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-rw-r--r--src/client.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/client.h b/src/client.h
index 9f5bda059..891fe62f8 100644
--- a/src/client.h
+++ b/src/client.h
@@ -445,14 +445,6 @@ public:
Inventory* getInventory(const InventoryLocation &loc);
void inventoryAction(InventoryAction *a);
- // Gets closest object pointed by the shootline
- // Returns NULL if not found
- ClientActiveObject * getSelectedActiveObject(
- f32 max_d,
- v3f from_pos_f_on_map,
- core::line3d<f32> shootline_on_map
- );
-
const std::list<std::string> &getConnectedPlayerNames()
{
return m_env.getPlayerNames();