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-rw-r--r--src/client.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/client.h b/src/client.h
index 2f212dad8..e74fec5a7 100644
--- a/src/client.h
+++ b/src/client.h
@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientobject.h"
#include "utility.h" // For IntervalLimiter
#include "gamedef.h"
+#include "inventorymanager.h"
struct MeshMakeData;
class IGameDef;
@@ -245,7 +246,9 @@ public:
InventoryContext *getInventoryContext();
- Inventory* getInventory(InventoryContext *c, std::string id);
+ /* InventoryManager interface */
+ Inventory* getInventory(const InventoryLocation &loc);
+ //Inventory* getInventory(InventoryContext *c, std::string id);
void inventoryAction(InventoryAction *a);
// Gets closest object pointed by the shootline