- if(pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
- return;
-
- v3s16 p;
- *pkt >> p.X;
- *pkt >> p.Y;
- *pkt >> p.Z;
-
- MapNode n;
- n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
-
- bool remove_metadata = true;
- u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
- if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
- remove_metadata = false;
- }
-
- addNode(p, n, remove_metadata);
-}
-void Client::handleCommand_BlockData(ToClientPacket* pkt)
-{
- // Ignore too small packet
- if(pkt->getSize() < 6)
- return;
-
- v3s16 p;
- *pkt >> p.X;
- *pkt >> p.Y;
- *pkt >> p.Z;
-
- std::string datastring(pkt->getString(6), pkt->getSize() - 6);
- std::istringstream istr(datastring, std::ios_base::binary);
-
- MapSector *sector;
- MapBlock *block;
-
- v2s16 p2d(p.X, p.Z);
- sector = m_env.getMap().emergeSector(p2d);
-
- assert(sector->getPos() == p2d);
-
- block = sector->getBlockNoCreateNoEx(p.Y);
- if(block) {
- /*
- Update an existing block
- */
- block->deSerialize(istr, m_server_ser_ver, false);
- block->deSerializeNetworkSpecific(istr);
- }
- else {
- /*
- Create a new block
- */
- block = new MapBlock(&m_env.getMap(), p, this);
- block->deSerialize(istr, m_server_ser_ver, false);
- block->deSerializeNetworkSpecific(istr);
- sector->insertBlock(block);
- }
-
- if (localdb != NULL) {
- ((ServerMap&) localserver->getMap()).saveBlock(block, localdb);
- }
-
- /*
- Add it to mesh update queue and set it to be acknowledged after update.
- */
- addUpdateMeshTaskWithEdge(p, true);
-}
-
-void Client::handleCommand_Inventory(ToClientPacket* pkt)
-{
- if(pkt->getSize() < 1)
- return;
-
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- player->inventory.deSerialize(is);
-
- m_inventory_updated = true;
-
- delete m_inventory_from_server;
- m_inventory_from_server = new Inventory(player->inventory);
- m_inventory_from_server_age = 0.0;
-}
-
-void Client::handleCommand_TimeOfDay(ToClientPacket* pkt)
-{
- if(pkt->getSize() < 2)
- return;
-
- u16 time_of_day;
-
- *pkt >> time_of_day;
-
- time_of_day = time_of_day % 24000;
- float time_speed = 0;
-
- if(pkt->getSize() >= 2 + 4) {
- *pkt >> time_speed;
- }
- else {
- // Old message; try to approximate speed of time by ourselves
- float time_of_day_f = (float)time_of_day / 24000.0;
- float tod_diff_f = 0;
-
- if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
- tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
- else
- tod_diff_f = time_of_day_f - m_last_time_of_day_f;
-
- m_last_time_of_day_f = time_of_day_f;
- float time_diff = m_time_of_day_update_timer;
- m_time_of_day_update_timer = 0;
-
- if(m_time_of_day_set){
- time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
- infostream << "Client: Measured time_of_day speed (old format): "
- << time_speed << " tod_diff_f=" << tod_diff_f
- << " time_diff=" << time_diff << std::endl;
- }
- }
-
- // Update environment
- m_env.setTimeOfDay(time_of_day);
- m_env.setTimeOfDaySpeed(time_speed);
- m_time_of_day_set = true;
-
- u32 dr = m_env.getDayNightRatio();
- infostream << "Client: time_of_day=" << time_of_day
- << " time_speed=" << time_speed
- << " dr=" << dr << std::endl;
-}
-
-void Client::handleCommand_ChatMessage(ToClientPacket* pkt)
-{
- /*
- u16 command
- u16 length
- wstring message
- */
- u16 len, read_wchar;
-
- *pkt >> len;
-
- std::wstring message;
- for(unsigned int i=0; i<len; i++) {
- *pkt >> read_wchar;
- message += (wchar_t)read_wchar;
- }
-
- m_chat_queue.push_back(message);
-}
-
-void Client::handleCommand_ActiveObjectRemoveAdd(ToClientPacket* pkt)
-{
- /*
- u16 command
- u16 count of removed objects
- for all removed objects {
- u16 id
- }
- u16 count of added objects
- for all added objects {
- u16 id
- u8 type
- u32 initialization data length
- string initialization data
- }
- */
-
- // Read removed objects
- u8 type;
- u16 removed_count, added_count, id;
-
- *pkt >> removed_count;
-
- for(u16 i=0; i<removed_count; i++) {
- *pkt >> id;
- m_env.removeActiveObject(id);
- }
-
- // Read added objects
- *pkt >> added_count;
-
- for(u16 i=0; i<added_count; i++) {
- *pkt >> id >> type;
- m_env.addActiveObject(id, type, pkt->readLongString());
- }
-}
-
-void Client::handleCommand_ActiveObjectMessages(ToClientPacket* pkt)
-{
- /*
- u16 command
- for all objects
- {
- u16 id
- u16 message length
- string message
- }
- */
- char buf[6];
- // Get all data except the command number
- std::string datastring(pkt->getString(0), pkt->getSize());
- // Throw them in an istringstream
- std::istringstream is(datastring, std::ios_base::binary);
-
- while(is.eof() == false) {
- is.read(buf, 2);
- u16 id = readU16((u8*)buf);
- if(is.eof())
- break;
- is.read(buf, 2);
- size_t message_size = readU16((u8*)buf);
- std::string message;
- message.reserve(message_size);
- for(unsigned int i=0; i<message_size; i++)
- {
- is.read(buf, 1);
- message.append(buf, 1);
- }
- // Pass on to the environment
- m_env.processActiveObjectMessage(id, message);
- }
-}
-
-void Client::handleCommand_Movement(ToClientPacket* pkt)
-{
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
-
- *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
- >> lf >> lfs >> ls >> g;
-
- player->movement_acceleration_default = mad * BS;
- player->movement_acceleration_air = maa * BS;
- player->movement_acceleration_fast = maf * BS;
- player->movement_speed_walk = msw * BS;
- player->movement_speed_crouch = mscr * BS;
- player->movement_speed_fast = msf * BS;
- player->movement_speed_climb = mscl * BS;
- player->movement_speed_jump = msj * BS;
- player->movement_liquid_fluidity = lf * BS;
- player->movement_liquid_fluidity_smooth = lfs * BS;
- player->movement_liquid_sink = ls * BS;
- player->movement_gravity = g * BS;
-}
-
-void Client::handleCommand_HP(ToClientPacket* pkt)
-{
-
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- u8 oldhp = player->hp;
-
- u8 hp;
- *pkt >> hp;
-
- player->hp = hp;
-
- if(hp < oldhp) {
- // Add to ClientEvent queue
- ClientEvent event;
- event.type = CE_PLAYER_DAMAGE;
- event.player_damage.amount = oldhp - hp;
- m_client_event_queue.push_back(event);
- }
-}
-
-void Client::handleCommand_Breath(ToClientPacket* pkt)
-{
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- u16 breath;
-
- *pkt >> breath;
-
- player->setBreath(breath);
-}
-
-void Client::handleCommand_MovePlayer(ToClientPacket* pkt)
-{
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- v3f pos;
- f32 pitch, yaw;
-
- *pkt >> pos >> pitch >> yaw;
-
- player->setPosition(pos);
-
- infostream << "Client got TOCLIENT_MOVE_PLAYER"
- << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
- << " pitch=" << pitch
- << " yaw=" << yaw
- << std::endl;
-
- /*
- Add to ClientEvent queue.
- This has to be sent to the main program because otherwise
- it would just force the pitch and yaw values to whatever
- the camera points to.
- */
- ClientEvent event;
- event.type = CE_PLAYER_FORCE_MOVE;
- event.player_force_move.pitch = pitch;
- event.player_force_move.yaw = yaw;
- m_client_event_queue.push_back(event);
-
- // Ignore damage for a few seconds, so that the player doesn't
- // get damage from falling on ground
- m_ignore_damage_timer = 3.0;
-}
-
-void Client::handleCommand_PlayerItem(ToClientPacket* pkt)
-{
- infostream << "Client: WARNING: Ignoring TOCLIENT_PLAYERITEM" << std::endl;
-}
-
-void Client::handleCommand_DeathScreen(ToClientPacket* pkt)
-{
- bool set_camera_point_target;
- v3f camera_point_target;
-
- *pkt >> set_camera_point_target;
- *pkt >> camera_point_target;
-
- ClientEvent event;
- event.type = CE_DEATHSCREEN;
- event.deathscreen.set_camera_point_target = set_camera_point_target;
- event.deathscreen.camera_point_target_x = camera_point_target.X;
- event.deathscreen.camera_point_target_y = camera_point_target.Y;
- event.deathscreen.camera_point_target_z = camera_point_target.Z;
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_AnnounceMedia(ToClientPacket* pkt)
-{
- u16 num_files;
-
- *pkt >> num_files;
-
- infostream << "Client: Received media announcement: packet size: "
- << pkt->getSize() << std::endl;
-
- if (m_media_downloader == NULL ||
- m_media_downloader->isStarted()) {
- const char *problem = m_media_downloader ?
- "we already saw another announcement" :
- "all media has been received already";
- errorstream << "Client: Received media announcement but "
- << problem << "! "
- << " files=" << num_files
- << " size=" << pkt->getSize() << std::endl;
- return;
- }
-
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
-
- for(int i=0; i<num_files; i++) {
- std::string name, sha1_base64;
-
- *pkt >> name >> sha1_base64;
-
- std::string sha1_raw = base64_decode(sha1_base64);
- m_media_downloader->addFile(name, sha1_raw);
- }
-
- std::vector<std::string> remote_media;
- try {
- std::string str;
-
- *pkt >> str;
-
- Strfnd sf(str);
- while(!sf.atend()) {
- std::string baseurl = trim(sf.next(","));
- if(baseurl != "")
- m_media_downloader->addRemoteServer(baseurl);
- }
- }
- catch(SerializationError& e) {
- // not supported by server or turned off
- }
-
- m_media_downloader->step(this);
-}
-
-void Client::handleCommand_Media(ToClientPacket* pkt)
-{
- /*
- u16 command
- u16 total number of file bunches
- u16 index of this bunch
- u32 number of files in this bunch
- for each file {
- u16 length of name
- string name
- u32 length of data
- data
- }
- */
- u16 num_bunches;
- u16 bunch_i;
- u32 num_files;
-
- *pkt >> num_bunches >> bunch_i >> num_files;
-
- infostream << "Client: Received files: bunch " << bunch_i << "/"
- << num_bunches << " files=" << num_files
- << " size=" << pkt->getSize() << std::endl;
-
- if (num_files == 0)
- return;
-
- if (m_media_downloader == NULL ||
- !m_media_downloader->isStarted()) {
- const char *problem = m_media_downloader ?
- "media has not been requested" :
- "all media has been received already";
- errorstream << "Client: Received media but "
- << problem << "! "
- << " bunch " << bunch_i << "/" << num_bunches
- << " files=" << num_files
- << " size=" << pkt->getSize() << std::endl;
- return;
- }
-
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
-
- for(unsigned int i=0; i<num_files; i++) {
- std::string name;
-
- *pkt >> name;
-
- std::string data = pkt->readLongString();
-
- m_media_downloader->conventionalTransferDone(
- name, data, this);
- }
-}
-
-void Client::handleCommand_ToolDef(ToClientPacket* pkt)
-{
- infostream << "Client: WARNING: Ignoring TOCLIENT_TOOLDEF" << std::endl;
-}
-
-void Client::handleCommand_NodeDef(ToClientPacket* pkt)
-{
- infostream << "Client: Received node definitions: packet size: "
- << pkt->getSize() << std::endl;
-
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
-
- // Decompress node definitions
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
- std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
- std::ostringstream tmp_os;
- decompressZlib(tmp_is, tmp_os);
-
- // Deserialize node definitions
- std::istringstream tmp_is2(tmp_os.str());
- m_nodedef->deSerialize(tmp_is2);
- m_nodedef_received = true;
-}
-
-void Client::handleCommand_CraftItemDef(ToClientPacket* pkt)
-{
- infostream << "Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF" << std::endl;
-}
-
-void Client::handleCommand_ItemDef(ToClientPacket* pkt)
-{
- infostream << "Client: Received item definitions: packet size: "
- << pkt->getSize() << std::endl;
-
- // Mesh update thread must be stopped while
- // updating content definitions
- assert(!m_mesh_update_thread.IsRunning());
-
- // Decompress item definitions
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
- std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
- std::ostringstream tmp_os;
- decompressZlib(tmp_is, tmp_os);
-
- // Deserialize node definitions
- std::istringstream tmp_is2(tmp_os.str());
- m_itemdef->deSerialize(tmp_is2);
- m_itemdef_received = true;
-}
-
-void Client::handleCommand_PlaySound(ToClientPacket* pkt)
-{
- s32 server_id;
- std::string name;
- float gain;
- u8 type; // 0=local, 1=positional, 2=object
- v3f pos;
- u16 object_id;
- bool loop;
-
- *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
-
- // Start playing
- int client_id = -1;
- switch(type) {
- case 0: // local
- client_id = m_sound->playSound(name, loop, gain);
- break;
- case 1: // positional
- client_id = m_sound->playSoundAt(name, loop, gain, pos);
- break;
- case 2:
- { // object
- ClientActiveObject *cao = m_env.getActiveObject(object_id);
- if(cao)
- pos = cao->getPosition();
- client_id = m_sound->playSoundAt(name, loop, gain, pos);
- // TODO: Set up sound to move with object
- break;
- }
- default:
- break;
- }
-
- if(client_id != -1) {
- m_sounds_server_to_client[server_id] = client_id;
- m_sounds_client_to_server[client_id] = server_id;
- if(object_id != 0)
- m_sounds_to_objects[client_id] = object_id;
- }
-}
-
-void Client::handleCommand_StopSound(ToClientPacket* pkt)
-{
- s32 server_id;
-
- *pkt >> server_id;
-
- std::map<s32, int>::iterator i =
- m_sounds_server_to_client.find(server_id);
-
- if(i != m_sounds_server_to_client.end()) {
- int client_id = i->second;
- m_sound->stopSound(client_id);
- }
-}
-
-void Client::handleCommand_Privileges(ToClientPacket* pkt)
-{
- m_privileges.clear();
- infostream << "Client: Privileges updated: ";
- u16 num_privileges;
-
- *pkt >> num_privileges;
-
- for(unsigned int i=0; i<num_privileges; i++) {
- std::string priv;
-
- *pkt >> priv;
-
- m_privileges.insert(priv);
- infostream << priv << " ";
- }
- infostream << std::endl;
-}
-
-void Client::handleCommand_InventoryFormSpec(ToClientPacket* pkt)
-{
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- // Store formspec in LocalPlayer
- player->inventory_formspec = pkt->readLongString();
-}
-
-void Client::handleCommand_DetachedInventory(ToClientPacket* pkt)
-{
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
- std::string name = deSerializeString(is);
-
- infostream << "Client: Detached inventory update: \"" << name
- << "\"" << std::endl;
-
- Inventory *inv = NULL;
- if(m_detached_inventories.count(name) > 0)
- inv = m_detached_inventories[name];
- else {
- inv = new Inventory(m_itemdef);
- m_detached_inventories[name] = inv;
- }
- inv->deSerialize(is);
-}
-
-void Client::handleCommand_ShowFormSpec(ToClientPacket* pkt)
-{
- std::string formspec = pkt->readLongString();
- std::string formname;
-
- *pkt >> formname;
-
- ClientEvent event;
- event.type = CE_SHOW_FORMSPEC;
- // pointer is required as event is a struct only!
- // adding a std:string to a struct isn't possible
- event.show_formspec.formspec = new std::string(formspec);
- event.show_formspec.formname = new std::string(formname);
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_SpawnParticle(ToClientPacket* pkt)
-{
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
- v3f pos = readV3F1000(is);
- v3f vel = readV3F1000(is);
- v3f acc = readV3F1000(is);
- float expirationtime = readF1000(is);
- float size = readF1000(is);
- bool collisiondetection = readU8(is);
- std::string texture = deSerializeLongString(is);
- bool vertical = false;
- try {
- vertical = readU8(is);
- } catch (...) {}
-
- ClientEvent event;
- event.type = CE_SPAWN_PARTICLE;
- event.spawn_particle.pos = new v3f (pos);
- event.spawn_particle.vel = new v3f (vel);
- event.spawn_particle.acc = new v3f (acc);
- event.spawn_particle.expirationtime = expirationtime;
- event.spawn_particle.size = size;
- event.spawn_particle.collisiondetection = collisiondetection;
- event.spawn_particle.vertical = vertical;
- event.spawn_particle.texture = new std::string(texture);
-
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_AddParticleSpawner(ToClientPacket* pkt)
-{
- u16 amount;
- float spawntime;
- v3f minpos;
- v3f maxpos;
- v3f minvel;
- v3f maxvel;
- v3f minacc;
- v3f maxacc;
- float minexptime;
- float maxexptime;
- float minsize;
- float maxsize;
- bool collisiondetection;
- u32 id;
-
- *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
- >> minacc >> maxacc >> minexptime >> maxexptime >> minsize
- >> maxsize >> collisiondetection;
-
- std::string texture = pkt->readLongString();
-
- *pkt >> id;
-
- bool vertical = false;
- try {
- *pkt >> vertical;
- } catch (...) {}
-
- ClientEvent event;
- event.type = CE_ADD_PARTICLESPAWNER;
- event.add_particlespawner.amount = amount;
- event.add_particlespawner.spawntime = spawntime;
- event.add_particlespawner.minpos = new v3f (minpos);
- event.add_particlespawner.maxpos = new v3f (maxpos);
- event.add_particlespawner.minvel = new v3f (minvel);
- event.add_particlespawner.maxvel = new v3f (maxvel);
- event.add_particlespawner.minacc = new v3f (minacc);
- event.add_particlespawner.maxacc = new v3f (maxacc);
- event.add_particlespawner.minexptime = minexptime;
- event.add_particlespawner.maxexptime = maxexptime;
- event.add_particlespawner.minsize = minsize;
- event.add_particlespawner.maxsize = maxsize;
- event.add_particlespawner.collisiondetection = collisiondetection;
- event.add_particlespawner.vertical = vertical;
- event.add_particlespawner.texture = new std::string(texture);
- event.add_particlespawner.id = id;
-
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_DeleteParticleSpawner(ToClientPacket* pkt)
-{
- u16 id;
-
- *pkt >> id;
-
- ClientEvent event;
- event.type = CE_DELETE_PARTICLESPAWNER;
- event.delete_particlespawner.id = id;
-
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_HudAdd(ToClientPacket* pkt)
-{
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
- u32 id;
- u8 type;
- v2f pos;
- std::string name;
- v2f scale;
- std::string text;
- u32 number;
- u32 item;
- u32 dir;
- v2f align;
- v2f offset;
- v3f world_pos;
- v2s32 size;
-
- *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item
- >> dir >> align >> offset;
- try {
- *pkt >> world_pos;
- }
- catch(SerializationError &e) {};
-
- try {
- *pkt >> size;
- } catch(SerializationError &e) {};
-
- ClientEvent event;
- event.type = CE_HUDADD;
- event.hudadd.id = id;
- event.hudadd.type = type;
- event.hudadd.pos = new v2f(pos);
- event.hudadd.name = new std::string(name);
- event.hudadd.scale = new v2f(scale);
- event.hudadd.text = new std::string(text);
- event.hudadd.number = number;
- event.hudadd.item = item;
- event.hudadd.dir = dir;
- event.hudadd.align = new v2f(align);
- event.hudadd.offset = new v2f(offset);
- event.hudadd.world_pos = new v3f(world_pos);
- event.hudadd.size = new v2s32(size);
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_HudRemove(ToClientPacket* pkt)
-{
- u32 id;
-
- *pkt >> id;
-
- ClientEvent event;
- event.type = CE_HUDRM;
- event.hudrm.id = id;
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_HudChange(ToClientPacket* pkt)
-{
- std::string sdata;
- v2f v2fdata;
- v3f v3fdata;
- u32 intdata = 0;
- v2s32 v2s32data;
- u32 id;
- u8 stat;
-
- *pkt >> id >> stat;
-
- if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
- stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
- *pkt >> v2fdata;
- else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
- *pkt >> sdata;
- else if (stat == HUD_STAT_WORLD_POS)
- *pkt >> v3fdata;
- else if (stat == HUD_STAT_SIZE )
- *pkt >> v2s32data;
- else
- *pkt >> intdata;
-
- ClientEvent event;
- event.type = CE_HUDCHANGE;
- event.hudchange.id = id;
- event.hudchange.stat = (HudElementStat)stat;
- event.hudchange.v2fdata = new v2f(v2fdata);
- event.hudchange.v3fdata = new v3f(v3fdata);
- event.hudchange.sdata = new std::string(sdata);
- event.hudchange.data = intdata;
- event.hudchange.v2s32data = new v2s32(v2s32data);
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_HudSetFlags(ToClientPacket* pkt)
-{
- u32 flags, mask;
-
- *pkt >> flags >> mask;
-
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- player->hud_flags &= ~mask;
- player->hud_flags |= flags;
-}
-
-void Client::handleCommand_HudSetParam(ToClientPacket* pkt)
-{
- u16 param; std::string value;
-
- *pkt >> param >> value;
-
- Player *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
- s32 hotbar_itemcount = readS32((u8*) value.c_str());
- if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
- player->hud_hotbar_itemcount = hotbar_itemcount;
- }
- else if (param == HUD_PARAM_HOTBAR_IMAGE) {
- ((LocalPlayer *) player)->hotbar_image = value;
- }
- else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
- ((LocalPlayer *) player)->hotbar_selected_image = value;
- }
-}
-
-void Client::handleCommand_HudSetSky(ToClientPacket* pkt)
-{
- std::string datastring(pkt->getString(0), pkt->getSize());
- std::istringstream is(datastring, std::ios_base::binary);
-
- video::SColor *bgcolor = new video::SColor(readARGB8(is));
- std::string *type = new std::string(deSerializeString(is));
- u16 count = readU16(is);
- std::vector<std::string> *params = new std::vector<std::string>;
-
- for(size_t i=0; i<count; i++)
- params->push_back(deSerializeString(is));
-
- ClientEvent event;
- event.type = CE_SET_SKY;
- event.set_sky.bgcolor = bgcolor;
- event.set_sky.type = type;
- event.set_sky.params = params;
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_OverrideDayNightRatio(ToClientPacket* pkt)
-{
- bool do_override;
- u16 day_night_ratio_u;
-
- *pkt >> do_override >> day_night_ratio_u;
-
- float day_night_ratio_f = (float)day_night_ratio_u / 65536;
-
- ClientEvent event;
- event.type = CE_OVERRIDE_DAY_NIGHT_RATIO;
- event.override_day_night_ratio.do_override = do_override;
- event.override_day_night_ratio.ratio_f = day_night_ratio_f;
- m_client_event_queue.push_back(event);
-}
-
-void Client::handleCommand_LocalPlayerAnimations(ToClientPacket* pkt)
-{
- LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- *pkt >> player->local_animations[0];
- *pkt >> player->local_animations[1];
- *pkt >> player->local_animations[2];
- *pkt >> player->local_animations[3];
- *pkt >> player->local_animation_speed;
-}
-
-void Client::handleCommand_EyeOffset(ToClientPacket* pkt)
-{
- LocalPlayer *player = m_env.getLocalPlayer();
- assert(player != NULL);
-
- *pkt >> player->eye_offset_first >> player->eye_offset_third;
-}
-
-inline void Client::handleCommand(ToClientPacket* pkt)
+inline void Client::handleCommand(NetworkPacket* pkt)
{
const ToClientCommandHandler& opHandle = toClientCommandTable[pkt->getCommand()];
(this->*opHandle.handler)(pkt);
@@ -2034,9 +914,9 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
return;
}
- ToClientPacket* pkt = new ToClientPacket(data, datasize, sender_peer_id);
+ NetworkPacket* pkt = new NetworkPacket(data, datasize, sender_peer_id);
- ToClientCommand command = pkt->getCommand();
+ ToClientCommand command = (ToClientCommand) pkt->getCommand();
//infostream<<"Client: received command="<<command<<std::endl;
m_packetcounter.add((u16)command);
@@ -2086,23 +966,23 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
delete pkt;
}
-void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
+void Client::Send(NetworkPacket* pkt)
{
- //JMutexAutoLock lock(m_con_mutex); //bulk comment-out
- m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
+ m_con.Send(PEER_ID_SERVER,
+ serverCommandFactoryTable[pkt->getCommand()].channel,
+ pkt,
+ serverCommandFactoryTable[pkt->getCommand()].reliable);
}
void Client::interact(u8 action, const PointedThing& pointed)
{
- if(m_state != LC_Ready){
- infostream<<"Client::interact() "
+ if(m_state != LC_Ready) {
+ errorstream << "Client::interact() "
"cancelled (not connected)"
- <<std::endl;
+ << std::endl;
return;
}
- std::ostringstream os(std::ios_base::binary);
-
/*
[0] u16 command
[2] u8 action
@@ -2116,123 +996,87 @@ void Client::interact(u8 action, const PointedThing& pointed)
3: place block or item (to abovesurface)
4: use item
*/
- writeU16(os, TOSERVER_INTERACT);
- writeU8(os, action);
- writeU16(os, getPlayerItem());
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_INTERACT, 1 + 2 + 0);
+
+ *pkt << action;
+ *pkt << (u16)getPlayerItem();
+
std::ostringstream tmp_os(std::ios::binary);
pointed.serialize(tmp_os);
- os<<serializeLongString(tmp_os.str());
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
+ pkt->putLongString(tmp_os.str());
- // Send as reliable
- Send(0, data, true);
+ Send(pkt);
}
void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
const std::map<std::string, std::string> &fields)
{
- std::ostringstream os(std::ios_base::binary);
-
- writeU16(os, TOSERVER_NODEMETA_FIELDS);
- writeV3S16(os, p);
- os<<serializeString(formname);
size_t fields_size = fields.size();
assert(fields_size <= 0xFFFF);
- writeU16(os, (u16) (fields_size & 0xFFFF));
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_NODEMETA_FIELDS, 0);
+
+ *pkt << p << formname << (u16) (fields_size & 0xFFFF);
+
for(std::map<std::string, std::string>::const_iterator
- i = fields.begin(); i != fields.end(); i++){
+ i = fields.begin(); i != fields.end(); i++) {
const std::string &name = i->first;
const std::string &value = i->second;
- os<<serializeString(name);
- os<<serializeLongString(value);
+ *pkt << name;
+ pkt->putLongString(value);
}
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ Send(pkt);
}
void Client::sendInventoryFields(const std::string &formname,
const std::map<std::string, std::string> &fields)
{
- std::ostringstream os(std::ios_base::binary);
-
- writeU16(os, TOSERVER_INVENTORY_FIELDS);
- os<<serializeString(formname);
size_t fields_size = fields.size();
assert(fields_size <= 0xFFFF);
- writeU16(os, (u16) (fields_size & 0xFFFF));
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_INVENTORY_FIELDS, 0);
+ *pkt << formname << (u16) (fields_size & 0xFFFF);
+
for(std::map<std::string, std::string>::const_iterator
- i = fields.begin(); i != fields.end(); i++){
+ i = fields.begin(); i != fields.end(); i++) {
const std::string &name = i->first;
const std::string &value = i->second;
- os<<serializeString(name);
- os<<serializeLongString(value);
+ *pkt << name;
+ pkt->putLongString(value);
}
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ Send(pkt);
}
void Client::sendInventoryAction(InventoryAction *a)
{
std::ostringstream os(std::ios_base::binary);
- u8 buf[12];
-
- // Write command
- writeU16(buf, TOSERVER_INVENTORY_ACTION);
- os.write((char*)buf, 2);
a->serialize(os);
// Make data buffer
std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_INVENTORY_ACTION, s.size());
+ pkt->putRawString(s.c_str(),s.size());
+
+ Send(pkt);
}
void Client::sendChatMessage(const std::wstring &message)
{
- std::ostringstream os(std::ios_base::binary);
- u8 buf[12];
-
- // Write command
- writeU16(buf, TOSERVER_CHAT_MESSAGE);
- os.write((char*)buf, 2);
-
- // Write length
- size_t messagesize = message.size();
- if (messagesize > 0xFFFF) {
- messagesize = 0xFFFF;
- }
- writeU16(buf, (u16) messagesize);
- os.write((char*)buf, 2);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_CHAT_MESSAGE, 2 + message.size() * sizeof(u16));
- // Write string
- for(unsigned int i=0; i<message.size(); i++)
- {
- u16 w = message[i];
- writeU16(buf, w);
- os.write((char*)buf, 2);
- }
+ *pkt << message;
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ Send(pkt);
}
void Client::sendChangePassword(const std::wstring &oldpassword,
- const std::wstring &newpassword)
+ const std::wstring &newpassword)
{
Player *player = m_env.getLocalPlayer();
if(player == NULL)
@@ -2242,94 +1086,58 @@ void Client::sendChangePassword(const std::wstring &oldpassword,
std::string oldpwd = translatePassword(playername, oldpassword);
std::string newpwd = translatePassword(playername, newpassword);
- std::ostringstream os(std::ios_base::binary);
- u8 buf[2+PASSWORD_SIZE*2];
- /*
- [0] u16 TOSERVER_PASSWORD
- [2] u8[28] old password
- [30] u8[28] new password
- */
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_PASSWORD, 2 * PASSWORD_SIZE);
- writeU16(buf, TOSERVER_PASSWORD);
- for(unsigned int i=0;i<PASSWORD_SIZE-1;i++)
- {
- buf[2+i] = i<oldpwd.length()?oldpwd[i]:0;
- buf[30+i] = i<newpwd.length()?newpwd[i]:0;
+ for(u8 i = 0; i < PASSWORD_SIZE; i++) {
+ *pkt << (u8) (i < oldpwd.length() ? oldpwd[i] : 0);
}
- buf[2+PASSWORD_SIZE-1] = 0;
- buf[30+PASSWORD_SIZE-1] = 0;
- os.write((char*)buf, 2+PASSWORD_SIZE*2);
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ for(u8 i = 0; i < PASSWORD_SIZE; i++) {
+ *pkt << (u8) (i < newpwd.length() ? newpwd[i] : 0);
+ }
+
+ Send(pkt);
}
void Client::sendDamage(u8 damage)
{
DSTACK(__FUNCTION_NAME);
- std::ostringstream os(std::ios_base::binary);
- writeU16(os, TOSERVER_DAMAGE);
- writeU8(os, damage);
-
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_DAMAGE, sizeof(u8));
+ *pkt << damage;
+ Send(pkt);
}
void Client::sendBreath(u16 breath)
{
DSTACK(__FUNCTION_NAME);
- std::ostringstream os(std::ios_base::binary);
- writeU16(os, TOSERVER_BREATH);
- writeU16(os, breath);
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_BREATH, sizeof(u16));
+ *pkt << breath;
+ Send(pkt);
}
void Client::sendRespawn()
{
DSTACK(__FUNCTION_NAME);
- std::ostringstream os(std::ios_base::binary);
-
- writeU16(os, TOSERVER_RESPAWN);
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_RESPAWN, 0);
+ Send(pkt);
}
void Client::sendReady()
{
DSTACK(__FUNCTION_NAME);
- std::ostringstream os(std::ios_base::binary);
- writeU16(os, TOSERVER_CLIENT_READY);
- writeU8(os,VERSION_MAJOR);
- writeU8(os,VERSION_MINOR);
- writeU8(os,VERSION_PATCH_ORIG);
- writeU8(os,0);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_CLIENT_READY,
+ 1 + 1 + 1 + 1 + 2 + sizeof(char) * strlen(minetest_version_hash));
- writeU16(os,strlen(minetest_version_hash));
- os.write(minetest_version_hash,strlen(minetest_version_hash));
+ *pkt << (u8) VERSION_MAJOR << (u8) VERSION_MINOR << (u8) VERSION_PATCH_ORIG
+ << (u8) 0 << (u16) strlen(minetest_version_hash);
- // Make data buffer
- std::string s = os.str();
- SharedBuffer<u8> data((u8*)s.c_str(), s.size());
- // Send as reliable
- Send(0, data, true);
+ pkt->putRawString(minetest_version_hash, (u16) strlen(minetest_version_hash));
+ Send(pkt);
}
void Client::sendPlayerPos()
@@ -2374,22 +1182,18 @@ void Client::sendPlayerPos()
v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
/*
Format:
- [0] u16 command
- [2] v3s32 position*100
- [2+12] v3s32 speed*100
- [2+12+12] s32 pitch*100
- [2+12+12+4] s32 yaw*100
- [2+12+12+4+4] u32 keyPressed
+ [0] v3s32 position*100
+ [12] v3s32 speed*100
+ [12+12] s32 pitch*100
+ [12+12+4] s32 yaw*100
+ [12+12+4+4] u32 keyPressed
*/
- SharedBuffer<u8> data(2+12+12+4+4+4);
- writeU16(&data[0], TOSERVER_PLAYERPOS);
- writeV3S32(&data[2], position);
- writeV3S32(&data[2+12], speed);
- writeS32(&data[2+12+12], pitch);
- writeS32(&data[2+12+12+4], yaw);
- writeU32(&data[2+12+12+4+4], keyPressed);
- // Send as unreliable
- Send(0, data, false);
+
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_PLAYERPOS, 12 + 12 + 4 + 4 + 4);
+
+ *pkt << position << speed << pitch << yaw << keyPressed;
+
+ Send(pkt);
}
void Client::sendPlayerItem(u16 item)
@@ -2403,33 +1207,30 @@ void Client::sendPlayerItem(u16 item)
// Set peer id if not set already
if(myplayer->peer_id == PEER_ID_INEXISTENT)
myplayer->peer_id = our_peer_id;
+
// Check that an existing peer_id is the same as the connection's
assert(myplayer->peer_id == our_peer_id);
- SharedBuffer<u8> data(2+2);
- writeU16(&data[0], TOSERVER_PLAYERITEM);
- writeU16(&data[2], item);
+ NetworkPacket* pkt = new NetworkPacket(TOSERVER_PLAYERITEM, 2);
- // Send as reliable
- Send(0, data, true);
+ *pkt << item;
+
+ Send(pkt);
}
void Client::removeNode(v3s16 p)
{
std::map<v3s16, MapBlock*> modified_blocks;
- try
- {
+ try {
m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
}
- catch(InvalidPositionException &e)
- {
+ catch(InvalidPositionException &e) {
}
- for(std::map<v3s16, MapBlock * >::iterator
+ for(std::map<v3s16, MapBlock *>::iterator
i = modified_blocks.begin();
- i != modified_blocks.end(); ++i)
- {
+ i != modified_blocks.end(); ++i) {
addUpdateMeshTaskWithEdge(i->first, false, true);
}
}
@@ -2440,18 +1241,16 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
std::map<v3s16, MapBlock*> modified_blocks;
- try
- {
+ try {
//TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
}
- catch(InvalidPositionException &e)
- {}
+ catch(InvalidPositionException &e) {
+ }
- for(std::map<v3s16, MapBlock * >::iterator
+ for(std::map<v3s16, MapBlock *>::iterator
i = modified_blocks.begin();
- i != modified_blocks.end(); ++i)
- {
+ i != modified_blocks.end(); ++i) {
addUpdateMeshTaskWithEdge(i->first, false, true);
}
}
@@ -2731,7 +1530,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
try{
addUpdateMeshTask(blockpos, ack_to_server, urgent);
}
- catch(InvalidPositionException &e){}
+ catch(InvalidPositionException &e) {}
// Leading edge
if(nodepos.X == blockpos_relative.X){