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-rw-r--r--src/client.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/client.cpp b/src/client.cpp
index e9d273c69..7e88e5562 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include <algorithm>
#include <sstream>
+#include <cmath>
#include <IFileSystem.h>
#include "threading/mutex_auto_lock.h"
#include "util/auth.h"
@@ -939,7 +940,7 @@ void writePlayerPos(LocalPlayer *myplayer, ClientMap *clientMap, NetworkPacket *
u32 keyPressed = myplayer->keyPressed;
// scaled by 80, so that pi can fit into a u8
u8 fov = clientMap->getCameraFov() * 80;
- u8 wanted_range = clientMap->getControl().wanted_range / MAP_BLOCKSIZE;
+ u8 wanted_range = std::ceil(clientMap->getControl().wanted_range / MAP_BLOCKSIZE);
v3s32 position(pf.X, pf.Y, pf.Z);
v3s32 speed(sf.X, sf.Y, sf.Z);
@@ -952,7 +953,7 @@ void writePlayerPos(LocalPlayer *myplayer, ClientMap *clientMap, NetworkPacket *
[12+12+4] s32 yaw*100
[12+12+4+4] u32 keyPressed
[12+12+4+4+4] u8 fov*80
- [12+12+4+4+4+1] u8 wanted_range / MAP_BLOCKSIZE
+ [12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
*/
*pkt << position << speed << pitch << yaw << keyPressed;
*pkt << fov << wanted_range;