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Diffstat (limited to 'src/client/camera.cpp')
-rw-r--r--src/client/camera.cpp35
1 files changed, 14 insertions, 21 deletions
diff --git a/src/client/camera.cpp b/src/client/camera.cpp
index 9a08254b4..5158d0dd1 100644
--- a/src/client/camera.cpp
+++ b/src/client/camera.cpp
@@ -79,6 +79,7 @@ Camera::Camera(MapDrawControl &draw_control, Client *client):
m_cache_fov = std::fmax(g_settings->getFloat("fov"), 45.0f);
m_arm_inertia = g_settings->getBool("arm_inertia");
m_nametags.clear();
+ m_show_nametag_backgrounds = g_settings->getBool("show_nametag_backgrounds");
}
Camera::~Camera()
@@ -663,7 +664,7 @@ void Camera::wield(const ItemStack &item)
void Camera::drawWieldedTool(irr::core::matrix4* translation)
{
// Clear Z buffer so that the wielded tool stays in front of world geometry
- m_wieldmgr->getVideoDriver()->clearZBuffer();
+ m_wieldmgr->getVideoDriver()->clearBuffers(video::ECBF_DEPTH);
// Draw the wielded node (in a separate scene manager)
scene::ICameraSceneNode* cam = m_wieldmgr->getActiveCamera();
@@ -696,18 +697,14 @@ void Camera::drawNametags()
v2u32 screensize = driver->getScreenSize();
for (const Nametag *nametag : m_nametags) {
- if (nametag->nametag_color.getAlpha() == 0) {
- // Enforce hiding nametag,
- // because if freetype is enabled, a grey
- // shadow can remain.
- continue;
- }
- v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->nametag_pos * BS;
+ // Nametags are hidden in GenericCAO::updateNametag()
+
+ v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->pos * BS;
f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
trans.multiplyWith1x4Matrix(transformed_pos);
if (transformed_pos[3] > 0) {
std::wstring nametag_colorless =
- unescape_translate(utf8_to_wide(nametag->nametag_text));
+ unescape_translate(utf8_to_wide(nametag->text));
core::dimension2d<u32> textsize = font->getDimension(
nametag_colorless.c_str());
f32 zDiv = transformed_pos[3] == 0.0f ? 1.0f :
@@ -720,26 +717,22 @@ void Camera::drawNametags()
core::rect<s32> size(0, 0, textsize.Width, textsize.Height);
core::rect<s32> bg_size(-2, 0, textsize.Width+2, textsize.Height);
- video::SColor textColor = nametag->nametag_color;
-
- bool darkBackground = textColor.getLuminance() > 186;
- video::SColor backgroundColor = darkBackground
- ? video::SColor(50, 50, 50, 50)
- : video::SColor(50, 255, 255, 255);
- driver->draw2DRectangle(backgroundColor, bg_size + screen_pos);
+ auto bgcolor = nametag->getBgColor(m_show_nametag_backgrounds);
+ if (bgcolor.getAlpha() != 0)
+ driver->draw2DRectangle(bgcolor, bg_size + screen_pos);
font->draw(
- translate_string(utf8_to_wide(nametag->nametag_text)).c_str(),
- size + screen_pos, textColor);
+ translate_string(utf8_to_wide(nametag->text)).c_str(),
+ size + screen_pos, nametag->textcolor);
}
}
}
Nametag *Camera::addNametag(scene::ISceneNode *parent_node,
- const std::string &nametag_text, video::SColor nametag_color,
- const v3f &pos)
+ const std::string &text, video::SColor textcolor,
+ Optional<video::SColor> bgcolor, const v3f &pos)
{
- Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color, pos);
+ Nametag *nametag = new Nametag(parent_node, text, textcolor, bgcolor, pos);
m_nametags.push_back(nametag);
return nametag;
}